Obscure Videogame Characters

Adrian Madhog

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Feb 23, 2011
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Ah yes... you must have played one of those games - one of those games a few people actually remember - and you must have met one of those characters - one of those characters tragically faded in the everlasting void of forgetfulness. Who was your favorite character nobody but you remembered? Was it cool at the time? Was it tragic? Was it cute or downright ugly? Was the Hero or a symbolism-ridden Hailbringer of Doom?
In my case, it was the latter.
He was simply known as "The King of Sorrow", the final boss from "Klonoa 2: Lunatea's Veil", (coolest name ever for any character ever)and as I remember him, he was the single most tragic and endearing final boss I've ever had the pleasure to fumble upon... he was the literal embodiment of Pain, the Pain derived from fear and misunderstand, from solitude and desperation... the kind of Pain you wished to forget, but it would only lead to even more sufferance... plus, he looks kinda like this:
http://browse.deviantart.com/?qh=§ion=&q=king+of+sorrow#/d1bc1yz
AWWWWWWWWW, HE JUST WANTS TO BE HUGGED!!! Seriously though, he was just about to destroy the world in order to make everyone remembers what real Sorrow was... and given the surprisingly complex symbology hidden in the genuine colorfulness and joyriding worlds of Klonoa, he was very, very believable in his intent.
http://www.youtube.com/watch?v=hM8cWA_aZwQ
Of course you'd have to play the whole game to understand what's going on in this cutscene... but it should give you a mild idea of the complexity of this character... if anything, you should be mesmerized by his creepy red eyes filled with sadness... AWWWWWWWWWWWWW!
It is almost ironic that this character is forgotten, given the reasons he was sad in the first place!

So, what's your favorite "obscure" character who should have all the spotlight he/she deserves? Also, don't forget to mention the game he/she was in.
 

Terminate421

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Jul 21, 2010
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This guy is definitly on my top 5 favorite characters list, and before you ask, he is an actual character in the game who does a hell of alot more than the Nathan Drake-esque character you find these days. Also he doesn't just say his name the entire time, he's like if John Conner's will met with Jack Sparrows mysteriousness but mixed with Bruce Campbells Intimidating Seriousness.



If you haven't figured out his name, Its Grovyle from Pokemon Mystery Dungeon: Explorers of Time
I'm 90% certain that I'm the only one played it who is on this site.

Capcha: IIDS (Is that some sort of disease?)
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Terminate421 said:
This guy is definitly on my top 5 favorite characters list, and before you ask, he is an actual character in the game who does a hell of alot more than the Nathan Drake-esque character you find these days. Also he doesn't just say his name the entire time, he's like if John Conner's will met with Jack Sparrows mysteriousness but mixed with Bruce Campbells Intimidating Seriousness.



If you haven't figured out his name, Its Grovyle from Pokemon Mystery Dungeon: Explorers of Time
I'm 90% certain that I'm the only one played it who is on this site.

Capcha: IIDS (Is that some sort of disease?)
That game was fucking awesome. As was Grovyle.
Damn, that near end part was tragic.
 

KingofMadCows

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Heroes of Might and Magic 4 was an underrated game. The campaigns were great, especially the last two.

The fifth campaign was about Gauldoth, a pragmatic necromancer who's more concerned with survival than the evil stuff that necromancers are normally interested in.


The last campaign was a deep personal story about the daughter of a famous pirate trying to discover her place in the world with her conquest of the seas being a metaphor for her attempt to master her own life.

Then there are all the cool characters from Planescape: Torment.

I especially like Ignus. Unfortunately, you don't see much of him in the game.

When the Planessss burnnnn and all life is torchesss, then Ignusss ssshall at lassst... be at peace...
 

silver wolf009

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Jan 23, 2010
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Prince. Your predator character from AVP 2. He is so obsucre, that you never even hear his name, Prince is just what the humans call him. That and he is practicly invisible. HAHA!
 

Easton Dark

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Raziel_Likes_Souls said:

Sometimes I feel like the only one who's played this game.
You are not. Not saying I remember the game being particularly fun, but I played it.
 

Rooster893

Mwee bwee bwee.
Feb 4, 2009
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Adrian Madhog said:
FirstToStrike said:
Adrian Madhog said:
FirstToStrike said:


Need I say more?
How about, best game ever? He is not THAT obscure!
Well, that too. And yes, he is.
Not as much as The King of Sorrow... you're a fan, did you play "Klonoa 2"? Please, tell me you did!

