Nintendo Explains Why Digital Games Aren't Any Cheaper

Recommended Videos

BoredRolePlayer

New member
Nov 9, 2010
727
0
0
bdcjacko said:
Chaosritter said:
bdcjacko said:
Chaosritter said:
bdcjacko said:
Why do people get outraged the games cost money?
Because you pay the same and get less, that's why.
What do you get less of, do they withhold the last level if you buy a digitial copy?
You get no disc, case or manual. You get no option lend, resell or give the game away at any time. And the part that Nintendo fuses the game to the device it was downloaded onto has already been explained.

And despite all this, you pay the very same (and probably even more after a month or two) as you would in the store. Sounds like a bad deal to me.
I didn't realize that Nintendo doesn't allow you to move your digital copy. Also what probably isn't being said is that they are also probably contractually obligated to keep the digital price the same as retail so they can stay in the walmarts, best buys and targets.
And what those stores drop the prices of those games, e-shop is still expensive

http://www.gamestop.com/nintendo-3ds/games/etrian-odyssey-iv-legends-of-the-titan/105993

The e-shop right now is 29.99 (it's on sale), why hasn't the e-shop price dropped yet to match?
 

mitchell271

New member
Sep 3, 2010
1,456
0
0
Let me paraphrase it as best I can. "It's not cheaper because we like your money." Way to at least be transparent about it...
 

Mr C

New member
May 8, 2008
283
0
0
Who's he trying to kid? This bullshit excuse is up there with his nonsense on why they region lock systems. Nothing but claptrap that will be hurting business.
 

Ipsen

New member
Jul 8, 2008
484
0
0
chikusho said:
More like: We are charging retail price because if the games were cheaper they would be perceived as less valuable, which would hurt the product and/or our brand.
CORPORATE SHILL!

Kidding aside, I think a legitimate question is, between the consumer and the industry, who should determine value? Or reworded, whose measure of value weighs more?

Left to the consumer, many factors are considered (price, features, quality, etc.). They often tell a truer story than marketing, and out of experience, have to be after the game releases. No one goes around thinking that because a game costs less, it's less enjoyable. Normal people don't go into stores intending to buy the most expensive products, and if the price could be lower for what they've intended to purchase, they'll take that.

Left to the industry, determining value only serves them only; as long as units are moving at any period of time, they'll keep the price up. Since I'm not part of the industry, I'll surmise that if 'value' to them was simply the having standard price, it only serves those with some optimal level of interest in the game; we consumers have to drag ourselves up to pay the standard price of a game, or find a cheaper alternative (which doesn't serve the industry at all). That's it; this seems to be all the responsibility that industry wants to take in garnering interest in their titles, or growing the mindshare that it can take up.

The part I have with the industry, or particularly Nintendo, is that they now have two methods to distribute their product, but take no responsibility in growing either's use. Standard pricing is fine, when a game is fresh and relevant, and there's not much you can do about standard retail price fluctuations. But Nintendo controls their digital distribution; shouldn't they be trying to properly incentivise it's use? If retail can get continued sales by lowering prices, why does Nintendo, or even most other DD from publishers stand to not learn from this?

But I think you were just rewording Iwata's statement, right?
 

xPixelatedx

New member
Jan 19, 2011
1,315
0
0
Putting aside their BS reason (whatever they said would have been bullshit) I am glad they are the same price. That ensures Physical copies will always do great, and that's the world I want to live in. Once it gets to the point that digital is doing so well physical is being phased out, I'm out as well. That's not a gaming environment I want any part of.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
3,560
0
0
There's no excuse to price a digital version equally as their retail counterparts, or worse, there's no excuse to price a freaking SNES game to $10 and don't tell me your "but servers are expensive" bullshit. I'm sorry, but no, you're full of shit Ninty.

BTW, who the fuck is giving you that "info" that digital versions are going to devaluate retail versions!?, you haven't tried it yet and there's no single trace of info telling otherwise!.

And while we're at it, could you please stop charging $77 for Mario Galaxy 2 and every other "high profile" Wii game here in Mexico?, that's kinda ridiculous and one of the main reasons I haven't bought a Wii U yet and I'm having my doubts for 3DS games prices too :/
 

BoredRolePlayer

New member
Nov 9, 2010
727
0
0
SupahGamuh said:
There's no excuse to price a digital version equally as their retail counterparts, or worse, there's no excuse to price a freaking SNES game to $10 and don't tell me your "but servers are expensive" bullshit. I'm sorry, but no, you're full of shit Ninty.

BTW, who the fuck is giving you that "info" that digital versions are going to devaluate retail versions!?, you haven't tried it yet and there's no single trace of info telling otherwise!.

And while we're at it, could you please stop charging $77 for Mario Galaxy 2 and every other "high profile" Wii game here in Mexico?, that's kinda ridiculous and one of the main reasons I haven't bought a Wii U yet and I'm having my doubts for 3DS games prices too :/
On the SNES comment, I rather pay 10 dollars for a game that works on a current system, then 30+ for a used copy that might not work.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
3,307
0
0
SupahGamuh said:
There's no excuse to price a digital version equally as their retail counterparts, or worse, there's no excuse to price a freaking SNES game to $10 and don't tell me your "but servers are expensive" bullshit. I'm sorry, but no, you're full of shit Ninty.

BTW, who the fuck is giving you that "info" that digital versions are going to devaluate retail versions!?, you haven't tried it yet and there's no single trace of info telling otherwise!.

And while we're at it, could you please stop charging $77 for Mario Galaxy 2 and every other "high profile" Wii game here in Mexico?, that's kinda ridiculous and one of the main reasons I haven't bought a Wii U yet and I'm having my doubts for 3DS games prices too :/
Those prices probably have a lot more to do with your country than Nintendo itself.

