I don't mind it costing the same, but why can't these fucks tell the truth instead of sugarcoating lies with bullshit?
How if that different than a physical copy? If I buy say call of duty for wii u, it would play on Xbox 360. So that is dumb argument.loa said:You get less of an entire game if you ever use another system.bdcjacko said:What do you get less of, do they withhold the last level if you buy a digitial copy?Chaosritter said:Because you pay the same and get less, that's why.bdcjacko said:Why do people get outraged the games cost money?
Buy your call of shooters on a WiiU digitally, you can only play it on that WiiU.bdcjacko said:How if that different than a physical copy? If I buy say call of duty for wii u, it would play on Xbox 360. So that is dumb argument.loa said:You get less of an entire game if you ever use another system.bdcjacko said:What do you get less of, do they withhold the last level if you buy a digitial copy?Chaosritter said:Because you pay the same and get less, that's why.bdcjacko said:Why do people get outraged the games cost money?
So he's saying:Iwata ala Article said:"[Digital games aren't cheaper] because we want consumers to value software as highly as possible and because we have been trying to heighten the value of our software whenever we produce it," Iwata said during an investor Q&A, adding "We decided that, since the contents are the same, the company would offer the software at the same price, be it the packaged version or the digital version."
Uh, no. Iwata is still spouting total bullshit, because the reason he provided isn't the one you provided.Pedro The Hutt said:Not as much "bullshit" said by Iwata as I'm reading here in the comments. =p The simple fact of the matter is that plenty of publishers and devs have said that they can't price down digital sales of their games because major chains like Gamestop have threatened that if they do that, they'll simply stop stocking their games. And since currently the majority of console game sales still happen through brick & mortar stores they can't afford to lose them quite yet.
I understand why people throw Mario, Pokemon and Zelda under the bus as tired Nintendo perennials...but Metroid? Really??Karadalis said:But nowadays all the "good" games you have are the same old nintendo lineups, pokemon, mario (including spinoffs like mario cart), zelda and metroid.
It's just nonsense and poorly thought out by the hardware developer to have such criminally small storage space for the sizes of some of these games, you can barely fit more than a couple of games per SD card. They should make cards specifically designed with their own slot to store and retrieve game data. Possibly with customized logos so I know which game is stored on which card and -- oh wait they do that.Sheo_Dagana said:"We could make them cheaper, but we won't. We're also not sorry."
Basically what I read.
So when I buy a digital game, really I'm just doing Nintendo a favor since it's saving them money on the production of a physical copy. That's pretty much it exactly. Okay, I get it. You want to save money. That's fair. But what do I get out of it? I have to go buy a fucking SD card for Luigi's Mansion because the game is so huge that the default SD card doesn't have enough room on it. So there's another 19.99 out of my pocket. Oh, and if I want Fire Emblem, I'll have to splurge on an even bigger card.
Oh, I didn't realize you couldn't transfer accounts between wii u's (how the do you pluralize wii u?). Well now that is a horse of a different color. Being able to transfer games between compatible devices is one of the selling points of digital content.loa said:Buy your call of shooters on a WiiU digitally, you can only play it on that WiiU.bdcjacko said:How if that different than a physical copy? If I buy say call of duty for wii u, it would play on Xbox 360. So that is dumb argument.loa said:You get less of an entire game if you ever use another system.bdcjacko said:What do you get less of, do they withhold the last level if you buy a digitial copy?Chaosritter said:Because you pay the same and get less, that's why.bdcjacko said:Why do people get outraged the games cost money?
Buy it physically, you can *gasp* bring it to a friends house and play it on their WiiU.
You can give it to them or sell it.
Bought pokemon X digitally and your 3ds broke?
No more Pokemon X for you if you buy a new 3ds.
He's referring to the limits on titles, specifically here. Staying within the realm of the console '3DS', it's a bit bullshit that a physical copy, that you can potentially pay LESS for, has MORE options (IE, playing on a different 3DS) than the digital version, which should be easier. Why consider that alternative, when the company controlling it creates so many limitations, and thus inconveniences for it? This is, of course, a train of thought going in the direction that you WANT to give money to this company.bdcjacko said:How if that different than a physical copy? If I buy say call of duty for wii u, it would play on Xbox 360. So that is dumb argument.loa said:You get less of an entire game if you ever use another system.bdcjacko said:What do you get less of, do they withhold the last level if you buy a digitial copy?Chaosritter said:Because you pay the same and get less, that's why.bdcjacko said:Why do people get outraged the games cost money?
Nope. Not buying it.LordOfInsanity said:Sheesh a lot of people are taking this negatively at face value. Not actually looking at it from Nintendo's perspective.
Nintendo's anti-consumer bullshit here doesn't make any of Microsoft's anti-consumer bullshit any better.theApoc said:Man for all the people who say MS doesn't care about customers, here is a prime example of a company that TRULY does not think of them as anything other than money machines.
Wait hold on, so what is he saying? Is he implying they won't try to "heighten the value" of their games if they aren't charging full retail on digital? Would they just slop out whatever shoots across their desk if digital downloads were at a discount? Does the quality of our favorite IP's hinge on that price-point? Call me a cynic, but I just ain't buying it.Steven Bogos said:"[Digital games aren't cheaper] because we want consumers to value software as highly as possible and because we have been trying to heighten the value of our software whenever we produce it," Iwata said