Dioxide20 said:
Lost In The Void said:
That slightly confuses me, shouldn't a console be able to outpreform a glorified MP3 player
Same...
An iPod can play it, but a dedicated, nextgen gaming platform cannot?
You seem so in love with a term "next-gen" without actually understanding what it means. Next generation doesn't really have to be more powerful than competitors - it just has to be more powerful than previous iteration (like Nintendo DS).
The thing is DS's hardware was horribly outdated to begin with, and now 3DS contains something not much faster than PSP. It's probably on par with iPhone 3GS, but with no programmable shading support and 4 times less RAM. This means less memory for textures and geometry and also simple lighting (in comparison with what can be achieved on iPhone 3GS).
Of course, a gaming console like 3DS has an advantage of fixed hardware (not like iPhone/iPod with a crapload of generations and different specs) and very little overhead due to simple OS and thin APIs, so it'll have games like nothing on the iPhone 3GS in terms of visuals. And of course these games will be much more advanced, "big" and proper due to big budgets (and higher price of "real" games, unlike iPhone's cheap apps) and other factors.
But still, hardware is weak in comparison with iPhone 4, and nothing can be done about it - there's simply no point in porting Unreal Engine 3 to 3DS, because there won't be direct game ports from home consoles there (I damned hope so).