Shaders, polygon counts, particle effects engines and a whole host of other things remain unchanged. It looks better but I would never mistake the HD remake of God of War for a proper PS3 game.Treblaine said:(1) Well you DO NOT KNOW what your are talking about if you don't think God of War HD Collection is not a significant improvement.
It doesn't imply that at all. High Definition refers to resolution alone. Other things might be associated with it (we expect a modern "HD" game to include high polygon counts, excellent lighting engines etc) but these are not assured by saying it is HD. Quake could run at absurd resolution for example but that doesn't keep it from looking like garbage in this day and age.Treblaine said:Especially in combination with anti-aliasing which may not be inferred but it is heavily implied that HD includes Anti-aliasing
I'm not denying that at all. What I am doing is asserting that, of everything they have presented, they have not made a case why I (a core gamer) nor any of the millions of casual gamers, should upgrade. I've already played those games they're remaking. I am entirely certain they will not be significantly improved by the addition of more pixels. I already own two consoles that play HD games and the WiiU has yet to demonstrate a reason why I ought to choose to play a multiplatform title on it. My concern, in short, is that Nintendo has done a bad job of telling me (or anyone) why we ought to buy this console.Treblaine said:You can deny it all you want. Anything that convinces you that considerable Wii line-up can't be counted as a value-added for Wii U's launch line-up. This is analogous to the PS2's PS1 backwards compatibility, only far greater added value as it is a "HD Enhancer" of those old Wii games.
Of course, they also have six months to convince me otherwise. I'm not shitting on the console.
And precisely none of those uses are significant as far as I'm concerned.Treblaine said:(2) They have demonstrated uses. Look at their E3 conference again but stop constantly thinking of rationalisations and smears against every good idea they present. Take a positive approach.
If you're going to argue that the WiiU is now "portable" because it comes with a screen in it's controller, I would simply point to the fact that I have a small high resolution monitor that I carry with my 360 and PS3 if I go on a trip for that very reason. The value add you cite is predicated on the notion that I don't have another screen at my destination, and that point is, itself, an incredible stretch in my country.Treblaine said:(3) You ignore how a portable console gaming experience of CoD is not the same nor even continuous with home console experience. And not everyone can afford a powerful gaming laptop. You are really squirming to find any possible excuse for why every great idea for Wii U is usesless even contradicting yourself. You know there are plenty of good uses.
I have considered that it has a chance. I have said it has a chance. Bad timing doesn't doom the system but it doesn't help. Rather than reiterate my previous arguments just reference them and pretend I wrote it here.Treblaine said:(4) There is plenty of evidence if you want to see it rather than constantly rationalising away every benefit it offers.
Just CONSIDER that the Wii U might have a chance and stop obsessing over how it is late to the party. And you ARE obsessing, you've written a 2000 word essay on this.
The titles that have sold well on the Wii are those that come directly from Nintendo with one or two sneaking in from third parties. They obviously don't need to sell 100 million units; the Wii didn't even manage that in its run to date. But when their direct competition is fielding (combined) 109 million units, (a near even split with a slight edge to the Xbox) not having comparable numbers ensures that few exclusives will come from third parties and there will be few companies willing to field a game with the WiiU as the flagship. All this means is the WiiU will get lots of ports to games I can already play and the odds of there being some significant difference that make the WiiU version superior are slim.Treblaine said:(5) Wii games do have a good attach rate, that means wii owners actually buy games, sooner or later a significant proportion are going to want higher fidelity or at least higher resolution. Also how many of those 360 and PS3 gamers use those consoles because they are the best, with Wii U they are no longer the best. Again, Wii U doesn't have to sell 100 million units in 12 months, it just has to sell at a couple million and steadily grow.
Neither the PS3 nor the Xbox even loosely fit the mold. By contrast, Nintendo is facing record low profits, a lackluster launch of their latest platform, they are predicting a lean 12 months and they're launching a new console that the world at large said "meh" to all while trying to break into a market they have ignored for six years with a console only marginally more powerful backed by a history of having terrible online functionality. That's a lot of strikes against Nintendo in this equation. Not damning by any stretch but enough to worry an investor as demonstrate by the fact that the stock tumbled.Treblaine said:(6) No, but you kept saying that WiiU will end up like Dreamcast. And Dreamcast only failed - failed as in ceased production only 2 years after launch - because Sega collapsed. Nintendo will NOT LET THIS FAIL! Just like Sony did not allow PS3 to fail to spite all its difficulties. Remember in 2006 everyone said PS3 was the next Dreamcast. Hell, in 2002 people said Xbox was the next Dreamcast.
