Mcoffey said:
And yet Dungeon Siege 3, built on an engine designed internally by Obsidian, is completely bug free.
Bethesda cant QA for their own games, let alone someone elses (Especially when it's in their best interests to half-ass it a bit so they don't have to pay royalties), and It is widely known that Lucas Arts rushed them from the word 'go', and then refused to let them release fixes and the extra content. I don't know much about the NWN2 story, but my experience with the steam version has been pretty bug free.
The only one I can assuredly say "Yeah, that's on them" to is Alpha Protocol. Around the time of release there were reports of the head of that game forcing extra features and gameplay elements when they should have been focusing on refining what they already had. It still turned out to be the best RPG of that year.
Assuming that Eternity is running on the Onyx Engine, like DS3, and will not be under the yoke of an unsupportive publisher, then I have no reason to assume it will be buggy.
Ummm what Dungeon Siege 3 did you play? because the one I played was just as buggy as Alpha Protocol.
Bethesda apparently can QA better then Obsidian can, compared to Obsidian's past games, I can actually finish the vast majority of Bethesda's games content without the need for a fan patch, compared to Obsidian's games which pretty much require a fan patch to even get part the first three hours.
As for NWN 2 the game shipped with numerous showstopper bugs, and even with all patches+expansions, there are still several showstopper bugs left in the game. I am to this day unable to beat the final boss of the main campaign because of a CTD that occurs every time I try to go into the final boss's lair.
Jegsimmons said:
sooooo, its a new RPG that they are actually adding innovation?
Ok, i watch the vid, read the page, read the WIKI, and i still dont i understand what the fuck its about other than another game.
It's just a game, that's exactly like every other half-decent RPG on the 90's, that is going to get praise for the simple fact it isn't modern, and not because it is actually well designed, or has a good story, or interesting characters.
Its like how indie games get tons of praise for being good even though many of them are just rips off of flash games that existed years ago.
In the modern day is more fashionable to hate a game because its modern and not because its bad, and similarly its fashionable to love any retro style game not because it's good, but because its retro.
In short, its a hipster game.