I've played basically all of them, mostly because I WANTED them to be good; but Obsidian burned its last bridge when I couldn't get through one New Vegas playthrough without regular crashes and bugs; and then when I got through I was severely disappointed.INeedAName said:I never had any major bug problems with New Vegas either, although I know some did. If anything, I had way more problems with Fallout 3.Saviordd1 said:Yeah do not want.
Fallout New Vegas was a buggy mess, KOTOR was a buggy and unfinished mess, Alpha Protocol was just a mess, and Dungeon Siege 3 *Shudders*
What rep Obsidian has with Planescape and Icewind Dale evaporates when I look at what they've recently released; and I'm sure as hell not going to fund something so cliche as to have the damn dragon eating itself as a symbol (How many times have we had that recently? Only a few dozen)
Ff any other well established developer pulled this the Escapist would crucify them.
Fuck this game, and fuck Obsidian.
Captcha: Picture Perfect
far from it captcha, far from it.
I can't remember any buggy parts from Kotor II either, although admittedly, it was unfinished, but that's more LucasArt's fault than Obsidian's. The parts that worked were great.
In my humble opinion, they are both great games with some crippling flaws (especially in the case of Kotor II).
(I have never played Alpha Protocol or Dungeon Siege 3 so I can't comment)
Did you play all, or any, of these games? If you played all of them, it seems strange that you would suddenly turn your back on Obsidian after slavishly buying pretty much every game they've ever made. If you didn't, why do you react so strongly to them?
I'm surprised nobody brought this up yet, but Obsidian was not in charge of QA. As for that last statement, I loved what they did with NV. Don't know what you were expecting that you were disappointed by the content.Saviordd1 said:I've played basically all of them, mostly because I WANTED them to be good; but Obsidian burned its last bridge when I couldn't get through one New Vegas playthrough without regular crashes and bugs; and then when I got through I was severely disappointed.
With you there brother. Would love to see more Sci FI RPG's of this type, especially after Mass Effect whet my appetite then promptly (from #2 onwards) turned into a FPS with tacked on rpg elements.Doom972 said:As I suspected, it's another fantasy RPG. Too bad they won't take this opportunity to make an RPG in a different setting.
You convinced me with this single line. Signed up and donated to my first Kickstarter projectFelixG said:Its PC only, nothing to do with consoles.
I'll take that action.FelixG said:Though... isometric fantasy RPG that harks back to Planescape and Baulders Gate in a fresh new world? Anyone want to take bets that they will go the Bioware route and make an absolutely awesome game and then murder the series with the second game?![]()
Them not being in charge of QA with New Vegas is probably the only reason New Vegas was as playable as it was.bluepotatosack said:I'm surprised nobody brought this up yet, but Obsidian was not in charge of QA. As for that last statement, I loved what they did with NV. Don't know what you were expecting that you were disappointed by the content.
Is this like a reverse batman then? Or not really, since one could argue that this is the game we need and deserve.Diana Kingston-Gabai said:![]()
Not the Obsidian project we expected, but most definitely the Obsidian project we need.
I may be wrong, but isn't QA usually on the shoulders of the publishers? If that's the case, then it would be:SajuukKhar said:Them not being in charge of QA with New Vegas is probably the only reason New Vegas was as playable as it was.bluepotatosack said:I'm surprised nobody brought this up yet, but Obsidian was not in charge of QA. As for that last statement, I loved what they did with NV. Don't know what you were expecting that you were disappointed by the content.
As shown by
-NWN2
-KOTOR2
-Alpha Protocol
When left to QA their own games, they do just as bad, if not worse.
How about some actual moral greyness that Obsidian was so famous for?bluepotatosack said:I'm surprised nobody brought this up yet, but Obsidian was not in charge of QA. As for that last statement, I loved what they did with NV. Don't know what you were expecting that you were disappointed by the content.Saviordd1 said:I've played basically all of them, mostly because I WANTED them to be good; but Obsidian burned its last bridge when I couldn't get through one New Vegas playthrough without regular crashes and bugs; and then when I got through I was severely disappointed.
Eh. Personally, I sort of liked that. It (ironically) added to the realism. Sure, there's not a lot of grey between a mostly well-meaning albeit corrupt republic and an autocratic slaver society of murderous a-holes. But then again, that's life. If someone had played a game about WW2, believing the conflict to be a work of fiction, he would have sighed about how unrealistic the setting is and how the writers are just trying to pull emotional strings. Like, why would the stupidly obvious bad guys, the Nazis, put precious recources and manpower to genociding (genocide, why aren't you a verb!) these poor people that's not a threat to them. The answer is the same in real life as in FNV, that to them it made sense. If you take the time to listen to them you learn that there's a reason they do what they do. It's a twisted reason based on flawed logic, but it's there.Saviordd1 said:How about some actual moral greyness that Obsidian was so famous for?bluepotatosack said:I'm surprised nobody brought this up yet, but Obsidian was not in charge of QA. As for that last statement, I loved what they did with NV. Don't know what you were expecting that you were disappointed by the content.Saviordd1 said:I've played basically all of them, mostly because I WANTED them to be good; but Obsidian burned its last bridge when I couldn't get through one New Vegas playthrough without regular crashes and bugs; and then when I got through I was severely disappointed.
In KOTOR they turned the entire story into a greyfest (Which they shouldn't have because that's not Star Wars) but when they got their hands on an IP that could could use moral greyness (Fallout) they didn't. They tried to present Caesars Legion vs NCR as morally grey but it was so ridiculously black vs white it was scary.
When the facts areINeedAName said:I may be wrong, but isn't QA usually on the shoulders of the publishers? If that's the case, then it would be:
NWN 2: Atari
KOTOR 2: LucasArts
Alpha Protocol: Sega
Diablo 3 and the 90s Infinity Engine games are hardly similar games. About the only similarity they have is loot and perspective.Mechanix said:"Isometric and party-based"
Stopped reading there. After playing Diablo 3, I don't think I can ever play an isometric game ever again without throwing up. Sorry Obsidian.