Okay it's official: I fucking HATE "Old World Blues"

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uchytjes

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Mar 19, 2011
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Zetatrain said:
uchytjes said:
3. Damage/hit points

I know EXACTLY where you are coming from. I tried going in with the best guns, and perked out to boot and ended up getting my ass handed to me. I advise against the use of ANY guns. If you want to get the most enjoyment out of the DLC, I recommend the Saturnite fist melee weapon and the upgraded "superheated" fist once you get the toaster working. Go punch stuff in the face, it really is the best way to go about it. Hell, I even remember going around and hitting the Cazadoeres and nightstalkers with the thing and it working wonders.
Haven't played it yet, but my character only uses guns, so does that mean I'm pretty much screwed?
Not at all. I hadn't even done anything with melee weapons before the DLC. During, I burnt through ALL my bullets the first day and found the fist sometime during. After, I just ran around punching shit in the face with the super-heated saturnite fist. It really is a damn good weapon. (I'm not sure on the spelling, though)
 

Altorin

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Golden_Ocelot said:
One word by OWB is so hard... It's where the nightmares come from. Little ones, big ones, special ones, many of them grouped together in tight corridors. Especially after the patch that reduced the damage they do with hits, but speeds up their poison damage to warp speed...


Cazadors.



... *curls up in a corner and starts crying*


Everything else was pretty awesome though! I was laughing my butt off most the time, when i wasnt finding new corners to cry in.
Shoot the wings with VATS.

You'll see how great and powerful Cazadores are when they're flip flopping and are forced to scuttle on the ground

Spoiler alert - They're pushovers.
 

BloatedGuppy

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uchytjes said:
Not at all. I hadn't even done anything with melee weapons before the DLC. During, I burnt through ALL my bullets the first day and found the fist sometime during. After, I just ran around punching shit in the face with the super-heated saturnite fist. It really is a damn good weapon. (I'm not sure on the spelling, though)
I believe it's Saturnite.

Alas, my unarmed skill was super low (~35). Not sure if "punch-em" would've been a viable strategy. The fist itself looks to do 55 points of damage, which is about 1/2 of what the Anti-Material Rifle dishes out on a standard shot. I wonder why you found it so effective. Does unarmed come with some kind of heavy DT bypass?
 

ultrachicken

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My only problems with Old World Blues are the crap scaling and that a few of the quests are too repetitive. Otherwise it was definitely one of my favorite DLCs for the game. I really liked the humor and I found the area interesting to explore, as well as visually stunning.
 

My name is Fiction

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Unarmed weapons are just naturaly light, high derability, and high sneak attack criticals. The two step goodbye can probably oneshot a deathclaw. That and you can get 2 fists in faster than a anti-material shot. Altho the gauss rifle beats the material rifle in alot of ways.
 

uchytjes

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BloatedGuppy said:
uchytjes said:
Not at all. I hadn't even done anything with melee weapons before the DLC. During, I burnt through ALL my bullets the first day and found the fist sometime during. After, I just ran around punching shit in the face with the super-heated saturnite fist. It really is a damn good weapon. (I'm not sure on the spelling, though)
I believe it's Saturnite.

Alas, my unarmed skill was super low (~35). Not sure if "punch-em" would've been a viable strategy. The fist itself looks to do 55 points of damage, which is about 1/2 of what the Anti-Material Rifle dishes out on a standard shot. I wonder why you found it so effective. Does unarmed come with some kind of heavy DT bypass?
No, its just faster (49.3 v.s. 90.8 DPS) and has no ammo. Sure you can't send a "fuck you" from across the map, but you won't have to worry about ammo conservation or carrying around the hefty weapon itself. Also, I recommend using a sneaking approach if you use the fist.

Again, the main advantage is the ammo conservation. Save that ammo for something tough like the boss at the end of the DLC.
 

