Old Games you remember playing but can't remember the name of.

Musou Tensei

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Apr 11, 2007
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Dextrose01 said:
Ok help me all, i just got a game boy adv emulator and remembered this game from my early childhood, you were a man, i think dressed as an explorer, you were chasing like this wolf thing, and the levels were started by climbing down these holes. The guy had this power to spwan things in, i think one of the things was like an exploding dinosaur. THen at the end of each world type thing there was a mna in an electric tower thing (the same as the other levels only harder) in which defeating him unlocked the next mission. Help me all plz, i miss that game so much
Could that be Sabre Wulf?
https://www.youtube.com/watch?v=3QUYunQgUF8
 

diablo rules

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Aug 14, 2014
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Olga Mima Kleine Staarman said:
Man this is an old thread and still going :D
My lil' sis reminded me the other day about a game we were totally hooked on as kids(about 5-10 years ago).
It was some online gardening game with gnomes as a theme. Kind of like these days' Family barn, where you trade with people, but with poor graphics and that old game-feeling. It was awesome at the time and I can't find any answer from google. Anyone?
Molehill Empire (2008)

https://www.youtube.com/watch?v=9M7TO8eTkJE
 

SlimKirby64

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Mar 19, 2016
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Ok....really want to remember this game, but I don't know the name or remember very many details...

I remember it being an adventure game on the PC, most likely a point and click. I don't remember the setting or story or anything. There are only a few things I remember. I remember at one point, you got access to rats or mice or something, but you had to solve the puzzle with them quickly or they would bite through your pockets or something (or maybe even kill you?). There was also another puzzle where you were in a house with a drunk old man, and you had to solve a puzzle so he would keel over and allow you to progress forward. Only other thing I can remember is some kind of foggy swamp or bog or wasteland area, but that was when my dad and I got stuck and we couldn't figure anything else out, so we stopped, never seeing the end of the game. Really want to remember the name of this game because not remembering has been annoying me for years. X_X

Wanna say it was mid or late 90s? I also think it was a first person perspective too
 

Dextrose01

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Mar 18, 2016
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Musou Tensei said:
Dextrose01 said:
Ok help me all, i just got a game boy adv emulator and remembered this game from my early childhood, you were a man, i think dressed as an explorer, you were chasing like this wolf thing, and the levels were started by climbing down these holes. The guy had this power to spwan things in, i think one of the things was like an exploding dinosaur. THen at the end of each world type thing there was a mna in an electric tower thing (the same as the other levels only harder) in which defeating him unlocked the next mission. Help me all plz, i miss that game so much
Could that be Sabre Wulf?
https://www.youtube.com/watch?v=3QUYunQgUF8
Marry me you beautiful person XD
 

Zen.Gamer

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Sep 24, 2014
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Zen.Gamer said:
Zen.Gamer said:
So I have been looking for this game for years now. Which is starting to make me believe that this game never existed and that it was the result of a sugar induced fever dream. Here is what I remember.

I rented this game (in Australia) from a video store when I went over to a friends house. This was sometime between 1998-2002 as I would have been in high school when I visited him, though it may be slightly later than 2002. Whilst I can't be sure of anything, I believe it came in a cardboard box. I know it was a console game (Seeing as a PC game rental would be highly unlikely), however I have no idea which one. I thought it was on PS1, but I have had no luck finding it.

The game itself was either an RPG or an action adventure game with RPG elements. All I really remember is the character creation/ customisation and a small part of the beginning. The games customisation involved choosing from what I can only describe as tarot cards, then picking your characters main emotional trait. This would dictate what your character monologued when interacting with signs and NPC's (For example if you chose silent your monologue would most often be "..."). I don't remember there being any voice acting and most likely it was just written dialogue on screen.

All I can remember about the gameplay is that the starting area was likely a forest, the camera was situated above the character (Kinda like Breath of Fire) and that the combat was not turn based or tactical (So no Ogre Battle unfortunately).

At this point it is merely the frustration of not figuring this out that has me continuing this search. I appreciate any help that you can give at this point.
I have been thinking about this and I would like to add that the graphics were sprites on a basic 3d background (I think), and were cartoonish and not realistic. I don't remember anything about the story though.
I am pretty sure the game had the same level of graphics as something like Thousand Arms or Grandia. It was fantasy based and not Sci fi, or if it had Sci fi elements they were not introduced in the beginning of the game. I've been through all of the RPG's that have been released on SNES, PS1, N64, PS2, and the SEGA consoles with no luck. So I have to assume that I am mis-remembering something. I am making the assumption that it was a RPG, so if you can remember a game in another genre that matches anything I have said then could you please let me know? I don't feel like giving up this time.

Edit: Game was found by diablo rules

Blaze & Blade - Eternal Quest (2000)

https://www.youtube.com/watch?v=qCfY6yU3XuY (in German)
 

Hond

New member
Mar 19, 2016
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Hello all, I'm trying to find an old PC racing game. I think I played it around 2005 or even before then.

If I recall correctly, you are sort of futuristic car with a gun on top of it. You race against (3?) others (computers), and you can shoot them to slow them down. Along the racing track you can pick up bullets (per 3 I think), and pick up shields. With some sort of money, you can buy better cars. The best cars are very fast space-ship-like cars, that hover above the ground.

