No Right Answer: Most Overrated Videogame

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Firefilm

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thatfknninja said:
i dont want to sound too harsh or offend. but this video reminded me theres a reason i only come here for zero punctuation.
that was very painful to watch. the only way you can have an honest and interesting debate is to do it naturally, without rehearsing and forgetting that the camera is there. the viewer wants to be a fly on the wall, not a participant in the conversation who is for some reason mute.
because you rehearse, everything is stilted and over expressed. its like watching some drunk guys trying to act.

just my 2c and i hope it helps you get more viewers.

and ps: a story never diminishes in worth. seeing as ff7 is primarily a story, i cant see you can say "it does not hold up anymore". its like saying charles dickens "does not hold up anymore". and also, every element from ff7 is still better than todays equivalent bar the graphics.
A common misconception is that we rehearse, or have some sort of a script. In all reality, these videos are about 90% real time, with Dan (Me) taking out long pauses and points where the debaters bust up laughing and have to compose themselves. It's pretty much all improv. We don't even know who is the winner until we've filmed most of the episode and then I make a ruling, and then we film the result of that ruling.

And no, we have never filmed an episode where any alcohol was involved. I hope this clears up any confusion. Thanks for watching.
 

Firefilm

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runnernda said:
I don't think Goldeneye was overrated. I love that game and the remake (although I will admit that playing it with the Wiimote makes me want to shoot myself in the face. Go go gadget classic controller!). But I've never played FFVII, so I can't truly participate in the debate portion.

My issue is this: are you really allowed to have a quote from a movie be your quote of the week? Come on, guys. You're better than that.
That's a quote from a movie? What movie?
 

MonkeyPunch

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Tanakh said:
GoW isn't an FPS, but you can't deny the influence that Halo had in it. ID and Epic are both shooter focused companies, they know they can make a good shooter that sells, they know they have little experience outside that; without golden eye showing it was possible to make it big with shooters in consoles, making the sudden changes they made and walk away from the PC would be a very risky move, again, it might have happened anyway, but i don't see John Carmack saying "well, fuck the PC, lets go consoles" without seeing a big FPS on that plataform (not neccesary golden eye, just one example of sucess there).
For one neither Epic or id made sudden changes to consoles and neither walked away from the PC.
And again Carmack was always interested in developing for consoles hence why id released Wolfenstein for the 3DO, SNES, GBA before GE was release. Just sayin'

You're giving way too much credit to GE for things it never did.
 

Tanakh

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MonkeyPunch said:
For one neither Epic or id made sudden changes to consoles and neither walked away from the PC.
And again Carmack was always interested in developing for consoles hence why id released Wolfenstein for the 3DO, SNES, GBA before GE was release. Just sayin'
Good point about Wolfstein.

Saying Epic and ID have not walked away from the PC makes no sense. Epic has not released anything on the PC for the last five years, and I dont think there are plans to do it in the future, and Carmack has made clear that the PC is an aftertought for him. If they want to focus on consoles instead of PC, it's totally fine, but how can you argue they haven't walked away from the PC?
 

MrMajenta

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i ultimately had to agree with two points FF6 is best final fantasy, and perfect dark is BOSS. i didn't enjoy goldeneye nearly as much once perfect dark came out, and eventually i lost interest in FF7 and cloud and co are still stuck in the mines searching for sephiroth. one day i will go back and use omni slash.
Beautiful End said:
Is it wrong I thought of FFVII as soon as I saw the title?
I'd like to think not.

also
if it's wrong then i'm guilty too. i was afraid it would be ff7 and LoZ ocarina of time. that debate probably would have killed my inner child
 

MonkeyPunch

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Tanakh said:
Saying Epic and ID have not walked away from the PC makes no sense. Epic has not released anything on the PC for the last five years, and I dont think there are plans to do it in the future, and Carmack has made clear that the PC is an aftertought for him. If they want to focus on consoles instead of PC, it's totally fine, but how can you argue they haven't walked away from the PC?
Unreal Tournament 3 and they facilitated the release of Bulletstorm on the PC.
Then there's Mike Capps: Epic Games is "Targeting the PC Again" [http://www.escapistmagazine.com/news/view/112352-Epic-Games-is-Targeting-the-PC-Again].

So the way I can quite easily argue that they haven't walked away from the PC is by mentioning that they are still releasing PC games. Quite simply.

Arguably they're being pretty lame in what they provide and their focus is undoubtedly on the console market and I can agree that the PC is merely an afterthought, but that is clear because that is where the money is for now in their eyes.
(Not that I agree, because enough companies that "do it right" such as Blizzard can make a huge profit off PC games exclusively.)
Companies like Epic have sort of developed a catch 22 situation. They release really lacklustre ports for the PC and then go on to whine that their PC games don't sell as well.
Wait you provided a mediocre title which doesn't cater to the platforms strengths and it didn't sell well on said platform?! Nowai!!!
 

