Verlander said:
Interested. I reckon they announce it at E3, and release it late 2012, before Microsoft or Sony can get to launch. The best bit is that the Wii has clear improvements, while I'm not sure current gen technology can improve the other two at the moment. I think Nintendo may do it again...
Backwards compatibility is a must.
With PlayStation Move and Xbox Kinect starting to no longer be a joke; still a joke with the Move, mostly, Nintendo knew it was time to bring out the new tech. If you've read the book "Game Over: Press Start to Continue", you'd know that Hiroshi Yamauchi had his engineers working on the Super NES almost 5 years before it was publicly announced.
With each new generation, Nintendo has invented or improved on design and control. The NES had twice the power of any other console at its launch. The Super NES added more face buttons and invented shoulder buttons. The N64 added a new contour controller scheme, and brought back analog controls, something that had languished since the Halcyon days of Atari. The GameCube improved on the N64 Controller mold and smoothed out the button scheme. Finally, the Wii changed input dynamics as we know it. The only other system like it are spatial PC mice, and they're expensive as hell. Nintendo even made and streamlined a console mouse, which Sony shamelessly copied.
http://en.wikipedia.org/wiki/PlayStation_Mouse
Microsoft is about the only company that's beaten Nintendo to the punch with the Kinect. As for the PlayStation Eye: It sucked, and Sony never figured out how to use it, beyond gimmicky, kitschy games. Also, Sony has been using the same tired rip-off of the Super NES controller for over a decade. Time to innovate, people.