Bingo. They really have no-one else to blame here.Irridium said:And to think, none of this would be happening if Sony didn't remove the "Other OS" feature.
Hilarious.
Well piracy was easier then buying a game, it's not now, not with services like Steam on the PC; click buy, hit next on the paypal screen, hit install. Not stuffing around with keygens, cracks, different update software from the stupid devs, etc, just one button finished.ZephrC said:And that is why piracy is such a huge problem on PC, and why most PC DRM is completely counterproductive.Corpse XxX said:If the effort of copying games gets easier than walking to store, finding the game in the shelves and draw my visa in the machine, then i might just consider it..
But until then, im gonna do what i have always done, pay up fair and square.
And as long as it is easier and faster to do it the legal way, most people will do it that way im guessing.
Oh the irony...tkioz said:People that things shouldn't be researched or made public because it might lead to harm are freaking idiots. I'm sorry if that's insulting, but it's one of my pet peeves.
A smart move, if you release your security information it can be used against you..."Oh let's not dare talk about security and cryptography in public because the TERRORISTS might use it!"
95% of the people that use this data will pirate games with it, that's a near assumed fact...it's something that ultimately costs the developers, the publishers and the end consumer more money..."Let's not modify our personal property so that we can do whatever the hell we please with it because someone might use to *gasp* play pirate games"
Ahh the corporate shill, trusting the government and our big company overmasters to decide we "need" to know, what we're allowed to know. If I wanted to learn how to make an atomic bomb I can go to university and study it, the information is there; If I wanted to make a genetic plague that would make Ebola look like chicken pox, I could learn how; so why shouldn't I be allowed to play around with a piece of hardware I purchased?D_987 said:Oh the irony...tkioz said:People that things shouldn't be researched or made public because it might lead to harm are freaking idiots. I'm sorry if that's insulting, but it's one of my pet peeves.
A smart move, if you release your security information it can be used against you..."Oh let's not dare talk about security and cryptography in public because the TERRORISTS might use it!"
95% of the people that use this data will pirate games with it, that's a near assumed fact...it's something that ultimately costs the developers, the publishers and the end consumer more money..."Let's not modify our personal property so that we can do whatever the hell we please with it because someone might use to *gasp* play pirate games"
Your "pet peeve" is moronic at best. There's a good reason a lot of data isn't made public, because the only people who will be very interested in it are those looking to abuse such research, or there're few other ways to use it in the first place...
You can't be serious.DataSnake said:The funniest part is that the hacker was only able to do this because Sony's "random number" function actually returns the same value every time you call it.
The first episodes were released as freeware. That was part of ID's marketing plan back then. For both Doom and Quake. Well... It's possible that the Quake Demo wasn't the full first episode, but still.tkioz said:I don't pirate, I did once, when everyone did it (hands up those that played Doom and Quake back when they were new that actually paid for them?), but stopped when I started to get actual real money myself and realised "hey I'd be pissed off too if someone stole my hard work".
Dude I've still copy cassette tapes and 5"1/4 floppies for my C64 laying around that I copied when I was 7 or 8, back when I didn't even know it was immoral, let along illegal.Starke said:The first episodes were released as freeware. That was part of ID's marketing plan back then. For both Doom and Quake. Well... It's possible that the Quake Demo wasn't the full first episode, but still.tkioz said:I don't pirate, I did once, when everyone did it (hands up those that played Doom and Quake back when they were new that actually paid for them?), but stopped when I started to get actual real money myself and realised "hey I'd be pissed off too if someone stole my hard work".
From my understanding, that's the fundamental flaw. As I said before, Sony has no-one to blame but themselves for this one.Starke said:You can't be serious.DataSnake said:The funniest part is that the hacker was only able to do this because Sony's "random number" function actually returns the same value every time you call it.
I don't think I ever said that, nor even mentioned a government, but hey nice job on making yourself appear pretentious at best, and a lunatic conspiracy theorist at worse...Consideration we're talking about private companies here your comments just seem out of place, and I repeat, moronic.tkioz said:Ahh the corporate shill, trusting the government and our big company overmasters to decide we "need" to know, what we're allowed to know.
You're comparing learning about how to do something, to actually doing it? Makes sense...If I wanted to learn how to make an atomic bomb I can go to university and study it, the information is there; If I wanted to make a genetic plague that would make Ebola look like chicken pox, I could learn how; so why shouldn't I be allowed to play around with a piece of hardware I purchased?
I have to laugh, you're going off on a rant about the US government in the 90's? Not only does that have nothing to do with the point - at all - you're just naming theories you have with little to no evidence to back them up. Prove the reason PGP wasn't given permission to be sold outside the states was due to "it made snooping on people's information too hard". If you can't, then there's no rational argument here - whilst my point [that releasing security information is more likely to present yourself as a potential target and offer assistance to your enemies] is pretty much common knowledge, it's why the Army goes to such lengths to protect secretive information, for example. Same goes for this hack, and pirating games - need evidence? Look at the DS.Most DRM is bullshit anyway, just like the "copy-protection" region coding on DVD players, which wasn't anything to do with piracy, rather it was there to inhibit free trade. What about PGP back in the 90s? The US government refused to allow it to be sold out of the states for a while there because it made snooping on people's information too hard, if they could have banned it for sale in the US, I'm sure they'd have done that in a heartbeat.
No, you can't - act as pretentious as you want - you're wrong, by law, and by terms and conditions you cannot "do whatever I want" to something...like modifying an Xbox 360 and then getting banned from Xbox Live, sure you could modify it, but no doubt you'd be the first to complain when you inevitably get banned...If I buy something, and I've got the damn thing sitting in front of me I can do whatever I want to it, and big corp and his butt-monkey big government can piss off and die.
Holy hell, is this possible? Just think of all the classic games this would reawaken.Danzaivar said:Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.
o god no,Aurgelmir said:Pirates Rejoice?
Or will this mean harder DRM for PS3?
No, Greedo shot first dammit.Straying Bullet said:Action -> Reaction.
DRM is a reaction to the said Action [ Piracy ]. Pirates are killing the industry they 'love' so much.
I would, if I am paying them, and they are under contract, they won't be able to do it again.Harbinger_ said:I wouldn't hire someone who just potentially cost my company millions of dollars by enabling every Tom, Dick and Harriet the option to pirate games. Some of which cost 60+ dollars in retail.
They were shareware, not freeware, pretty big difference. Also since when were either Doom or Quake episodic?Starke said:The first episodes were released as freeware. That was part of ID's marketing plan back then. For both Doom and Quake. Well... It's possible that the Quake Demo wasn't the full first episode, but still.
It's amazing how many people seem to think term and conditions are law...D_987 said:snip...
No, you can't - act as pretentious as you want - you're wrong, by law, and by terms and conditions you cannot "do whatever I want" to something...like modifying an Xbox 360 and then getting banned from Xbox Live, sure you could modify it, but no doubt you'd be the first to complain when you inevitably get banned...
You're a fool if you believe piracy is actually killing anything. Piracy was most damaging for indie game devs which would see more copies of the game get pirated than purchased. That really isn't the case anymore because of Steam, XBLA, etc.Straying Bullet said:Action -> Reaction.
DRM is a reaction to the said Action [ Piracy ]. Pirates are killing the industry they 'love' so much.