Roroshi14

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I have to say Halo is the most over rated game series. Partially because FFVII is my favorite game of all time. Yes games have looked better and have better stories, but for me there are no characters I care about more than Cloud Tifa and Yuffie. Except for maybe ME3 when that comes out.
 

Jennacide

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I stopped listening at "FF7's combat was so boring, all the characters were interchangeable, they could all equip the same spells."

You view this as a BAD THING? I love the older JRPGs, but I always hated when my favorite characters weren't good enough to actually use in my party. I like the fact that Square tried to fix this situation with materia, and limit breaks being the main difference between combat effectiveness. I hate that in FFX you are basically shoehorned into using Tidus+Wakka+Rikku if you wanna do any of the high end fights, because Lulu, Auron, and Kimahri have the weakest abilities compared to the other three, and Yuna being completely situational for some fights.

Or a better example, I hate that Kanji is the worst character in Persona 4 combat wise, because he's my favorite character personality wise. FF7 did it right. You are stuck with Cloud for most of the game, but the other party members are entirely up to you, and you aren't punished for bringing Red XIII and Cait Sith around.
 

Tanakh

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MonkeyPunch said:
So the way I can quite easily argue that they haven't walked away from the PC is by mentioning that they are still releasing PC games. Quite simply.

Arguably they're being pretty lame in what they provide and their focus is undoubtedly on the console market and I can agree that the PC is merely an afterthought, but that is clear because that is where the money is for now in their eyes.
(Not that I agree, because enough companies that "do it right" such as Blizzard can make a huge profit off PC games exclusively.)
Companies like Epic have sort of developed a catch 22 situation. They release really lacklustre ports for the PC and then go on to whine that their PC games don't sell as well.
Wait you provided a mediocre title which doesn't cater to the platforms strengths and it didn't sell well on said platform?! Nowai!!!
Well... i live in fiscal years more than real ones, thus the 5 years since release of UT 3 (which btw broke the PC fans heart, mine included, still didn't stopped me from rebuying UT 2004 once again in Steam), and in judging by what they do, not what they say. Seems we see more or less the same situation and pattern, but call it different things.
 

TheSchaef

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Kyle is way off the mark on this. Yes, there are many things "done in shooters before", but what put Goldeneye on the map was that it was the first shooter to really work ON A CONSOLE.

Finally, it breaks out of the "you can't have a shooter without the mouse/keyboard combo" meme and shows that you can do this stuff. So yes, future shooters built on the success of that game, but it's because they broke the shooter-on-console mold.

Also, FF7 is not the benchmark for an RPG. Chrono Trigger is.
 

runnernda

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Firefilm said:
runnernda said:
I don't think Goldeneye was overrated. I love that game and the remake (although I will admit that playing it with the Wiimote makes me want to shoot myself in the face. Go go gadget classic controller!). But I've never played FFVII, so I can't truly participate in the debate portion.

My issue is this: are you really allowed to have a quote from a movie be your quote of the week? Come on, guys. You're better than that.
That's a quote from a movie? What movie?
It's from Old School. Have you seriously not seen that movie? I thought that was one of the fratboy-dude-bro movies that everyone had seen.
 

Cythen

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I loved Final Fantasy games (until X) but there were better games than 7, I prefered 6,9, and Tactics storylines over 7


Halo, never got into Halo as I felt the storyline could of been much better
 

TheSchaef

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TornadoCreator said:
TheSchaef said:
Kyle is way off the mark on this. Yes, there are many things "done in shooters before", but what put Goldeneye on the map was that it was the first shooter to really work ON A CONSOLE.
Alien Trilogy. Sega Saturn. 1995. You fail...
Alien Trilogy was a good-quality Doom clone, but possesses none of the features that made Goldeneye distinct and innovative. I'm not certain it was even a true 3D shooter but used the Doom-era sprite and ray-casting tricks.

Goldeneye took advantage of the analog stick featured in the N64 controller. To my knowledge, Alien Trilogy could not employ the greater degree of control offered in the Saturn 3D controller, which was released a year later.

Also Alien Trilogy had no multiplayer aspect; Goldeneye put multi deathmatch on the console shooter map. Goldeneye also employed stealth elements, which you didn't really have in shooters at the time. Other minor points: Goldeneye is the first console shooter I know of to have a sniper rifle with zoom, and location shots (e.g. headshots).

If there's any game that could be argued to compete with Goldeneye for innovating shooters on consoles, it's Turok. That at least was a full 3D game with analog aiming.
 

Korten12

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Aug 26, 2009
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Jegsimmons said:
Halo 3...corridors?
what?
Halo has some of the more wider open spaces in First Person Shooters without resorting to sand box...and halo 3 odst DID have a sandbox element! (not to mention that every halo games has always brought something new and worthwhile to gaming as a whole but i digress)
so...uh....WRONG!
Yeah.... I recently finished Halo 3 - Reach, and 3 had a lot of open spaced areas... Barely any corridors. Hell the Ark had some huge areas, espicially the ones in the sand and snow.