Just speculating on that.
 

BoredRolePlayer

New member
Nov 9, 2010
727
0
0
xPixelatedx said:
Putting aside their BS reason (whatever they said would have been bullshit) I am glad they are the same price. That ensures Physical copies will always do great, and that's the world I want to live in. Once it gets to the point that digital is doing so well physical is being phased out, I'm out as well. That's not a gaming environment I want any part of.
Why does your post smell of the "Don't care got mine" attitude? When companies like Atlus does incentives to buy physical I don't honestly see a worry about that format going away. Besides outside of reselling the means to play the game (because even if you own a physical copy of a game you don't own the rights to it) I don't see a benefit over physical anymore unless your a collector.
 

-Dragmire-

King over my mind
Mar 29, 2011
2,821
0
0
"[Digital games aren't cheaper] because we want consumers to value software as highly as possible and because we have been trying to heighten the value of our software whenever we produce it," Iwata said during an investor Q&A, adding "We decided that, since the contents are the same, the company would offer the software at the same price, be it the packaged version or the digital version."
Was that a mistranslation or something? I mean, technically if you sell a product at the same price but don't lose out on expenses that come with physical retail, then yes, you've heightened the value of your software since that version is worth more to you.

I don't think that's how he wanted to come across....
 

Caiphus

Social Office Corridor
Mar 31, 2010
1,181
0
0
"Digital games aren't cheaper because we want gamers to value software as highly as possible."
That sounds remarkably similar to Sony when they tried to justify the PS3's rather expensive release price point:

Sony's PS3 strategy is "for consumers to think to themselves 'I will work more hours to buy one'. We want people to feel that they want it, irrespective of anything else."
http://www.1up.com/news/ps3-job
http://www.joystiq.com/2005/07/06/sony-wants-you-to-earn-that-playstation-3/

And we know how well that worked out for them.

What nonsense. Arrogant nonsense too.
It was a bloody stupid thing to say back then, and it's moronic now. I mean really. At least be honest, or don't say anything at all if honesty is going to cause a PR scandal.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
20,090
4,786
118
Nonsense. Disk + packaging costs money and is factored in the retail price. Digital games need neither, but they cost the same because... apparently they want us "to value software as highly as possible"? Fuck you Nintendo and fuck your corporate parlance.
 

lunavixen

New member
Jan 2, 2012
838
0
0
Alright Nintendo, have it your way, just don't ever count on getting a digital sale out of me. Digital games should cost less, digital games have no manufacturing costs, don't have to be distributed by third party retailers, physical games often come with bonuses/extras that you DON'T get with digital copies, physical games can also be traded in or sold, digital can't... do I need to go on?

If you want digital games to stay on par with physical copies, then depreciate the games prices accordingly! When a games physical price has a permanent drop (not counting things like sales) then adjust the digital price to match, otherwise you're just driving people to get physical copies. Also, why are Nintendo games that are over 4 years old still $80+ here?

Don't pee on my head and call it rain!
 

RaNDM G

New member
Apr 28, 2009
6,044
0
0
Isalan said:
Didn't this industry used to be about producing fun entertaining software for the delight and wonder of the general public?
When was it ever about the general public? It's always been about the bottom-dollar, and games and game consoles have been getting cheaper anyway.
 

Infernal Lawyer

New member
Jan 28, 2013
611
0
0
Damnit Nintendo, I know that this is the attitude of every other damn corporation, but come on. I want to like you, but this has got to be the third or forth time you proved that you are just as capable of the same bullshit everyone else is.

Seriously, couldn't you have just kept your mouth shut? We didn't need to hear your half-assed excuse to cover the fact that you just want more money (that everyone knew already). Thanks for insulting my intelligence just for the hell of it.

Oh, and where I live (NZ), I pay MORE online than in the stores.
 

Cid Silverwing

Paladin of The Light
Jul 27, 2008
3,133
0
0
Eri said:
Digital should be cheaper by virtue of no box, no manual, and no 3rd party selling it. Period. End of fucking statement. Charging the same is absurd and I will never buy a digital copy over a boxed copy if the price stays the same. Ever.
This.

Where do these fuckwits get off on lying to their customers like this?
 

Shamanic Rhythm

New member
Dec 6, 2009
1,653
0
0
This is almost as audacious as Kit-kat downsizing their chocolate bars and telling consumers it reflects a 'healthier option'.
 

Nazulu

They will not take our Fluids
Jun 5, 2008
6,238
0
0
If you make something interesting and it fades away, maybe it's not that interesting.

They've said some amazingly dimwitted things after the Wii was released. My favourite is still "but if we release too many good games straight away, you won't want any more", something like that.
 

Icehearted

New member
Jul 14, 2009
2,080
0
0
Walmart is popular among the poor and lower class income families.
Walmart is therefore conveniently located in poorer neighborhoods, because when every dollar counts, there's nothing like near warehouse prices for foods and other sundries.
Walmart, because of this popularity they have among the poor, the lower class, the working poor, basically any demographic that might qualify for food stamps, chooses to increase the prices of a large portion of their food items on around the first of the month.

Why does Walmart do this?
They do it because at around the first of the month is when food stamp recipients get more food stamps, and they can therefore exploit this timing to optimize profits by taking advantage of people who usually do not have the ability or the will to not buy food on or near the beginning of the month.

Walmart has freely admitted to this.
Walmart is unashamed of it's ability to turn a larger profit at the expense of the poor and the disadvantaged.
Walmart sees this as just pragmatic business sensibility and practices.

What do Walmart and Nintendo have in common?
It's actually what they do not have in common, because at least Walmart is willing to admit when it's just about the dollars.

Thank you, and good day.