At first I played a free version, but later on I bought the full version for <15$ I think, which unlocked more cars and racing areas.

The racing track I remember best is one in the desert, which I think is the first level.

Thanks a lot in advance!
 

MS1996

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Mar 19, 2016
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Hi all,

I'd love some help - I've been searching for this game for about 5 years now.

It was a game installed on the PCs in my elementary school - I must have played it between 2002 and 2004, but I'm almost certain it's older, as it was pretty 2D - I think it might have been a DOS game. Much of the game takes place in the jungle, and it's a puzzle/adventure game. There are loads of different routes you can take. Occasionally, you enter structures in the forest where some messed up stuff is happening - in one of these, I seem to remember a scientist holding a load of animals captive in crates and cages - after you solve puzzles, you inevitably move on to the next part of the game. Some of the puzzles involved programming little circuits with switches and lights, and there were generally just loads of these puzzles. The game was amazing, but I never got to play it for more than half an hour at a time... I've always wanted to complete it, because I don't even remember what the story entails any more.

(PS it's not Hugo and the Jungle of Doom!)
 

HamShanky

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Mar 19, 2016
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Wow this seems like the place.

Anyways, I have two games that I remember playing all the time. I played them on a knockoff console (plug in and play type), which was a very direct and blatent rip off of the purple N64 controller, but had a a battery pack at the back (springs and all, in a purple case), detachable with a button, and a serial port, which you can connect another knockoff controller to. It played NES games, such as Magmax (the NES port), kung fu, snack attack, balloon fight etc, so I assume that the game that I am thinking of was on the NES. I'm not sure if all of the games were exclusive to the NES ports.

The first game is a top down shooter, where you are a ship/plane/jet and have bombs and a standard attack. The bombs can be used to destroy ground buildings (kinda like xevious), but only if your ship hasn't been shot once yet. The ship can take a total of two shots, first one removes bombs and also turns the music into a slower sad tone, while the second one destroys. If you play with two players, you can merge the ships at the wingtips if done perfectly (otherwise it bounces off. The combined ships are played by the first player, and fires two shots. There are bonuses in the form of large diamonds (which probably appear after killing an entire group of enemies, which if left to collect, they speed up towards you, and just give points. The diamonds can also be shot multiple times, every now and then changing colour, to offer different bonuses. Sometimes the diamond darkens, and when picked up, it gives a motion blur effect to one ship (probably speeding up movement of one ship (that's the only other power up I remember). There is a boss at the end of every level, which when beaten, advances to another level. The art style of the ships, enemies, stage and boss change in every level. The second level has the ship being blue, I think.

The second game I have no idea if it is NES or not. It is also a top down shooter where you are also a ship/plane/jet, but at the start of the game, you lift off from a runway, with the choice from 10-20 different accessories, each with different types of main attacks. There was one which fired a narrow wave, which goes a short range (kinda like the galaga arrangement for ps2 ship did), and there was also one which hand orbiting black orbs, which could deflect projectiles, if they hit it, perhaps only once, perhaps infinitely. If you were hit with wing accessories attached, you would lose it, and you would be left with a plain ship, which had very little wings. I remember that there was a button to discard the wing attachments, leaving them to flutter off to the ground, and leaving the hull of the ship plain, to perhaps pickup a more preferable set of wing pickups. There were random wing pickups around the level (just like the blue yoshi wing pickups in some levels in super mario world). Without wing attachments, the standard ship's attack would be narrow and short, just like Metroid Samus's orange juice firing blaster, at the start of the game. The bosses were very brightly coloured, and the boss made a very crackly sound, similar to Atari games such as yars revenge. The bosses filled half of the screen, and fired various projectiles. You had to hit strobing weak shots to chip off layers of armour and armaments, and make more atari yars revenge like sounds.

Thanks!
 

Hiagura

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Mar 19, 2016
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This has been bugging me for days now, since I heard this music https://youtu.be/O0_r0SKc2oc?t=1m22s i remembered about a game i played on Playstation 1 when i was young, about 8 years ago. The game was an action rpg about a boy and a girl that had an atelier where they create magic and golems. You would explore the game and find new cities and dungeons in the form of tabletop game pieces (like a chess piece) them put the pieces on the board to be able to travel to new places.
At your house, besides the atelier, you had a big tree that talked to you and had the ability to grow fruit to use on the atelier. Another key thing is that every few day a little sunflower would grow legs and walk on your room to write something like your achievements (cant quite remember what it wrote) on a piece of paper stuck on the wall.

I hope someone remember the name of it, I really want to play it again.
 

Sharia

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Nov 30, 2015
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Hiagura said:
This has been bugging me for days now, since I heard this music https://youtu.be/O0_r0SKc2oc?t=1m22s i remembered about a game i played on Playstation 1 when i was young, about 8 years ago. The game was an action rpg about a boy and a girl that had an atelier where they create magic and golems. You would explore the game and find new cities and dungeons in the form of tabletop game pieces (like a chess piece) them put the pieces on the board to be able to travel to new places.
At your house, besides the atelier, you had a big tree that talked to you and had the ability to grow fruit to use on the atelier. Another key thing is that every few day a little sunflower would grow legs and walk on your room to write something like your achievements (cant quite remember what it wrote) on a piece of paper stuck on the wall.

