Nintendo Says You're Playing Kid Icarus: Uprising Wrong

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Formica Archonis

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Nov 13, 2009
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WMDogma said:
Game's creator thinks players should just relax.
I can't, my hand's too sore.

WMDogma said:
Sakurai also stated that offering multiple control schemes would more than likely unbalance its' multiplayer, as the 3DS' stylus allows players to aim more quickly than using a circle pad.
Or alternately everyone switches over to the other scheme en masse (probably what would've happened) and we're all happy. Or some people are willing to trade the performance for comfort because they don't want to be sore after playing a game. That is the most BS excuse I've ever heard. Why have 3D? People with one eye will be at a disadvantage. Why have a screen less than 18 inches? People with poor vision will be at a disadvantage.

Oh, wait, I know one group at a disadvantage: LEFTIES. Retro Gamer's praise-packed review stopped for a paragraph to specifically complain about the controls, especially how they were even worse for people who are left-handed, and questioning why they weren't more configurable.

So not only is their comment on balance a crock, the built-in scheme unbalances the game for 10% of the population.
 

Covarr

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May 29, 2009
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It wasn't a problem in Metroid Prime: Hunters. Why is it suddenly a problem now?

P.S. Thanks
 

Electrogecko

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Wow.

I wasn't expecting the reaction to be so.....yeah.

I can tell you it's true that many people with discomfort are most likely using too much force, and we shouldn't freak out because they tell us that. It's easy to tense up while typing or playing the guitar or drums, but we don't take offense when Mavis Beacon tells us how to properly type....

On the other hand, the fact that it is so easy for your hand to tense up while playing is a telling fact.

I'm not sure I exactly disagree with anything Sakurai's quoted as saying here.
 

KeyMaster45

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Jun 16, 2008
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Dude, you had to include a stand for the gameboy to sit on so the user can actually use your jacked up control scheme. You fucked up, admit it and resolve to do better next time. Don't come to us and say we're playing it wrong, that only reinforces the fact that you fucked up.
 

Epona

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Electrogecko said:
Wow.

I wasn't expecting the reaction to be so.....yeah.

I can tell you it's true that many people with discomfort are most likely using too much force, and we shouldn't freak out because they tell us that. It's easy to tense up while typing or playing the guitar or drums, but we don't take offense when Mavis Beacon tells us how to properly type....
As Jim said, we have been playing games for 20-30 years. We KNOW how to play a game by now. When we are learning to type, we don't know how. You don't take typing lessons after you learn it.
 

Doclector

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Remind me, who were the last people to do that stuff? I can't remember, they either said "you're playing it wrong!" or "you just suck at it". Either way, and whoever it was, it was physically painful to read, just as this is.
 

Epona

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Covarr said:
It wasn't a problem in Metroid Prime: Hunters for me. Why is it suddenly a problem now?

P.S. Thanks
Fixed that for ya. I see from your PS that you saw it coming too, you're welcome.
 

Epona

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Doclector said:
Remind me, who were the last people to do that stuff? I can't remember, they either said "you're playing it wrong!" or "you just suck at it". Either way, and whoever it was, it was physically painful to read, just as this is.
Was it Nintendo in reference to Skyward Sword?
 

Doclector

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Crono1973 said:
Doclector said:
Remind me, who were the last people to do that stuff? I can't remember, they either said "you're playing it wrong!" or "you just suck at it". Either way, and whoever it was, it was physically painful to read, just as this is.
Was it Nintendo in reference to Skyward Sword?
Hmm. I don't remember it being that...was it duke nukem forever? I coulda sworn it was more recent, though...
 

Worgen

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Whatever, just wash your hands.
I love the game but it really needs a mouse and keyboard.
 

Baresark

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I am a Nintendo fan, but that was just fucked up. Those controls are horrible. They shouldn't have made a handheld game that requires you to sit in a stationary place to play it. I love the excuse. I have to say, he also hurts the overall image of the 3DS by saying they pushed it to the limits. Someone needs to get a lesson what is good and bad PR. I don't know why it's easier to make all of these excuses that to say we fucked up. It looks better if you admit you're wrong than to defend an indefensible position.

Electrogecko said:
Wow.

I wasn't expecting the reaction to be so.....yeah.

I can tell you it's true that many people with discomfort are most likely using too much force, and we shouldn't freak out because they tell us that. It's easy to tense up while typing or playing the guitar or drums, but we don't take offense when Mavis Beacon tells us how to properly type....

On the other hand, the fact that it is so easy for your hand to tense up while playing is a telling fact.

I'm not sure I exactly disagree with anything Sakurai's quoted as saying here.
I don't think people are freaking out about their advice, I think they are freaking out that the controls are so horrendous and it is then put on the players. We are mad that we are all wrong because he doesn't want to admit that maybe they could have done a better job. I'm over it personally. I get it, they ripped me off. It's just a damn shame because the game was actually good, but the controls make me not want to play it. I even have several third party controller type holders and it helps a little, but it doesn't make up for the fact that it wouldn't have been impossible for them to make a couple of different control schemes. Really, they did the controls scheme that would work with the circle pad pro, but they refuse to use the circle pad for it. There is an option to use the 4 face buttons to move the reticle (my browser won't ever acknowledge that is a word), yet it was impossible for them to use the circle pad pro for it... it just defies reason how much guys like this will duck responsibility for something as stupid as this.
 
