Oblivion is impossible!

Recommended Videos

C117

New member
Aug 14, 2009
1,330
0
0
If you're going for a mage, here is a nice tip for you:

1: Level up Destruction to level 25 or more.
2: Learn a "Drain Health"-spell
3: Make it to the Arcane University in the Mages Guild questline.
4: Create a spell with the effect "Drain Health", duration 1 second, magnitude 100.

It's a cheap spell to make and cast, and it oneshots most enemies in the game. Granted, as long as the enemy has more than 100 health it's useless, but what the hoo-hah. You can make basically the same thing with some other spells in the game (high magnitude but low duration), including "Charm" and "Detect Life".
 

Lt. Vinciti

New member
Nov 5, 2009
1,285
0
0
-facepalm-

How do plan on playing Skyrim if you cant play Oblivion?

Also...your spelling! AHhhhhh

Seriously....turn out the lil slider bar for Difficulty (not 0)
to far and baddies enjoy the large battleaxe sticking from their side
to high and the baddies can cut arrows in half and parry/block everything

I would look around for the wikia or...lemme find it...

http://www.uesp.net/wiki/Oblivion:Oblivion

That should be helpful....

Also:

HOW DO PLAY ON PLAYING SKYRIM IF YOU CANT PLAY OBLIVION AHHHHH
(Tho mild suggestion dont try playing it after F3 or FNV because it feels wonky)
 

Terminal Blue

Elite Member
Legacy
Feb 18, 2010
3,933
1,804
118
Country
United Kingdom
RT said:
No it's not. I had lots of fun with unmodded Oblivion. It has its problems, but easily compensates for that.
There's no excuse for a game which penalizes you on a long term basis for actually playing it, and rewards you for standing around micromanaging exactly how many skill points you should gain in each area and then continuing to cast the same spell or repeat the same action (which 2/3rds of the time will be non-class action) over and over again until you've gained enough to max out your attribute gains.

Being bored out of your skull for a few hours should never result in greater gameplay rewards than actually doing something for that time. It's just awful design, and I'm absolutely gobsmacked it ever got past a playtester.

The game is just not that good, and I don't see the qualities which redeem it.. Even World of Warcraft nowadays has better writing, more immersive storylines, less vomit-inducing uncannyness, better voice acting, less annoying music, much, much better game balance and an actual difficulty curve despite being even older. It generally functions better as a single-player RPG than vanilla Oblivion, despite not even being one.

The formula has potential. New Vegas prooved that, and I have reasonably high hopes for Skyrim, but really.. is it just nostalgia for Morrowind or something because heck, even Morrowind wasn't that great. It was just the first mainstream sandbox RPG anyone could remember.

The idea of an exploration RPG where you roam the open world seeing what you can find is a great one, and Bethesda are generally ahead of the curve when it comes to developing that formula, but Oblivion isn't that game. Exploration is not worth it, because all you're going to find is more samey countryside, more token wolves and bandits who will never challenge you because they're tailored to your level and maybe the occasional insipid, poorly written quest which may as well take place in a pocket bubble dimension because none of them have any bearing on anything else in the game world. Forgive me, but I don't find that fun.
 

Riddle78

New member
Jan 19, 2010
1,104
0
0
Health bar: Located above your crosshair. Only appears when you're attacking them.

XP: Gained by using a skill in a valid context (Destruction levels up when you hurl a fireball at something and it hurts them). You gain a character level for every 10 skill-level ups of your Major Skills. Sleep in a bed to put the level up into effect.

Difficulty: If one tactic fails,try another. Even if your Block skill is piss,blocking a blow is still a better option than taking it to the chin. You have a bow;use it. Pepper them with arrows from afar and backpedal,and if they get close,slap em with your sword. Skeletons and Atronachs have the nice effect of being impossible to stick with arrows;they bounce off after doing their damage.

Followers: Besides the Adoring Fan,there aren't any followers to my knowledge in the game.

Pointers: Stealth,in my opinion,makes the game much easier,and much more fun. Alchemy,as well. Get a Mortar and Pestle,and start brewing Magicka potions,Health potions,and poisons. Finally,ALWAYS have Destruction as a primary;you may end up fighting a ghost before you get your paws on a silver or enchanted weapon,and works wonders if you're going up against something immune to poisons (Like Vampires,the Undead,Argonians,and Atronachs).

