Natal Will Have "Real, Hardcore" Games

Hamster at Dawn

It's Hazard Time!
Mar 19, 2008
1,650
0
0
Well it would be fun if they made Gears of War where you can duck behind your sofa for cover and lean out. Also, you should be able to calve shapes into people with the chainsaw.
 

Doug

New member
Apr 23, 2008
5,205
0
0
manaman said:
Indigo_Dingo said:
If a person is peering around a "corner", aren't they no longer looking at the screen?
Look up a man named Johnny Lee and his Wii remote hacks. Realize that this man was picked up my Microsoft. I think they could really have something going if they are willing to let this man run wild and find new and creative uses for the technology.
I have to admit, I was surprised by how effective even that (relativity) simple hack of a Wii is. I'm more optimistic about Natal now.
 

IrrelevantTangent

New member
Oct 4, 2008
2,424
0
0
I was absolutely astounded when they showcased Milo, personally, and if they can keep working on that as part of project Natal, I'll be content. It's the closest thing we have to a readily available living A.I....why hasn't someone come up with this sooner?
 

ReverseEngineered

Raving Lunatic
Apr 30, 2008
444
0
0
I wouldn't be so quick to jump to the conclusion that Microsoft's Natal will be gimmicky any more than I'll accept the argument than Nintendo's Wii is gimmicky. The problem isn't the systems, it's the developers, and it extends far beyond motion sensors.

When is the last time a developer came up with something new that wasn't gimmicky? Leave aside everything we've had for decades: RPGs, FPSs, RTSs. The only thing that developers have added to these are little mechanics, almost all of which are gimmicks. In fact, I'm having trouble thinking of any real developements. Emotes, customizable avatars, voice control; all gimmicks that we've come to utilize, but have added little to the games themselves. Recently some games have tried new things, like the inventory system and combining items in Alone in the Dark, or integrating the player's status into their character in Dead Space, but even these small changes did nothing substantial.

Perhaps the only recent advances that haven't been pure gimmicks are the things like DDR dance pads and Guitar Hero guitars, though there are still many people who find those to be gimmicks too.

Frankly, it's a gimmick if it doesn't fundamentally change the gameplay. Dance pads and guitar peripherals fundamentally changed rhythym games, making them much more like the real deal. The Wiimote worked for golf and tennis because it was a lot more like swinging a club or racket than pressing buttons on a controller is. But many games made a gimmick out of it: you'd use it as a regular pointing device through most of the game (fine), only for it to stop the game and get you to shake it like a tamborine or something. The usage has to fit naturally with the theme, otherwise there's no point to having it.

Motion recognition is great for a martial arts fighting game (try it in an arcade sometime), but how does it aid a racing game? Does it make more sense to select items from a menu by saying what they are rather than pointing at them with a controller? Are we going to end up using a regular controller to navigate the game world, only to be interrupted and told to run on the spot to beat some kind of minigame?

It's all about how it gets used by the developers. Some games will come out that use the technology well. Many others will come out that hack it on where it doesn't belong just so they can get into the market. It will probably take awhile before companies find a formula that works. Until then, we'll be inundated with gimmicky games. Whether Natal proves to be successful will depend on how long it takes for developers to find that sweet spot and how much crap we're flooded with before that happens.

Here's hoping it turns out.
 

cleverlymadeup

New member
Mar 7, 2008
5,256
0
0
paypuh said:
Natal is going to tank. If this wasn't the internet and everyone here wasn't anonymous, I'd have no problem putting down money on that either.

This is Microsoft we're talking about here. Everything next gen they have released, including the system itself, has either been plagued with problems or just a scam to make people spend money when a workaround would have been just fine.
i agree it's going to be a gimmick and a very bad one for a couple reasons

first off m$ has a BAD habit of taking an idea from a company, in this case the playstation eye, and then making a crappier version of it, look at windows compared to the mac/linux gui. so i don't have much faith in it.

secondly look at how well the playstation eye is doing, it's not and the games for it are horrible. unless there's been some big huge break thru in the past year or two then there's not it's not going to be that great. it's on par or worse than the playstation eye

the odd thing those is that everyone is going all gaga over this and totally forgets Sony had the very same product with the very same promises several years ago. and before anyone says this is different, no it's not cause Sony marketed it in the exact same way that m$ currently is
 

Doug

New member
Apr 23, 2008
5,205
0
0
The_Oracle said:
I was absolutely astounded when they showcased Milo, personally, and if they can keep working on that as part of project Natal, I'll be content. It's the closest thing we have to a readily available living A.I....why hasn't someone come up with this sooner?
Because its not real AI? Its a program designed to attempt to simulate an AI.
 

IrrelevantTangent

New member
Oct 4, 2008
2,424
0
0
Doug said:
The_Oracle said:
I was absolutely astounded when they showcased Milo, personally, and if they can keep working on that as part of project Natal, I'll be content. It's the closest thing we have to a readily available living A.I....why hasn't someone come up with this sooner?
Because its not real AI? Its a program designed to attempt to simulate an AI.
Which is probably the closest we'll get to it for a while.
 

GrouchyBigfoot

New member
Jun 1, 2009
31
0
0
I like my good old button mashing games where I have lost feeling in my thumbs for about a week I don't want motion control I want my controller.