Notorious iPhone Hacker Posts PS3 Master Key Online

XT inc

Senior Member
Jul 29, 2009
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The unfortunate problems of piracy bog down what I will support, full use at least on a personal level of every smidge of products you buy. It's like pc devs killing mod groups, just because someone made something they don't like, its like if they banned fo3 mods because that girl made naked raider models.
 

Jumplion

New member
Mar 10, 2008
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This all sucks really.

Obviously, this all started on the removal of the "Other OS" option. I'm in the boat where I didn't use it at all and didn't give two shits about it, and don't understand why other people did anyway. I guess Sony did "advertise" it or whatever, though what constitutes as an advertisement or just something in the manual or a blog post remains to be explained to me.

In all honesty, I think people just heavily overreacted to this whole ordeal. While I understand that a small minority of PS3 users actively used the "Other OS" option for their own reasons, I just don't see the big deal about it.

Regarding this topic, this is just a circular case of action and reaction. People pirated games, so Sony makes it harder for them to pirate it, they try harder, Sony try harder making the legitimate buyers suffer because of it, the pirates go even further with it causing Sony to become more restrictive making more legitimate customers suffer. It all just sucks.

I would love to know, however, what other uses could there be with this information other than using it for piracy? I would honestly like to know, what with people going "Homebrew is not just for piracy!" Name me 4 or so features that can be used legitimately, and how many people actually use that kind of feature. I say 4 because it's a nice, round number anyway.
 

SaintWaldo

Interzone Vagabond
Jun 10, 2008
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Logan Westbrook said:
I don't know whether Hotz is genuinely hoping that people won't abuse the key, or whether he'd just trying to cover his own back, but either way, he's much easier for a lot of would-be pirates.
Does anyone even TRY to copy edit at The Escapist?
 

insanelich

Reportable Offender
Sep 3, 2008
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The Rogue Wolf said:
Logan Westbrook said:
It's believed, although not confirmed, that Sony will have trouble changing this key without rendering a lot of PS3 software inoperable.
And if it were any other company we were talking about here, I would just sort of shake my head and laugh, and say "But that would never happen". But this is Sony... are we SURE we can put this past them?
There is only one possible future.

http://www.escapistmagazine.com/articles/view/comics/critical-miss/8093-Critical-Miss-34
 

Aerialfrogg

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Dec 29, 2008
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Danzaivar said:
How does this help pirates? Won't this key just be useful for creating new apps (I.e. Homebrew) and calling them PS3 ones? Surely the pirated games would already have their key embedded?

Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.

(Note: DRM is not my speciality, these are genuine questions)
I like that the possible hacks includes becoming backwards compatible. I wish I had the money to buy one while they still played PS2 games. My old PS2 is on its last leg, I may end up buying a second ps2 before forking out for a ps3.
 

crazypsyko666

I AM A GOD
Apr 8, 2010
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Danzaivar said:
How does this help pirates? Won't this key just be useful for creating new apps (I.e. Homebrew) and calling them PS3 ones? Surely the pirated games would already have their key embedded?

Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.

(Note: DRM is not my speciality, these are genuine questions)
With these keygens and other such brute force programs could be made, or programs that could detect patterns in the generations of the keygens, making it significantly easier to crack games.
 

Aerialfrogg

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Dec 29, 2008
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psrdirector said:
Aerialfrogg said:
Danzaivar said:
How does this help pirates? Won't this key just be useful for creating new apps (I.e. Homebrew) and calling them PS3 ones? Surely the pirated games would already have their key embedded?

Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.

(Note: DRM is not my speciality, these are genuine questions)
I like that the possible hacks includes becoming backwards compatible. I wish I had the money to buy one while they still played PS2 games. My old PS2 is on its last leg, I may end up buying a second ps2 before forking out for a ps3.
it wont make the lazer disc read things it is not compatible with. They can not make a software change the limitations of the hardware. Everyone thinking this will in any way lead to you popping your ps2 games into your ps3 and it working if it doesnt already is wrong straight up.
Right, not actual discs, but I wouldn't feel bad pirating PS2 games I own to play on an emulator. (However at that point I would probably go down the slippery slope and download games I don't have.)
 

Flauros

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Mar 2, 2010
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Thanks Hotz! Im looking forward to my playstation having to be always signed into PSN just to play my games!
 

Wintermoot

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Aug 20, 2009
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I wonder why company,s still bother? there is always some smart guy cracking a machine its one of the rules of the internet:' everything can be cracked or homebrew enabled"
 

Danzaivar

New member
Jul 13, 2004
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psrdirector said:
Aerialfrogg said:
Danzaivar said:
How does this help pirates? Won't this key just be useful for creating new apps (I.e. Homebrew) and calling them PS3 ones? Surely the pirated games would already have their key embedded?

Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.

(Note: DRM is not my speciality, these are genuine questions)
I like that the possible hacks includes becoming backwards compatible. I wish I had the money to buy one while they still played PS2 games. My old PS2 is on its last leg, I may end up buying a second ps2 before forking out for a ps3.
it wont make the lazer disc read things it is not compatible with. They can not make a software change the limitations of the hardware. Everyone thinking this will in any way lead to you popping your ps2 games into your ps3 and it working if it doesnt already is wrong straight up.
Erm, I thought PS2 games used a regular (Well, with some extra encoding) DVD? Hence PS2 emulators on the PC being able to play games straight from disc on your DVD drive.

Unless PC DVD drives magically have this hardware that the PS3 isn't capable of... :p
 

Danzaivar

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Jul 13, 2004
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crazypsyko666 said:
Danzaivar said:
How does this help pirates? Won't this key just be useful for creating new apps (I.e. Homebrew) and calling them PS3 ones? Surely the pirated games would already have their key embedded?

Admittedly someone could make a PS2 emulator for the PS3 and the PS3 would properly recognise it now, but for PS3 games I don't get it.

(Note: DRM is not my speciality, these are genuine questions)
With these keygens and other such brute force programs could be made, or programs that could detect patterns in the generations of the keygens, making it significantly easier to crack games.
This was already done back when OtherOS was available. You can do this on a PC now. This just means the OtherOS folk could (in theory) update their firmware now. No real difference.
 

ActionDan

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Jun 29, 2009
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henritje said:
I wonder why company,s still bother? there is always some smart guy cracking a machine its one of the rules of the internet:' everything can be cracked or homebrew enabled"
There are no "rules" of the Internet. But you are right about anything being cracked or Homebrewed.
 

antipunt

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Jan 3, 2009
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Is it legal for him to do this? I'm honestly asking, because I'm wondering if he could be prosecuted for releasing this information and if he would, why he would have the balls for asking Sony et al. for a job.
 

pdgeorge

New member
Dec 25, 2008
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Come on, noone should be stupid thinking it's a question of whether he wants to help hackers or wants to help people with homebrew.

The guy cracked the system (apparently) and then said "Major players in the console world, I want you to hire me and give me a crap load of money!"
It's a card that's been played a thousand times before "You have a security problem, right here. You know how I know that? Cause I was able to break it! So you should hire me to prevent other people from breaking it!"
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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DataSnake said:
The funniest part is that the hacker was only able to do this because Sony's "random number" function actually returns the same value every time you call it.
As in, literally the same exact value? Or a predictable sequence?

99% of all 'random' numbers used in computing, whether it is for games, or cryptography are actually pseudo-random number generators.

That is, they create sequences of numbers based on a seed value, which is 100% predictable, but appears random because there's no obvious way to predict what number comes next from the existing numbers.

A bad PRN function has a really obvious pattern that's easy to predict, a good one pretty much cannot be identified as a predictable pattern unless you have billions of numbers in of the sequence.

But regardless, if you know the seed value for any given sequence, you can figure it out precisely anyway.

For cryptography, this is a bad thing, but usually tolerable if the sequence is hard enough to predict.
Computers can't generate real random numbers anyway unless they have specialist random number generating hardware, which most don't.

For use in games, the predictability of 'psuedorandom' functions is actually a benefit.
It allows you to create things within the game that appear totally random, but have the benefit that if you want to repeat the 'random' sequence (like, say an action replay function), all you need to store is the seed value you generated it from.
 

DataSnake

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Aug 5, 2009
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CrystalShadow said:
DataSnake said:
The funniest part is that the hacker was only able to do this because Sony's "random number" function actually returns the same value every time you call it.
As in, literally the same exact value? Or a predictable sequence?
It's a constant [http://twitter.com/marcan42/status/20217470371500033].
 

Danpascooch

Zombie Specialist
Apr 16, 2009
5,231
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Harbinger_ said:
I wouldn't hire someone who just potentially cost my company millions of dollars by enabling every Tom, Dick and Harriet the option to pirate games. Some of which cost 60+ dollars in retail.
I sure as hell would, the guy has found every single vulnerability in the system, and then offers his services as basically a "vulnerability finder", he's sure as hell more qualified than anyone at Sony currently.

Also, fucking hilarious, I hope he gets hired and is put in the Guinness World Records book as "Ballsiest Attempt at Employment"