The game is different from what most RPG's are like,and in my opinion,it works. Keep at it,and learn from any mistakes you may make. Also? If you have the PC version,mod it. Go to tesnexus.com,make an account,and search what you want in a mod. Install,have fun.
 

Blondi3

New member
Sep 12, 2008
244
0
0
Tanksie said:
and play the game that bethesda gave you.
This has to be one of the dumbest things I've ever read. They release the tools for the modding community. Modding communities are what MAKE almost all of their games. Their intention is for you to mod it and fix what they refuse to.
 

danintexas

New member
Jul 30, 2010
372
0
0
TriggerHappyAngel said:
zehydra said:
Lol, I'm one of the few people who loves vanilla Oblivion I guess.

I hate the mods.
I am with you man, some people make it sound as if Oblivion without mods is a crappy game.

OT: listen to the people here and then try again, Oblivion is freakin' awesome.
In on this group. I have the PC version and the 360 version. Love both. For the most part I run PC modless cept for a UI upgrade. I have tried a ton of mods and they all rock. But the vanilla game by itself has hundreds of hours of fun to be had.
 

steph01a

New member
Jan 5, 2011
71
0
0
The complaints I read here are typical of people who are familiar with 'first person shooters' and have never tried a real rpg. My suggestion is that if you want to level up when you kill something, use a 'first person shooter' game. If you want an in depth game where you can develop your character in many different ways, try Oblivion. Get some mods from the Nexus and have a good time.

There's much more to Oblivion than just killing. If you just want to kill everything you see in Oblivion, well .. you can't. The game will not allow essential npcs to be killed.

I think it's sad that PC games have to allow you to kill anything you want anytime you feel like it so the 'first person shooter' folks will be satisfied.

:(
 

Cridhe

New member
May 24, 2011
552
0
0
steph01a said:
The complaints I read here are typical of people who are familiar with 'first person shooters' and have never tried a real rpg. My suggestion is that if you want to level up when you kill something, use a 'first person shooter' game. If you want an in depth game where you can develop your character in many different ways, try Oblivion. Get some mods from the Nexus and have a good time.

There's much more to Oblivion than just killing. If you just want to kill everything you see in Oblivion, well .. you can't. The game will not allow essential npcs to be killed.

I think it's sad that PC games have to allow you to kill anything you want anytime you feel like it so the 'first person shooter' folks will be satisfied.

:(
Or some of us work 40 hour a week jobs and can't dedicate a majority of our time to these games, yet we still want to enjoy the experience of it. Typically yes this includes a majority our time killing and not min/maxing skills, or using our valuable time in a menu screen making potions to min/max our skills.
 

steph01a

New member
Jan 5, 2011
71
0
0
Blondi3 said:
Tanksie said:
and play the game that bethesda gave you.
This has to be one of the dumbest things I've ever read. They release the tools for the modding community. Modding communities are what MAKE almost all of their games. Their intention is for you to mod it and fix what they refuse to.
The game is not 'broke' and does not need fixing out of the box. Bethesda tries to make a game that's acceptable to all ages, not just the killers and porn people. Bethesda legally cannot do some of the things done by the modders. Bethesda also had to make the game work on as many differnt types of PC as possible. They did that.

Modding for TES games started with Morrowind and was a big success. It's been continued in Oblivion and will be available in Skyrim. The modding community provides new ideas, a fresh view on a lot of things, and all the changes and additions to the game that make it one of the best RPGs ever produced. (first person shooter people may object below)
 

steph01a

New member
Jan 5, 2011
71
0
0
Cridhe said:
steph01a said:
Or some of us work 40 hour a week jobs and can't dedicate a majority of our time to these games, yet we still want to enjoy the experience of it. Typically yes this includes a majority our time killing and not min/maxing skills, or using our valuable time in a menu screen making potions to min/max our skills.
I think all of us (except the obvious children) work for a living. I also think the "I want it all/I want it now" mentality should be reserved for quick and dirty first person shooters, not an open-ended game that requires you to develop a character and decide how to advance the character. Oblivion has over 200 hours of play time built in .. quality mods can add hundreds more. It's not a game for someone with a short attention span.
 

Terminal Blue

Elite Member
Legacy
Feb 18, 2010
3,933
1,804
118
Country
United Kingdom
steph01a said:
(first person shooter people may object below)
Sorry to disappoint, but I'm not a first-person-shooter person. I have my steam stats to proove it, and all my 100-hour-plus games are RPGs. However, I've been playing RPGs long enough to know that Bethesda are just not very good at making them.

