HankMan said:
HankMan said:
vansau said:
Apparently this difficulty is due more to the fact that studios aren't interested in producing quality games, but are instead only interested in making money:
Super Mario Galaxy 2
That is all
LeonLethality said:
Super Mario Galaxy 2 was one of the best games I have ever played.
WhiteTigerShiro said:
What's your point? Hell, the fact that you can only list one game just goes to show the weakness of your stance.
Exactly!
A
cash-in can still be a good game.
What weakness?
As already stated by posters here, and by a lot of the interviews or press conferences with Nintendo (particularly Fils-aime and Miyamoto), Nintendo, and Japanese companies in general have a very different approach to business than Western companies.
Nintendo released another Super Mario on Wii because thats what the audience wanted; the first one was super popular and well-received, and fans wanted more. So Nintendo releases another Super Mario, even more polished and prepared than the first one, and gets rewarded for it. Nintendo was driven to please fans first; reward and gain was secondary. Nintendo changes because they feel the creative drive and need to, and then see how fans react to it. In Nintendo's case, this usually rewards them with more money.
Activision on the other hand, doesn't give a flying fuck about fans, and releases Call of Duty every year because it made money before, and they want more. In Activision's case, the want for money precedes the need to please fans. Activision forces change only when the old method stops earning them money.
"But wait, why then do other companies change more than Nintendo?"
Because Nintendo started with a better core product than basically every other company out there. Much as you don't want to admit it, the core concept and execution of games like Mario, Zelda and Pokemon are damn near perfect; you can't improve on them much at all. You can polish and shine and sharpen until it gleams so much other, lesser games can't even stand to look at it. Games like Mario, Zelda, Pokemon are basically timeless; 20 years from now, people and children will still be playing them, and new ones will likely still be being made, whereas you'll be lucky if Microsoft and Sony are still in the business, and if games like Minecraft and devs like Mojang become more than footnotes in history in 20 years.