BloatedGuppy

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uchytjes said:
No, its just faster (49.3 v.s. 90.8 DPS) and has no ammo. Sure you can't send a "fuck you" from across the map, but you won't have to worry about ammo conservation or carrying around the hefty weapon itself. Also, I recommend using a sneaking approach if you use the fist.

Again, the main advantage is the ammo conservation. Save that ammo for something tough like the boss at the end of the DLC.
Yeah I sneak everywhere. I use a cavalry sword...or dragoon sword...fuck it I can't remember what it's called...as my "conserve ammo" weapon.

I "killed" the giant radscorpion by hacking the many terminals around the chamber. Was something of an anti-climactic battle, really, but I was pleased to not have to whittle away the 5,000,000 HP the designers were sure to have given it.
 

Ix Rebound

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Altorin said:
Golden_Ocelot said:
One word by OWB is so hard... It's where the nightmares come from. Little ones, big ones, special ones, many of them grouped together in tight corridors. Especially after the patch that reduced the damage they do with hits, but speeds up their poison damage to warp speed...


Cazadors.



... *curls up in a corner and starts crying*


Everything else was pretty awesome though! I was laughing my butt off most the time, when i wasnt finding new corners to cry in.
Shoot the wings with VATS.

You'll see how great and powerful Cazadores are when they're flip flopping and are forced to scuttle on the ground

Spoiler alert - They're pushovers.
That's always a problem for me whenever I use VATS, its either a kill shot or nothing for me
I only ever aim for their head, torso or gun, I never think to shoot there legs to slow them down or anything
 

rickthetrick

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I don't remember anything being that hard to kill except that damn legendary bloatfly. Can you say op as hell?
Everything else died pretty quickly, but then again I was using the holorifle which is pretty damn op itself.
The only thing that grated on my nerves were the repetitive canned public announcements.
 

uchytjes

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Mar 19, 2011
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BloatedGuppy said:
uchytjes said:
No, its just faster (49.3 v.s. 90.8 DPS) and has no ammo. Sure you can't send a "fuck you" from across the map, but you won't have to worry about ammo conservation or carrying around the hefty weapon itself. Also, I recommend using a sneaking approach if you use the fist.

Again, the main advantage is the ammo conservation. Save that ammo for something tough like the boss at the end of the DLC.
Yeah I sneak everywhere. I use a cavalry sword...or dragoon sword...fuck it I can't remember what it's called...as my "conserve ammo" weapon.

I "killed" the giant radscorpion by hacking the many terminals around the chamber. Was something of an anti-climactic battle, really, but I was pleased to not have to whittle away the 5,000,000 HP the designers were sure to have given it.
Yeah... I would have done that too had I taken the time to think "there is probably a non-violent approach to this". Honestly, I'm pretty sure I unloaded all the ammo I had saved up on that thing before it went down.
 

Sansha

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Nov 16, 2008
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I haven't played Old World Blues because Dead Money was so bad, so offensively appalling, so aggressively putrid and toxic that it completely ruined New Vegas for me, despite 300+ hours of play time.

Haven't played New Vegas since forcing my way through that rancid shit. I uninstalled the entire game, and even couldn't play Fallout 3 for months.

I've been gaming since 1992 and 'Dead Money' DLC for Fallout: New Vegas. is easily the worst gaming product ever conceived by human minds and hands.

No bullshit. I hate it that much.
 

Hagi

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I personally found it the most enjoyable DLC. It simply had a lot of personality and seemed to suit the open-world design of Fallout (Bethesda version) much better.

Dead Money seemed far too linear and Honest Hearts seemed to lack personality, too much like the Mojave.

Then again, I do always play with mods so I encounter neither the bugs nor the imbalanced enemies.
 

Altorin

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Ix Rebound said:
Altorin said:
Golden_Ocelot said:
One word by OWB is so hard... It's where the nightmares come from. Little ones, big ones, special ones, many of them grouped together in tight corridors. Especially after the patch that reduced the damage they do with hits, but speeds up their poison damage to warp speed...


Cazadors.