Each Elder Scrolls title out of the box is a perfect example of mismanaged creativity. Each is full of good. innovative, mould-breaking ideas, yet in each case they're executed so hamfistedly and with so little regard for basic roleplaying virtues like immersion, balance and storytelling that it's just silly.

Let's go over some key problems with Oblivion as an RPG:

1) The levelling system. There's a reason that most RPGs use a level up system based on defeating enemies and completing quests. It may not be very realistic, but it rewards you for progressing in the game and experiencing the most developed and fun content. This is not to say that the Oblivion 'learn by doing' system is bad, it's not an obstruction to gameplay and with the right mods it very easily does reward you for actually playing the game. The problem is that somewhere in development someone decided to keep that godawful system whereby when you level up your skill raises are transformed into attribute raises. It could have worked if there had been a cap on attribute raises at leach level (so that you always got +5 points regardless, for example), as it stands, playing the game as intended results in a severely gimped character, wheras micromanagement of skill gains with each level will result in a far more powerful and useful character much earlier, at the cost of not being able to actually do anything while levelling.

This is not just them being innovative and us not being ready for the future. It's a bad design choice. The system is so easily fixed, and there are so many mods out there which have done it with the most basic tweaks, that it's unforgivable that Bethesda didn't pick up on the problem. I understand they are reforming the system for Skyrim. Good, how long did it take? How many games did you release without working this problem out?

2) Choice. Oblivion as a game is devoid of meaningful choice. Every storyline, quest and zone is entirely independent, and there is no real consequence to any of them. Even Morrowind, with its competing Imperial and Dunmer factions and stat requirements, was far more integrated as a game. In Oblivion there's no reason not to join any faction, in fact the game seems to expect you will join them all as various vital services require faction membership. Oblivion doesn't even care which race or class you chose, it's a purely cosmetic choice which is never referenced and any statistical differences are meaningless as you max out all your stats and become good at everything anyway (and in fact, the levelling system rewards you for training non-class skills). Who cares if you're a meatheaded warrior who thinks magic is for sissies, you can still become archmage of the mage's guild.

This also sticks a massive knife in the actual thing we're supposed to be doing, which is roleplaying. Good roleplaying games, both classic and recent, reward you to some degree for consistent roleplay, and even those which don't generally make the optimal path invisible so that, short of having access to a wiki, the player cannot immediately predict the most 'optimal' outcome. Oblivion doesn't care. You can be Listener of the Dark Brotherhood and command the Knights of the Nine and noone on either side is going to bat an eyelid, in fact the game will just lavish rewards on you, letting you have your unkillable demon horse and holy relic armour. Your character is not a person, they do not have a role in a coherent storyline. They are a confused mess of heroic and antiheroic archetypes which each individual quest line will selectively reference and invoke without any regard for anything else in the game.

I could go on about bad voice acting and the broken spellcasting system and so forth, but this would turn into some kind of mega-rant. I know my opinions are not universal, after all I thought Dragon Age 2 was one of the best roleplaying games made in recent years and yet it was totally flawed up the wazoo and most people seem to have hated it. Maybe I have a strange or overly-romanticised view of what roleplaying in a computer game should mean. Regardless, I don't think Oblivion excuses its own mistakes. It's not immersive, it doesn't tell a story, it's not a game which encourages or rewards you for roleplaying. It's a game which lets you wander around a samey few square miles of countryside while slowly developing into some kind of titanic blob-monster of meaningless stats and skills who can do (by which I mean kill) anything you want, just don't expect anyone else (or the game itself) to notice.
 

Echo136

New member
Feb 22, 2010
1,004
0
0
Seriously, am I the only person in the world who enjoyed Oblivion without mods? The only mods I ever installed were mods to optimize performance and put portals in the mages guilds.
 

JMeganSnow

New member
Aug 27, 2008
1,591
0
0
ultrachicken said:
JMeganSnow said:
foolish snails said:
Don't make the mistake of abandoning the main questline and powerleveling. Then you will really learn what it feels like to be out of your depth. Stick with it, if it gets too hard turn the difficulty down.
Actually, if you want to be a real cheesemonkey in Oblivion, you do what I did: take all the magic skills as your main skills. (I like Bretons as mages, personally.) Then proceed to run around with weapons very slowly beating up all the crappy low-level monsters. Do lots of side quests, particularly the ones that drop specialized loot. Get into the Mage's Guild. Make your own spells. Power-level yourself to level 12 or so by casting spells over and over and over and over. Go do all the Daedra prince quests.

