PedroSteckecilo said:
I didn't know that FASA was still using all their "rip-off" mech designs...
Ah well, could be fun, I like the universe even if I find the mechs themselves a little bland.
As to the trailer, I am so stoked about this game, but the there's this part of me that always insists on picking at inaccuracies in games and film...
First, the Cicada wouldn't have presented any threat to a Warhammer. Kinda freaked out a bit much over a light mech showing up. Second, the Atlas would have been spotted on sensors even if Mk.I Eyeballs failed. 100T Mechs can't hide. Thirdly, ejection systems in a Mech actually eject the whole cockpit (and often, head), not just the pilot.
But the big thing that I have to ask, is what is with machineguns and Mechwarrior trailers. Watch Mechwarrior II's trailer. A Timberwolf goes toe-to-toe with a summoner, and instead of blasting away with its twin ER Medium Lasers, it goes full-retard with a pair of machineguns, which were somehow in the arms instead of the torso where they really are. Now this Warhammer at least had
his machineguns coming from the proper spot, but who actually thinks he's going to do much with two of the weakest weapons in the game, against a full 100T assault mech? There's some small lasers, and a SRM-6 I wasn't seeing used, either of which do more damage in one shot than the two machineguns combined.
Ok, nitpick monkey is off my back. Time for fanboism....
OMG OMG OMG OMG OMG I WANT
OMG OMG OMG OMG OMG I WANT
OMG OMG OMG OMG OMG I WANT