I called him an idiot because he acted like there was no truth to the previous poster's claim, when evidence readily exists, is easily researched, and that he should know just from standard industry information.Treblaine said:I don't know where people get off on calling PC gamers arrogant when those who dismiss it sign off with crap like:8-Bit_Jack said:Um, how about the fact that gaming PCs are STILL more expensive than consoles, and people are more willing to buy a dedicated game player than they are a computer. A LOT of people are put off trying to play games with a keyboard, and since any controllers are necessarily third-party, people have to put in twice as much effort to get one that works. It's also easier for developers to build to standardized technical schematics, rather than having to guess what the best average of current computing hardware amongst the masses, which is why MANY console games dont make it onto PC...
To sum up, you're an idiot.
"To sum up, you're an idiot."
Especially when the substance of their own argument is so weak.
"easier for developers to build to standardized technical schematics"
Except when you have three radically and totally different hardware types between Xbox 360, PS3 and Wii... the PC version is the easiest to develop for out of all of those. And PC IS standardised, it's just varying power. You don't need to code a game to run faster on better hardware found in PC, it naturally does so. Better graphics card = more frames per second.
In fact very FEW console games don't make it to PC, a tiny proportion once you exclude the first-party console games as of course Sony would never allow Uncharted 3 on a Microsoft Windows PC nor in fact anything other than a Playstation 3/Vita.
And then to complain about keyboard? Well it's a matter of familiarity, to the novice a keyboard is much more familiar an interface than a gamepad and mouse has inherent advantages as a proportional input.
Now, to your own brand of FIMS. The power of PCs is not standardized, which you yourself say in your own response. The graphics cards are not standard across each individual machine, which means that they have to pick a minimum level of support, and make it work for that. There is only ONE low setting to work on when one develops for a console. Cross-console games aren't the topic, because he mentioned exclusives specifically, although he may merely have meant console-exclusive, but then many games that developers are willing to port to other consoles get ported to pc anyway, as you mention. And I never complained about using a keyboard once. In fact, let me interrupt myself and mention that I AM a PC gamer, or was until my gaming computer caught fire (havent had money or much reason to replace it yet) and that I have never used anything but the keyboard and mouse. What I SAID is that many ARE unwilling to use a keyboard, because while they are familiar with the device, they are NOT familiar with using it for anything other than typing. And yes, the mouse is more maneuver, but some people are more comfortable with the more tactile response of a stick
And that returns me to my final point, which you neglected to even TRY to refute, which is the inherent added difficulty of game apparatus acquisition on PC, because you need to find them, know whether this model out of hundreds is compatible, whether it is reliable or whether it will break after one use, and whether or not it suits your gaming needs. Whereas if you buy a dualshock, you know it is going to work for whatever game you put in.