I prefer old school RPGs over the new ones and I love D&D games, but the combat in Baldur's gate feels so.... weird, even for a D&D game. I think it's because the AI and pathfinding of your campanions isn't as good as, lets say, Dragon age.Casimir_Effect said:I agree with this guy (Mr.K). Unless you're used to playing only modern RPGs which use their own rule system (which will be simpler to understand than any D&D one to the newcomer) then the gameplay is still brilliant. In form, function and ease-of-design it is hard to fault it. Sure it's not possible to deftly control all 6 party members unless you utilize the 'Pause' mechanic of the engine, but outside of multiplayer it arguably never was meant to be played all real-time.Mr.K. said:How dare you!Imbechile said:Baldur's gate 1+2. Yes, flame me but the gameplay is so clunky.
The graphics still look nice. I'm still going to beat it![]()
Actually I find the gameplay to be one of the few things that aged well.
The graphics only look nice in windowed mode where the resolution stays true, otherwise it's horribly pixelated.
Lack of voice-acting is also quite noticable, there is some but there are tons of text on top of that, they probably put a few full books in there.
And the gameplay, well it's old school RPG and not an action RPG, if you go in guns blazing your guys will die, alot, and you haveto fork over hell of a fortune to resurrect them.
But if you're used to the good autonomous AI of Dragon Age or only ever having to command 2 people (every other Bioware game since KOTOR) or no people at all (Witcher, Oblivion etc) then you may well find it slow to play and more of a strategy/RPG than action/RPG.
The graphics will never look pixellated so long as you get the Widescreen mod and a few other mods which allows the game to run at 1920x1200 (or whatever your res). Eg:
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As for the graphics, I installed the Tutu mod and a resolution mod so it looks nice. The old graphics have a certain charm to them