Nintendo President Defends Wii Vitality Sensor

Shreela

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Dec 30, 2010
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If there's an O2 monitor in that sensor, they could program a system for COPD patients using a 1-10 scale of breathlessness:
http://www.perf2ndwind.org/html/exercise2.html

My dad's real good about doing isometric and light-resistance, but doesn't stay regular with endurance during winter, when it's too cold to ride his bike. But if a fun game knew when to slow the pace based on O2 stats, more COPD/Pulmonary fibrosis patients might stick with their exercise programs.

As I told my dad, maybe the endurance exercise won't actually increase your endurance, but as long as it slows the degradation due to disease, I call that a win.

Have patients bring their Wii Vitality Sensor with them to the drs office to see if it needs recalibration (important for medical measurement devices).
 

BabyRaptor

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Dec 17, 2010
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Raykuza said:
Wii pregnancy test... oh god, I hope no one that works at Nintendo sees this. They might get ideas.
Part of me agrees with you, the other (albeit more twisted) part of me is curious as to just how they would pull it off.
 

alik44

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Sep 11, 2010
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im Srry WTF does it do again. cause i cnt think of no useful mechanic for this
 

littlewisp

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Mar 25, 2010
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Flying-Emu said:
Perhaps in a horror game? I mean, think about it. When you're scared, your heartrate rises. Theoretically, with the correct programming, they could develop a game that tested what scared you most; I.E., monsters jumping out, spooky, unidentifiable sounds, or perhaps just plain shockers. The game could then, once again, theoretically, implement that to change the game to scare you as much as physically possible.

If they didn't think of that, then I am officially smarter than Nintendo. YEY~
Yeah, that's what I'm thinking. They could use it so that games react to your heartrate, and that could be really, really cool. But, well, whether or not that happens (if it's just something for the WiiFit, you have my sadness) remains to be seen.
 

hcig

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Mar 12, 2009
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too bad the sensor wasnt out in time for treyarch to make a blops scene out of.

polygraph mission, go!
 

Vie

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Nov 18, 2009
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There was a game in the 1990's that you played by watching your character evolve though various states controlled by how relaxed you were. Basically, the more calm and relaxed you became, the further you got in the game.

I think that's about the only use there is for this thing.
 

LightOfDarkness

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Mar 18, 2010
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Sevre said:
I think the Wii is now going over the horizons, the borders of "game consolde", pretty soon it will be classified as a electronic entertainment center. Assorted crap included.
Because the 360 hasn't already?
*cough*Netflix, Youtube, DVDs*cough*
 

LightOfDarkness

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MK Tha Rebel said:
A vitality sensor...and this thing:

saikanoto said:
http://www.slipperybrick.com/2009/07/nintendo-ds-glucose-reader-for-kids-with-diabetes/
In case you were genuinely had no idea
I guess Nintendo's just given up on the whole "Video Game System" thing.
That was not made by Nintendo!