I dunno, losing several hours of progress because I had a few problems with a specific encounter seems more like a big middle finger to me, where the game tells me that it doesn't want me to play it.Happyninja42 said:A game with tangible, negative consequences for my actions, forcing me to take my choices and actions seriously, instead of being cavalier with the character's life because it's just a game right? Cool. I'm in favor of this.
The game literally implies that it happens, so it's hardly his fault.Fox12 said:So this isn't true? And total biscuit doesn't know what he's talking about? Surprise, surprise.
A shame, I like the idea.
First response and absolutely correct.Veldie said:This is a cool mechanic but forcing it on players is not a cool thing.
I dunno, this seems right in line with the sadistic mentality of people who love the Dark Souls series, specifically because it's hard. As they would say "get gud". I don't mind the rule, and personally like it.Bindal said:I dunno, losing several hours of progress because I had a few problems with a specific encounter seems more like a big middle finger to me, where the game tells me that it doesn't want me to play it.Happyninja42 said:A game with tangible, negative consequences for my actions, forcing me to take my choices and actions seriously, instead of being cavalier with the character's life because it's just a game right? Cool. I'm in favor of this.
In which case, I gladly take action and not even buy it, either.
You could always, you know.... Verify your facts before making an ass of yourself on Twitter.09philj said:The game literally implies that it happens, so it's hardly his fault.Fox12 said:So this isn't true? And total biscuit doesn't know what he's talking about? Surprise, surprise.
A shame, I like the idea.
The game straight up tells that your save will be deleted after too many deaths. Apparently it's a lie to freak out the player.Fox12 said:You could always, you know.... Verify your facts before making an ass of yourself on Twitter.