... *curls up in a corner and starts crying*


Everything else was pretty awesome though! I was laughing my butt off most the time, when i wasnt finding new corners to cry in.
Shoot the wings with VATS.

You'll see how great and powerful Cazadores are when they're flip flopping and are forced to scuttle on the ground

Spoiler alert - They're pushovers.
That's always a problem for me whenever I use VATS, its either a kill shot or nothing for me
I only ever aim for their head, torso or gun, I never think to shoot there legs to slow them down or anything
Shoot the wings.

Trust me. You'll feel like a moron for never having done it before. But that's ok, because you'll never have to worry about cazadores again (ok, that's not true, but they become much easier)
 

5ilver

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Aug 25, 2010
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Altorin said:
Ix Rebound said:
Altorin said:
Golden_Ocelot said:
One word by OWB is so hard... It's where the nightmares come from. Little ones, big ones, special ones, many of them grouped together in tight corridors. Especially after the patch that reduced the damage they do with hits, but speeds up their poison damage to warp speed...


Cazadors.



... *curls up in a corner and starts crying*


Everything else was pretty awesome though! I was laughing my butt off most the time, when i wasnt finding new corners to cry in.
Shoot the wings with VATS.

You'll see how great and powerful Cazadores are when they're flip flopping and are forced to scuttle on the ground

Spoiler alert - They're pushovers.
That's always a problem for me whenever I use VATS, its either a kill shot or nothing for me
I only ever aim for their head, torso or gun, I never think to shoot there legs to slow them down or anything
Shoot the wings.

Trust me. You'll feel like a moron for never having done it before. But that's ok, because you'll never have to worry about cazadores again (ok, that's not true, but they become much easier)
Protip: Use a flamethrower or any kind of explosive weapon (grenade launchers <33 )


OT: I didn't like OWB that much either. It was alright- not the best not the worst, as long as you're bellow level 30. At 40+, average mob hp starts getting ridiculous and annoying more than anything. As someone else said earlier, they probably just didn't playtest the DLC enough.

Honest Hearts was probably the worst with Lonesome Road taking #2 worst. Nothing beats the atmosphere of opression in the Sierra Madre :)
 

Zantos

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I really liked Old World Blues. In fact the only DLC I didn't particularly like was Honest Hearts, I found myself wandering between quest markers not really caring about a single thing going on.

Old World Blues on the other hand, I found the humour very refreshing. I also liked the unique items, so much so that I gave up whatever uber power armour I was using so the stealth suit could keep me company in Lonesome Road. As for the high HP thing, I too specialised in my small gun/big gun stuff with not much though to the energy, melee and unarmed. I burned through all my ammo, then I noticed the proton axe was good against robots. That was ludicrously effective. Like, coupled with my 'know no fear' attitude it was unnecessarily effective. And I had a blast, and when I left I'd occasionally go back to finish off sidequests and stuff because I liked being there.

But each to their own, you have your opinions, though I do question where it became necessary to create a thread about yours as if it made you something special.
 

Alhazred

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May 10, 2012
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Hmm, Old World Blues. Thinking back, I can't actually say which of the New Vegas DLC's is my favourite, they all have something to recommend them.

Dead Money has the marvelously creepy atmosphere, the superbly written characters (God/Dog especially), and some neat but occasionally annoying gameplay mechanics (losing your gear at the start, holograms, ghost people, speakers etc). The holorifle is an excellent weapon for energy weapon users, and the automatic rifle is good if you enjoy MOAR DAKKA.

Honest Hearts has Joshua Graham and tommy guns. Nuff said. Also, Cazadors the size of a car and BEARS. Not to mention the diaries of the survivalist, which reminds one just how horrific the apocalypse was.

Old World Blues is the most interesting location to explore, as the Think Tank have covered the crater in all sorts of crazy experiment labs. Tracking down all the mods for the sink to get the robotic appliances online gives one a nice incentive to explore. And don't forget the K-9000 Cybergun, which combines two of man's best friends (guns and dogs) into one lethal package!

