They do, unless you want more buggy games. While from a consumer standpoint you shouldn't care about what its made of as long as its doing its job to satisfaction, but it is easier to design for more open ended tech.Harker067 said:Honestly I care less about the power of the consoles chips and more about the quality of their games. The one doesn't really lead to the other.
I guess a classic way of showing that you do need a newer generation is how much space the gun takes up in a FPS like Call of Duty. If you notice, its about 20 or 40 percent of the bottom right or left corners of the screen. Their not just doing that because it looks good, their doing it so they don't have to render whats underneath the gun on screen. It also might be the reason the knife is a button, and not a weapon that you can equip. I'd also like to point out that it is locked, on both the PC and Console at thirty frames per second, which is lower then a more acceptable sixty frames per second. I think without this trick it would be hurting to go over ten frames a second.
The Xbox 360 is so old now that it chugs when ever you play anything new on it. Holding back a generation of consoles can hurt the developers programming and making the game more then it will hurt your bottom line.
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And you're probably talking to the wrong person entirely or if nothing less at a cross point. I'm actually a big fan of a number of notoriously buggy games (Vampire the masquerade bloodlines for example). The issue with frame rate 60 vs 30 is to me not a big point. To be honest I'm not a graphics junkie I don't care too much about how the game looks.
The increasing expense of making games with more realistic graphics is a bigger worry to me.
My concerns about the next console generation has more to do with the increased cost of making games hampering creativity and leading to a more play it safe market.