No Demo for Skyrim

Epona

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Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
 

Omnific One

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Apr 3, 2010
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Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reasons for it not working? Or is this sort of thing mutually exclusive?

Also, if you really need to ask whether your PC can *run* a game that runs on 6 year old hardware, you probably should go with the console version, especially considering the 360 is the lead plat. It will work on new hardware and versions of Windows, so that's not an issue.

Also, I am a PC gamer.
 

Epona

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Jun 24, 2011
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Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reason for it not working? Or is this sort of thing mutually exclusive?
Two reason for what? For Bethesda not making a demo?

Think about it, Bethesda can make Skyrim but somehow they aren't good enough at their job to make a demo of Skyrim? Does that make any sense?

Of course they could make a demo (or at the very least a benchmark) but they are being lazy. That's ok though, PC gamers don't matter. After all, if we buy it and the specs are rubbish and/or the game crashes constantly, we can just return it...right?

Also, if you really need to ask whether your PC can *run* a game that runs on 6 year old hardware, you probably should go with the console version, especially considering the 360 is the lead plat. It will work on new hardware and versions of Windows, so that's not an issue.

Also, I am a PC gamer.
A smart consumer doesn't just waste $60 because they THINK they can run it. Especially from a company well known for buggy games.

Did you know that specs aren't the only thing to consider? You could meet the specs but the game may be unstable and CTD every 5 minutes or the game could be poorly optimized and run poorly on PC's that exceed the specs. You won'r know these things until you try it but without a demo, trying it costs you 60 non-refundable dollars.
 

Lizmichi

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Jul 2, 2009
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Damn and here I was going to use the demo to decide if I was going to buy the game.
 

Omnific One

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Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reasons for it not working? Or is this sort of thing mutually exclusive?
Two reasons for what? For Bethesda not making a demo?

Think about it, Bethesda can make Skyrim but somehow they aren't good enough at their job to make a demo of Skyrim? Does that make any sense?

Of course they could make a demo (or at the very least a benchmark) but they are being lazy. That's ok though, PC gamers don't matter. After all, if we buy it and the specs are rubbish, we can just return it...right?
Sorry for the grammar error.

Sure, I would love a demo. But, considering it is a Bethsoft game, I would prefer they put the effort into squashing bugs and optimizing. It takes 2,000+ man hours to make a basis demo. With Skyrim, that number would be more like 5-7k. I'd rather have that in optimization or bug fixes.
 

Epona

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Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reasons for it not working? Or is this sort of thing mutually exclusive?
Two reasons for what? For Bethesda not making a demo?

Think about it, Bethesda can make Skyrim but somehow they aren't good enough at their job to make a demo of Skyrim? Does that make any sense?

Of course they could make a demo (or at the very least a benchmark) but they are being lazy. That's ok though, PC gamers don't matter. After all, if we buy it and the specs are rubbish, we can just return it...right?
Sorry for the grammar error.

Sure, I would love a demo. But, considering it is a Bethsoft game, I would prefer they put the effort into squashing bugs and optimizing. It takes 2,000+ man hours to make a basis demo. With Skyrim, that number would be more like 5-7k. I'd rather have that in optimization or bug fixes.
The game will release full of bugs either way.
 

Omnific One

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Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reasons for it not working? Or is this sort of thing mutually exclusive?
Two reasons for what? For Bethesda not making a demo?

Think about it, Bethesda can make Skyrim but somehow they aren't good enough at their job to make a demo of Skyrim? Does that make any sense?

Of course they could make a demo (or at the very least a benchmark) but they are being lazy. That's ok though, PC gamers don't matter. After all, if we buy it and the specs are rubbish, we can just return it...right?
Sorry for the grammar error.

Sure, I would love a demo. But, considering it is a Bethsoft game, I would prefer they put the effort into squashing bugs and optimizing. It takes 2,000+ man hours to make a basis demo. With Skyrim, that number would be more like 5-7k. I'd rather have that in optimization or bug fixes.
The game will release full of bugs either way.
Would you rather have 5,000 bugs or 10,000? Less is better, in this case.
 

Buizel91

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Crono1973 said:
arc1991 said:
Crono1973 said:
arc1991 said:
castlewise said:
Crono1973 said:
2) Bethesda games are some of the buggiest in the industry. We need more demos, not less especially from companies who put out buggy games that their community has to write patches for.
Yeah, Skyrim is going to be full of bugs. With any luck the majority of them won't break the gameplay. :p
They have updated the Engine...

Somehow i don't think it's going to be as buggy as most of their other games, but it's an RPG, it's bound to have a few of them.
The first game made on a new engine is the buggiest. What makes you think this engine will be less buggy than previous engines?
*Watches Skyrim Video*

Doesn't look buggy, but i could be wrong, i can see why people will think it will be though.

But judging by the video, it looks completely different, and the way characters move is different to, they don't...what i call, Float Walk.

As i say, could be wrong.
You can't tell from a video if it is buggy.
I shall repeat myself shall i?

"It doesn't look buggy, But i could be wrong"

-.-
 

tehroc

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No demo plus streamlining only equates to "We're changing the game a lot in order to attract the brain dead idiot crowd. We know our existing fans will be disappointed but we don't give a damn cause we already have their money."
 

Sovvolf

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Mar 23, 2009
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tehroc said:
No demo plus streamlining only equates to "We're changing the game a lot in order to attract the brain dead idiot crowd. We know our existing fans will be disappointed but we don't give a damn cause we already have their money."
I'm pretty sure Oblivion and Morrowind didn't have a demo... also... I can understand the Streamline thing but demo?... I don't get how that means they're changing it for the brain dead idiot crowd... Plenty of games made for the whole "Brain dead idiot crowd" that peeps talk about have demos... I don't see how that logic works.
 