I am not smearing the console. If you want to interpret my assessment as trash talk that is your prerogative. My intention was simply to demonstrate why cautious investors are jumping ship from Nintendo. I have said repeatedly that my position is based on current information. They have six months to convince the world we want a WiiU. They've got a strong lineup of games coming for the 3DS that may well turn the system around. But in the first case I literally have nothing to go on but what they've announced and in the latter my enthusiasm is dampened by the overwhelming success of the iOS and (to a lesser extent) Andriod platforms.Treblaine said:(7) I object to your blatant smears on this forum, that I have seen from many others all over the place, that seem to be with the intention of shaking confidence in the Wii U to try to make it fail or at least much harder for Nintendo. This is not wait and see; more sew panic and hope for the worst.
No, it is not. I still never said it was exclusively a Nintendo thing. I then went on to point out that Nintendo had a history of being especially bad at this sort of thing in recent memory. The only way I could contradict myself is if I went on from my first point to assert that neither Sony or Microsoft had a history of having shitty launch titles but then I'd also be lying.Treblaine said:That is a blatant contradiction.
Nope. What I am saying is that Nintendo needs to come out of the gate swinging the unstoppable cudgels of Mario, Zelda and Metroid. They need at least one if they want to open strong; with all three coupled with a reasonable price point (less than 300 USD is what I'd consider reasonable) they could easily sell as many WiiU's as they could make. But right now all we saw of Zelda was a tech demo, Mario is nowhere to be found and no one talked about Metroid. Of course, that could easily be explained by the fact that Nintendo generally reveals such things at their own Trade Show roughly in time with TGS.Treblaine said:(9) So what? Are you saying "Better never than late"?
The reason I say this is because nintendo is facing the prospect of competing direct with PS3 and 360, something they have thus far avoided like the plague. That the nailed the technology is admirable but they need to get lots of consoles into homes if they want the platform to be taken seriously. And when you consider how close we may be to the end of a generation, that doesn't leave them a lot of time to make up ground in a race they conceded a generation ago.
It is. My concern is that they responded to the critics much too late.Treblaine said:Nintendo has actually responded to their critics in the industry of the Wii not being powerful enough, this is a GOOD thing!
The start of the new Console cycle will more or less be based on how well the WiiU does. If it isn't a smashing success, this generation will last longer. If it rapidly gains market share, both Sony and Microsoft will start thinking very hard about rolling out the next big thing.Treblaine said:And stop looking at this in terms of generations and cycles, that is meaningless now, disrupted so much by the underpowered Wii and PS2's ongoing huge sales.
They got casual people to buy a Nintendo Wii but they largely failed at getting them to buy games. In doing so they largely alienated the "hardcore".Treblaine said:Nintendo have said their strategy is too appeal to both the Hardcore AND the causal, bringing them together. This has huge potential that you may not want to admit too.
Actually, all it takes is looking at Nintedo's history over the last decade and noting the various things I've pointed out at length. The funny thing about "denialism" or its presumed evil twin optimism is that neither route offers a reasonable lens with which to predict the future. My interpretations are based on historical precedent, media reactions, investor reactions, and my (admittedly pessimistic) gut instincts. Does that mean I'm right? Not at all. I could be entirely wrong. The 3DS could go on to sell twice as many units as the DS did across all iterations and the WiiU might be a resounding success. And if they did that, I would be well and truly surprised because I have not seen anything anywhere that indicates either is likely to happen.Treblaine said:Denialism is easy, all you have to do is ignore every positive and focus endlessly on the negative.
The next new thing is always in development. That's what R&D budgets go for. They might not be working seriously right now but if they start really losing ground to the WiiU the idea of increasing that R&D budget suddenly doesn't look so stupid.Treblaine said:Also, absolutely zero certainty that the next Playstation or Xbox are in development, not even rumours.
That is largely because of the perceived (and thus far uncapitalized) success of the Kinect. If they can't get people to buy software for the device, that time table can certainly be moved. Microsoft isn't going to sit around reinforcing failure for three or four years.Treblaine said:Microsoft have said the 360 has a lifecycle till 2015 and they dropped Xbox the instant 360 was around. All likelihood nothing from Microsoft till 2015, or 2014 earliest.
Admittedly, Sony is the one in the worst position in all of this thanks to enormous losses they've taken (even without considering recent calamities). In spite of that, they are competing directly with Nintendo with a comparably priced handheld that, if media hype is to be believed, is basically a portable PS3. And on that front, were I to buy yet another handheld, I would certainly opt for the PlayStation interpretation if only because novelty headache induction doesn't sound like something I need to spend hundreds of dollars on.Treblaine said:Sony also cannot do the same with PS3, as PS3 did to PS2, i.e. leave the established console running while a better platform takes the lead. PS3 is still working its expenses off and a new expensive venture would sabotage PS3's efforts if it is taken from the lead.