The issue is going to be transferring user data without permission. And you cannot say for sure their won't be false positives. More than likely there will be. It's easy to speculate with a degree of certainty that whatever they are using to figure this out, will make mistakes. After all, no one is paying anyone to sit there and watch data to make sure it's right. I don't think you can say with certainty that the only thing that will flag this security is, in fact, piracy. Historically, everyone has false positives with their security. I know the 360 did. And I have read that the PS3 has had false positives. This came in the form of emails sent out to people, threatening a system ban. What makes this an exception?Salmaras said:True, however the only real way it can tell you've been doing something they would class under pirating, is basically by pirating or doing they've specifically announced not to do with the thing. It's a simple enough preocedure, if they see you've used something like an R4 cartridge, next time it's hooked up to the internet that information will become known and the thing will be disabled, and rightly so.Baresark said:What makes you think this will only affect the pirates? By definition, this is some of the most intrusive security ever potentially offered up by a company. It records everything you do with the system and is even capable of tracking where you have been. Then they decide if you have done something elicit with the system and decide whether you are allowed to play it or not. The people who get rid of these intrusive measures are going to be pirates.Salmaras said:To be fair to Nintendo, this particular Brand of DRM doesn't really impact the customers, only the pirates. No one likes DRM, but at least it's not all that intrusive as others.Enkidu88 said:More likely they'll just crack whatever security firmware their using, and they'll continue to pirate anyway. Legitimate customers will be the ones having to deal with the inevitable false positives that will undoubtedly appear, and any other problem inherent in to overly intrusive DRM. Also the legitimate customers will be having to fork over the legal fees when they sue Nintendo for vandalizing their product (Read: breaking it).vrbtny said:Pirates are gonna get Owned.
So really the only ones getting owned will be Nintendo's customers and Nintendo itself when it finally gets hit with a class-action suit.
Also, if pirates do away with this security, and by all accounts they will, what does this security do? It's better to take your chance with pirates rather than effect paying customers, from a business standpoint. The level of piracy will not affect the bottom line for a console developer, unfortunately, it will only serve to enhance it. That is why DRM has to be under the jurisdiction of the software develop/publisher. And no matter what they do, it does not stop piracy. It's like trying stop the tides from rising.