Congratulations, you're now a god.
At no point in that many hours long process is there fun to be had.
Depends on your idea of "fun". I find it hilarious to stomp everything in my path like some sort of medieval fantasy T-Rex on steroids. I don't expect to have "fun" every second, which is good, or I'd never be able to do ANYTHING.
 

danintexas

New member
Jul 30, 2010
372
0
0
Yosharian said:
TriggerHappyAngel said:
zehydra said:
Lol, I'm one of the few people who loves vanilla Oblivion I guess.

I hate the mods.
I am with you man, some people make it sound as if Oblivion without mods is a crappy game.

OT: listen to the people here and then try again, Oblivion is freakin' awesome.
Uh.. it is?

Vanilla Oblivion is in no way better than the original..

Have you actually TRIED Oscuro's Oblivion Overhaul?

steph01a said:
Blondi3 said:
Tanksie said:
and play the game that bethesda gave you.
This has to be one of the dumbest things I've ever read. They release the tools for the modding community. Modding communities are what MAKE almost all of their games. Their intention is for you to mod it and fix what they refuse to.
The game is not 'broke' and does not need fixing out of the box. Bethesda tries to make a game that's acceptable to all ages, not just the killers and porn people. Bethesda legally cannot do some of the things done by the modders. Bethesda also had to make the game work on as many differnt types of PC as possible. They did that.

Modding for TES games started with Morrowind and was a big success. It's been continued in Oblivion and will be available in Skyrim. The modding community provides new ideas, a fresh view on a lot of things, and all the changes and additions to the game that make it one of the best RPGs ever produced. (first person shooter people may object below)
Actually it does need fixing, there are a lot of things that make no sense. Such as level 50 bandits wearing daedric armor. Just as an example.

That's aside from all the massive dumbing down of the game compared to, say, Morrowind.

danintexas said:
TriggerHappyAngel said:
zehydra said:
Lol, I'm one of the few people who loves vanilla Oblivion I guess.

I hate the mods.
I am with you man, some people make it sound as if Oblivion without mods is a crappy game.

OT: listen to the people here and then try again, Oblivion is freakin' awesome.
In on this group. I have the PC version and the 360 version. Love both. For the most part I run PC modless cept for a UI upgrade. I have tried a ton of mods and they all rock. But the vanilla game by itself has hundreds of hours of fun to be had.
Again.. have you actually TRIED OOO?
Yes I have. Next question?
 
Aug 1, 2010
2,766
0
0
One trick to make it easier is to not level up instantly when given the chance.

The enemies level with you, so if you up your other skills before taking the level, when you (and consequently they) level up, YOU have the advantage.

Also, be sure to do lot's of things with Lightning. The Daedra are the toughest enemies in the game, but are very weak to shocking.

Third, when you close an Oblivion Gate, save just before grabbing the stone. Grab it and if you get one you don't like, just reload the save until you get one you do. Again, I would wait for a shock enchantment.

In general, I agree with you. At first, I hated Oblivion. It's complicated and terribly explained. However, if you put some time into it, it can be incredibly fun.

Final Note: If you aren't having fun with the main story, join a guild! They have VERY character specific missions. If you are stealth focused, kill an innocent person (To get into the Assassins Guild) or get thrown in jail for one reason or another, (Thieves Guild). Alternatively, just walk into the Mages or Fighters Guild if you happen to be one of those.

Hope you have fun!
 

Outright Villainy

New member
Jan 19, 2010
4,331
0
0
I just found Oblivion put this huge barrier between me and immersion. Mechanics didn't even come into it, I just didn't connect with the character, the world, or the plot on any level, so tedium set in fast. Fallout 3 improved that significantly though, and Skyrim looks to improve on it again, so I'm definitely getting Skyrim.
 

Nydestroyer

New member
Jun 12, 2011
51
0
0
Ok Archery Rocks with stealth ...but gets boreing idk how long i just snuck around the whole game killing everyything right infront of its face with one arrow ..i even did it inthe arena by going around a piller...it was soooo stupid XD
 

USSR

Probably your average communist.
Oct 4, 2008
2,366
0
0
Along with all the other advice like difficulty tuning, complete a guild questline, you should find some rare weapons.

Youtube "How to get umbra" and follow the guide.
The sword is amazing and will definitely add to your arsenal of KICK-ASS.