Of course! One of [HEADING=3]THE[/HEADING] best games I have ever had the pleasure in playing. Namco really needs to revive the series; it has too much potential to be thrown away like that.

And yes, I love the King of Sorrow! HE'S FREAKING ADORABLE!
 

Jfswift

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Nov 2, 2009
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Raziel_Likes_Souls said:

Sometimes I feel like the only one who's played this game.
Is that based on the warriors? Otherwise I have no clue.
 

NinjaDuckie

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Sep 9, 2009
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I feel like I'm the only person I know who knows who Commander Keen is, and that makes me sadface.
 

Adrian Madhog

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FirstToStrike said:
Adrian Madhog said:
FirstToStrike said:
Adrian Madhog said:
FirstToStrike said:


Need I say more?
How about, best game ever? He is not THAT obscure!
Well, that too. And yes, he is.
Not as much as The King of Sorrow... you're a fan, did you play "Klonoa 2"? Please, tell me you did!

Of course! One of [HEADING=3]THE[/HEADING] best games I have ever had the pleasure in playing. Namco really needs to revive the series; it has too much potential to be thrown away like that.

And yes, I love the King of Sorrow! HE'S FREAKING ADORABLE!
YEEEEEEEEEEEEEAAAAAAAAAAAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I found a kindred spirit!

Read this:
I personally think that "Klonoa: Door to Phantomile" and it sequel "Klonoa 2: Lunatea's Veil", are two most compalling, endearing, and complete narrative experiences that ever defined my gaming life. I'm going to explain why in the next paragraph... it is a bit long, so please bear with me, if you will (I'm going to blatantly rip-off Yathzee ;))
The first game presents itself in the most basilar form possible in any kind of telltale ever reharsed: the young hero, and his sidekick (Huepow, a weird floating bubble) set on a quest to save their world (Phantomile, that is) from an ancient, nightmarish menace that threatens to drown everything in darkness (imagine something like the Void from "Never Ending Story" but with an actual shape). Through a sublime gameplay filled with delightful 2.5D puzzle-platforming action and just a few short cutscenes with extremely simple lines of dialogue, we are pulled into what seems to be a regular happy-go-lucky "Coming of Age" kind of story meant for kids, in which the child eventually grows up as he becomes responsible in his role of The Saviour of the Universe.
So, everything is nice and clean about Phantomile, right? Well... Short answer: no.
Long answer: noooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
oooooooooooooooooooooooooooooooooo!
I can't say too much because it would be a spoiler, but let's just say that the "Klonoa" story ultimately deals with heavy themes such as the horrible trauma of Growth and the End of Childhood, which become painfully and traumatazingly clear by the time you reach the ending..... which is, without a shadow of a doubt, the most moving, memorable and unmistakable finale in the hystory of Videogames. Instead of bloating your head with its own complex themes through mind-blowing dialogues, the game PREFERS letting you have fun with it, only to backstab you when you least expect it and make you realize what Reality is all about... a realization that deepens into your very soul in a very subtle way, almost inconsciously. Now THAT is one fine example of storytelling perfectly implemented in the interactive experience, is it not? Of course I could talk you about the sequel "Klonoa 2: Lunatea's Veil" which gets even better in a slightly less subtle way (with the single most surprisingly tragic and empathy-inducing "villain" ever devised for any kind of media), but, again, in order to do that, I would be forced to spoil the ending of the first game, because it's ultimately tied up with the very nature of the games... In a way, we can say that if the first game was about Boyhood and Growth, the second one is about the most painful and confusing period or our existance: Teenagehood! And the final boss, is the perfect embodiment of said pain... it's really amazing how they managed to metaphorize the complexity of that particular period WITHOUT losing all the game's colour, vitality for gratuitous emo-ness... thank the Maker, these games exist!

Now with that being said, wouldn't be cool if they made a third canon installment that would deal with the sense of alienation of adulthood? It would be a perfect conclusion... although, come to think of it, "Klonoa 2"'s ending was already perfect as it was. The subtle way those games communicate their depth through their gameplay and narrative choices is the perfect example of the narrative potentials of this medium.. it's like the color, the imagination and the celebration of childhood from a Hayao Miyazaki's film crushing upon the saddest and most terrifying moments from "Toy Story 3"!
The first Klonoa is more similar to something like LIMBO than you could possibly imagine, in that matter.
So yeah... I even tried to write a fanfiction at some point... didn't go well and it's still a work in progress. Whatever, you can't reimagine Perfection!