Jan 27, 2011
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.........I haven't PLAYED uprising yet, but honestly....I think that nintendo dropped the ball there. From what I've heard from even friends who played the game, the controls are super annoying. It IS nintendo's fault that people are "playing it wrong". :s

Kakulukia said:
This is relevant:
If we're not playing properly, it's your own damn fault, Sakurai-san.
While I GENERALLY agree with that outlook most of the time (and very much so in Uprising's case)...

Jim ACTUALLY DID play Vanquish totally wrong, and it's NOT the developer's fault...

The game penalizes you for staying in cover and being slow, and Jim ended up just playing that game like it was Gears of war, apparently.

Jim couldn't figure out how to properly use the suit's powers without overheating all the time and getting killed, so he just stopped using the suit's abilities.....And using them is the whole point of the game...
 

Beautiful End

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You know, this whole "It's YOUR fault, you dummy!" excuse developers are pulling out of their asses is getting pretty annoying. At first I thought maybe it was our fault, but after hearing this one too many times, I'm starting to think otherwise. The most notorious one still is Capcom's "MML3 got cancelled because of you. You should feel horrible and proceed to jump off a cliff" argument.

Maybe if everyone is complaining about the controllers it means the controllers *GASP* don't work well? I mean, if it was just one lonesome person complaining, then yea, you're right. He/she is probably playing it wrong. But when almost everyone who has played it starts complaining, then you got a problem.
Doclector said:
Crono1973 said:
Doclector said:
Remind me, who were the last people to do that stuff? I can't remember, they either said "you're playing it wrong!" or "you just suck at it". Either way, and whoever it was, it was physically painful to read, just as this is.
Was it Nintendo in reference to Skyward Sword?
Hmm. I don't remember it being that...was it duke nukem forever? I coulda sworn it was more recent, though...
Oh, I got that one! It was Amy, wasn't it?

EDIT: Damn, ninja'd.
 

Something Amyss

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evilneko said:
Zachary Amaranth said:
Is this the biggest dev yet to pull the "You're playing it wrong" line?
Pretty sure Apple's bigger than Nintendo.
I'm pretty sure, too, but that sort of brings up the problem that I'm unfamiliar with any instance in which apple has actually said it.

Pandaman1911 said:
I think so. This is sort of the developer equivalent of "NO YOU" in response to criticism, isn't it?
It's part of the "we are perfect, you just suck" way of doing things.

Formica Archonis said:
Or alternately everyone switches over to the other scheme en masse (probably what would've happened) and we're all happy. Or some people are willing to trade the performance for comfort because they don't want to be sore after playing a game.
Additionally, if the current scheme causes most people trouble, why would they still be at an advantage? The only people I can see being at an advantage are the ones who find the control scheme comfortable, and they're already at an advantage.

Oh, wait, I know one group at a disadvantage: LEFTIES. Retro Gamer's praise-packed review stopped for a paragraph to specifically complain about the controls, especially how they were even worse for people who are left-handed, and questioning why they weren't more configurable.

So not only is their comment on balance a crock, the built-in scheme unbalances the game for 10% of the population.
Doesn't Nintendo frequently shaft lefties? I get the impression that they really don't care.
 

evilneko

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Jun 16, 2011
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Zachary Amaranth said:
evilneko said:
Zachary Amaranth said:
Is this the biggest dev yet to pull the "You're playing it wrong" line?
Pretty sure Apple's bigger than Nintendo.
I'm pretty sure, too, but that sort of brings up the problem that I'm unfamiliar with any instance in which apple has actually said it.
Iphone 4. "You're holding it wrong." Yeah, that was a thing.
 

V8 Ninja

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May 15, 2010
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Before Seeing The Comments: There are going to be a lot of people saying "No, FUCK. YOU." in the comments, aren't there?

After Seeing The Comments: Yep, There are a lot of people saying "No, FUCK. YOU." in the comments.

OT: I do understand some of Sakurai's comments; every good player of the multiplayer would be using the stylus-&-circle-pad option because it allows for greater cursor control. However, considering that Kid Icarus: Uprising is a very heavy single-player game, not including the option to use the Cirlce Pad Pro isn't justifiable in this scenario. Now granted, I didn't find the controls to be that bad, but I can definitely see why some people are extremely upset, especially when an established standard has already been in place for a long time when it comes to 3D shooters.
 

Tanis

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Aug 30, 2010
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You make crappy controls, you claim people ain't playing it right.

Uck!
 

Hazy992

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Aug 1, 2010
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So the excuse they give for a poorly implemented and frustrating control scheme is simply 'YOU'RE DOING IT WRONG!' Stay classy Nintendo. Stay classy.
 

SoulSalmon

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Covarr said:
It wasn't a problem in Metroid Prime: Hunters. Why is it suddenly a problem now?

P.S. Thanks
It never seemed to be a problem for pretty much every DS FPS ever made.

Honestly I never thought ANYONE would have this problem so the outrage over "bad controls" was quite jarring...

Bout the worst thing I can sling at the controls was the lack of customization and the lack of a lefty option (Circle Pad Pro... as much as I hate the thing I can see a very clear use in that regard)