Katana314

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Sorry, but my policy these days is:
"If I haven't played it, and it still costs more than $30, no sale."

Sadly in today's world, I even apply that policy to Valve games like Portal 2. Prerendered trailers and gameplay sequences played at E3 will not show me how much fun I have at the controls.
 

TornadoFive

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Swat_Kat said:
Hard to make a demo on an open world:)
Not true. Just Cause 2 let you explore a section of the map, and imposed a time limit of 20 mins or something. You could still do most of the stuff you could do in the final game, like do missions and collect stuff. And that was enough. I ended up buying it, and probably wouldn't have risked it if it wasn't for the demo.

But yeah, I don't think Skyrim needs a demo. We all know what we're getting with an Elder Scrolls game. A demo would be nice, but I agree with their choice.
 

Twad

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Lets plays and live feeds are close enough for me to form an opinion. That or trying it out at on a friend's computer.
 

OldNewNewOld

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Ok, lets ignore the obvious (DA2 Demo).
They say it's impossible to make a demo of a HUGE sandbox game.
Well, Minecraft has a world 8 times bigger than the Earth, has far more possibilities than all TES games together (obviously exaggerating, but you should get what I mean)... jer it has a demo. Wow, Notch must be a genius.

Seriously? Putting invisible walls adding just a few spells and weapons is that hard? The demo doesn't need to show you the depth of the game. It needs to show you if you can run it on your PC nicely, or laggy as hell and to tell you "If you buy the full version, you get even more of this".

Well, they lost a costumer with this for sure. Gonna buy it when it gets down to 15$.
The gaming industry has it to easy thees days. They sell you shit that you can't test, nor can you refund it. The only industry in the world where this is possible.
 

ZippyDSMlee

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No demo? thats what torrents are for! A shame these days you have to protect yourself to ensure you are buying something worth while....
 

Epona

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Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Crono1973 said:
Omnific One said:
Jaeger_CDN said:
A game that actually did an awesome demo which was hand in hand with the full game was Just Cause 2. As in the case with Skyrim, it's a fairly open sandbox game and was good way to benchmark your rig to the specs of the game.
Just Cause had far fewer unique assets than Oblivion or Skyrim does. That's why a demo was possible.

Also:

Crono1973 said:
Krinku said:
Richardplex said:
RPGs aren't the best games to demo really, so it's not really surprising, or a problem.
Exactly. You can't really demo a game where you build your own character...
Yes you can. Most recently, Dragon Age II had a demo and I think the character creator was in the demo. Even if Bethesda doesn't want to put a character creator in the demo, they can still put out a demo with a pre-made character.

Now the excuses for Bethesda's laziness are just getting ridiculous.

What next "You can't really make a demo of a game with swords in it". LOL
Wait, what? Have you played a TES game before? They are open world. DAII's demo was completely linear.
Yes, I have played a TES game before. Morrowind and Oblivion multiple times. A demo doesn't have to be open world, it just needs to let the player try out the game and determine if they like and if their PC can actually run it.

Hell Morrowind came on a CD. The whole game on one CD, demos today are as big as that whole game. So yeah, they could put a sizable chunk into a demo if they wanted to or they could just make a benchmark for PC users.

I have seen demos that are over 1 GB, are you telling me they can't make a demo that fits under 1 GB? Assuming this is a 1 DVD game like Oblivion was, that's 20% of the entire game.

Yes, they could do a demo if they wanted to.
See it's not that simple with TES. With a game like DAII, they can billboard a lot of the assets to save space. TES can't do that. The main draw of TEs is the open sandbox world, and a dungeon demo would not give the right impression to new gamers.

Plus console demo size caps.
This is ridiculous. They could make a demo people, they are just being lazy.

You know what I love. I love how everyone is saying "they don't need a demo, everyone knows what an Elder Scrolls game is like" and then turning around and saying "they can't do a demo since they couldn't make it open world".

So I guess no demo is needed because everyone knows ES games are open world RPG's why then can't they have a demo minus the open world since everyone already knows the full games has an open world?

Damn people make up your minds.

Really, what is it, do you think PC gamers don't deserve to know if the damn game will run on their PC? They should just spend $60 and hope for the damn best because Bethesda is being lazy and console gamers don't give a shit about PC gamers? What is it?
Can there be two reasons for it not working? Or is this sort of thing mutually exclusive?
Two reasons for what? For Bethesda not making a demo?

Think about it, Bethesda can make Skyrim but somehow they aren't good enough at their job to make a demo of Skyrim? Does that make any sense?

Of course they could make a demo (or at the very least a benchmark) but they are being lazy. That's ok though, PC gamers don't matter. After all, if we buy it and the specs are rubbish, we can just return it...right?
Sorry for the grammar error.

Sure, I would love a demo. But, considering it is a Bethsoft game, I would prefer they put the effort into squashing bugs and optimizing. It takes 2,000+ man hours to make a basis demo. With Skyrim, that number would be more like 5-7k. I'd rather have that in optimization or bug fixes.
The game will release full of bugs either way.
Would you rather have 5,000 bugs or 10,000? Less is better, in this case.
I would rather have a demo or a benchmark.
 

sunpop

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Oct 23, 2008
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No sense in putting out a demo for a game that is guaranteed millions of sales pre release. The demo is best for smaller devs to get people to try their game so people might pre order it and give them more money to keep making the game with.