ME1 was too cluttered with stats, yes, but ME2 streamlined the system very effectively, and I don't see it getting any more streamlined unless they rip out all pretense of subtlety in the level up system.Roboto said:I for one am glad for this news. Mass effect 1: Level this skill up for a measly "1% accuracy bonus"
That isn't something I feel right away so I generally ignore that skill path for ones that actually do, like new skills. Now I imagine all of those having a meaning (rather than some little -1 second recharge time) and being tempting options.
My thoughts exactly. All of these announcements about Mass Effect's combat are making me nervous. Gears of War and Call of Duty are where we go when we want mindless shooting, Bioware games are where we go when we want messy moral decisions and fantastic and creative environments.Jumplion said:Yeah, yeah, yeah, okay, whatever, we get it, combat is more fluid and smooth and whatever.
What about the non-combat aspects? I want to know where I'll be traveling, will vehicles return? Will these still be linear corridors? What customization options do I have? Who is on my side and who isn't? What is the state of the Citadel and the Council in the wake of Earth's invasion? C'mon, it's supposed to be a friggin' Space Opera, not another action-packed blockbuster as much as we may love those at times!
When did they say they were removing leveling, tactics, or looting?RedEyesBlackGamer said:I'm so glad that my love of leveling, looting, and tactics is now relegated to "meaningless stat games".
Notice that in my post, I said entitled gamers will complain. Did I say that everyone who disagreed was entitled? Although I greatly enjoy you both putting words in my mouth and acting as if anyone with "standards" will be upset with this news.Traun said:So anyone who has some standards is somehow branded "entitled" these days? Nice...Compatriot Block said:Oh god, incoming rage. Prepare thyselves, Bioware. Hell hath no fury like an entitled gamer scorned.
Really, now that I think about it, if Mass Effect 2's combat was pretty much where the team wanted to go, why are they continuously telling us this about Mass Effect 3? If it's what you wanted then there should be no reason why you are constantly telling us this. Give us information about the (most likely pointlessly binary) decisions we're going to have to make, the state of the Council, Shepard's Spectre ranking, all that good stuff.elilupe said:My thoughts exactly. All of these announcements about Mass Effect's combat are making me nervous. Gears of War and Call of Duty are where we go when we want mindless shooting, Bioware games are where we go when we want messy moral decisions and fantastic and creative environments.Jumplion said:Yeah, yeah, yeah, okay, whatever, we get it, combat is more fluid and smooth and whatever.
What about the non-combat aspects? I want to know where I'll be traveling, will vehicles return? Will these still be linear corridors? What customization options do I have? Who is on my side and who isn't? What is the state of the Citadel and the Council in the wake of Earth's invasion? C'mon, it's supposed to be a friggin' Space Opera, not another action-packed blockbuster as much as we may love those at times!
Get that straight, Bioware.
Looting was gone in ME2, as was in depth leveling and combat was much less tactical and more fast paced. Seems to be what he is referencing.rsvp42 said:This just means that when we spend points, we know what's changing. No pointless math equations giving the false impression of depth. Besides, if RPG purism is getting in the way of a better Mass Effect, then RPG purists can screw off.
When did they say they were removing leveling, tactics, or looting?RedEyesBlackGamer said:I'm so glad that my love of leveling, looting, and tactics is now relegated to "meaningless stat games".
I must admit, I was presumptuous. However you must admit that the line you used has been used a lot in order discard complains about certain games and gaming trends.Compatriot Block said:Notice that in my post, I said entitled gamers will complain. Did I say that everyone who disagreed was entitled? Although I greatly enjoy you both putting words in my mouth and acting as if anyone with "standards" will be upset with this news.Traun said:So anyone who has some standards is somehow branded "entitled" these days? Nice...Compatriot Block said:Oh god, incoming rage. Prepare thyselves, Bioware. Hell hath no fury like an entitled gamer scorned.
Or, you know, they could have streamlined combat, a Bioware story, AND RPG elements at the same time.sneakypenguin said:Love this, anything to piss off traditional gamers amuses me. You can keep your minute level upgrades .01 sec to lift length etc, and exploring baren planets with about 15 textures. I'll take streamlined combat and bioware story over that crap any day.
Hang on a sec, I'll respond to that once I calibrate this post;therandombear said:I don't have to literally farm entire galaxies to just upgrade Garrus' calibration cannon, or?