Lonesome Road is essentially one long dungeon crawl, but with plenty of variety thankfully. You finally get to meet Ulysses, the mysterious former courier six, and get to make a choice that impacts the wasteland in a big way. And you also get the Red Glare, a rapid fire rocket launcher that puts Fallout 3's experimental MIRV to shame.
 

Karoshi

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I found OWB annoying as well, since the monsters are literal bullet sponges and I was running out of ammo all the time. At some point I finally realized that plasma weapon are a god send against armored or robot enemies and it became awfully easy. Killed the big robo-scorpion in 30 seconds by using my best plasma weapon.

OWB had its funny moments, but the grind and repeating the stealth or school quests was awful and kinda sucked out the fun. In the end I liked it, but I wouldn't repeat it a second time.

Surprised how many people hated Dead Money. Yes, the difficulty could be brutal, but the atmosphere and writing was superb and I loved the level design. Having to navigate in small space and occasionally switching between roofs, ground floor and everything else was an awesome experience. Besides - the ending was amazing and it blew me away.
 

Chris Tian

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BloatedGuppy said:
Chris Tian said:
The third point I don't get, I played FO:NV on "Master" and had no problems with my stealth/sniper guy. Is this "HP/DT stacking" a bug too? Or something else bugged out on you? Otherwise i don't understand how it can be that you seem to need alot more shots than i did.
I dunno, you tell me. I JUST finished it tonight (after a relentless parade of crashes), so the experience is pretty fresh in my mind. EVERYTHING was bullet sponging except the lobotomites. As I say above, I'd be willing to attribute the problem to mods if the mods showed this tendency anywhere else. But they don't. I'm back to the Mojave now and things are dying quite normally.

I remember the HP scaling was out of control for the special mobs in Broken Steel as well, so this isn't really new territory. Makes me fearful for what awaits with Lonesome Road.
Project Nevada should not be the cause of this, I used that mod too. But if you use mods it seems one of them, or some combination of them, didn't like Old World Blues, that would explain your massive crashing issues too. Do you use "World of Pain" by any chance? I belive that mod could introduce balancing issues, under some circumstances.

I can't remember on wich level I started OWB, could be that the problem lies with the HP-scaling, like you say, and it gets disproportional difficult on high levels.
 

Easton Dark

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Jan 2, 2011
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Lonesome Road is so much worse in terms of enemy health. You just wait. Worst DLC IMO.

I wait for the day that Dead Money takes its rightful place as most fondly remembered DLC of New Vegas.
 

Madman123456

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Feb 11, 2011
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Never liked any dlc for any bethesda (or obsidian) game. Except maybe the two for morrowind, Shivering isles and maybe broken steel for fallout 3 and that only because i get to play with the big robot some more and it fixed the bullshitty ending. That chamber has more radiation then the crater where the whitehouse used to be? And my super mutant companion, impervious to radiation wont go in there? Yeah right.
I would have removed Fawkes as a companion; he'd show up at raven rock, maybe do something to get you out of there and then say "ok, now we're even, ima go see if i can find some other non stupid mutants, see ya!".


Bought honest hearts when it came out and wasn't impressed. It wasn't bad, merely rather boring, with one of those moral dilemmas that modern games must have apparently, complete with it falling on its ass.
So Daniel is absolutely sure that Cesar does not have assimilated some tribe that does know how do get around while "living off the land"? Whatever that means. If the Stuff with the dam is sorted out the legion might want to commit enough troops to run over those tribes and be done with them, no matter where they are.

Old world Blues was rather nice actually. Bullshit science and some workaround for the broken crafting system. Annoyed that you need the "empty soda bottles" to squeeze the water out of a prickly pear fruit and the empty whiskey bottle will not do? Fill up all the empty bottles at the sink.
Also, get ridiculous amounts of crafting materials by dumping previously useless stuff in there.


And with the last DLC we have this emo character with laughable angst and dodgy Philosophy.

Wonderful. Good thing the legion waited with their attack on the dam until i was done with all the crap...