I hope someone remember the name of it, I really want to play it again.
I think a lot of people have played Legend of Mana, but that is what you want :) I had to snap it up late (2009) as it never came out in the EU.
 

diablo rules

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Aug 14, 2014
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Zen.Gamer said:
Zen.Gamer said:
Zen.Gamer said:
So I have been looking for this game for years now. Which is starting to make me believe that this game never existed and that it was the result of a sugar induced fever dream. Here is what I remember.

I rented this game (in Australia) from a video store when I went over to a friends house. This was sometime between 1998-2002 as I would have been in high school when I visited him, though it may be slightly later than 2002. Whilst I can't be sure of anything, I believe it came in a cardboard box. I know it was a console game (Seeing as a PC game rental would be highly unlikely), however I have no idea which one. I thought it was on PS1, but I have had no luck finding it.

The game itself was either an RPG or an action adventure game with RPG elements. All I really remember is the character creation/ customisation and a small part of the beginning. The games customisation involved choosing from what I can only describe as tarot cards, then picking your characters main emotional trait. This would dictate what your character monologued when interacting with signs and NPC's (For example if you chose silent your monologue would most often be "..."). I don't remember there being any voice acting and most likely it was just written dialogue on screen.

All I can remember about the gameplay is that the starting area was likely a forest, the camera was situated above the character (Kinda like Breath of Fire) and that the combat was not turn based or tactical (So no Ogre Battle unfortunately).

At this point it is merely the frustration of not figuring this out that has me continuing this search. I appreciate any help that you can give at this point.
I have been thinking about this and I would like to add that the graphics were sprites on a basic 3d background (I think), and were cartoonish and not realistic. I don't remember anything about the story though.
I am pretty sure the game had the same level of graphics as something like Thousand Arms or Grandia. It was fantasy based and not Sci fi, or if it had Sci fi elements they were not introduced in the beginning of the game. I've been through all of the RPG's that have been released on SNES, PS1, N64, PS2, and the SEGA consoles with no luck. So I have to assume that I am mis-remembering something. I am making the assumption that it was a RPG, so if you can remember a game in another genre that matches anything I have said then could you please let me know? I don't feel like giving up this time.
should be

Blaze & Blade - Eternal Quest (2000)

https://www.youtube.com/watch?v=qCfY6yU3XuY (in German, sorry)

for the original Playstation, they are not tarot cards however...
 

Ogoid

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Nov 5, 2009
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HamShanky said:
Wow this seems like the place.

Anyways, I have two games that I remember playing all the time. I played them on a knockoff console (plug in and play type), which was a very direct and blatent rip off of the purple N64 controller, but had a a battery pack at the back (springs and all, in a purple case), detachable with a button, and a serial port, which you can connect another knockoff controller to. It played NES games, such as Magmax (the NES port), kung fu, snack attack, balloon fight etc, so I assume that the game that I am thinking of was on the NES. I'm not sure if all of the games were exclusive to the NES ports.

The first game is a top down shooter, where you are a ship/plane/jet and have bombs and a standard attack. The bombs can be used to destroy ground buildings (kinda like xevious), but only if your ship hasn't been shot once yet. The ship can take a total of two shots, first one removes bombs and also turns the music into a slower sad tone, while the second one destroys. If you play with two players, you can merge the ships at the wingtips if done perfectly (otherwise it bounces off. The combined ships are played by the first player, and fires two shots. There are bonuses in the form of large diamonds (which probably appear after killing an entire group of enemies, which if left to collect, they speed up towards you, and just give points. The diamonds can also be shot multiple times, every now and then changing colour, to offer different bonuses. Sometimes the diamond darkens, and when picked up, it gives a motion blur effect to one ship (probably speeding up movement of one ship (that's the only other power up I remember). There is a boss at the end of every level, which when beaten, advances to another level. The art style of the ships, enemies, stage and boss change in every level. The second level has the ship being blue, I think.

The second game I have no idea if it is NES or not. It is also a top down shooter where you are also a ship/plane/jet, but at the start of the game, you lift off from a runway, with the choice from 10-20 different accessories, each with different types of main attacks. There was one which fired a narrow wave, which goes a short range (kinda like the galaga arrangement for ps2 ship did), and there was also one which hand orbiting black orbs, which could deflect projectiles, if they hit it, perhaps only once, perhaps infinitely. If you were hit with wing accessories attached, you would lose it, and you would be left with a plain ship, which had very little wings. I remember that there was a button to discard the wing attachments, leaving them to flutter off to the ground, and leaving the hull of the ship plain, to perhaps pickup a more preferable set of wing pickups. There were random wing pickups around the level (just like the blue yoshi wing pickups in some levels in super mario world). Without wing attachments, the standard ship's attack would be narrow and short, just like Metroid Samus's orange juice firing blaster, at the start of the game. The bosses were very brightly coloured, and the boss made a very crackly sound, similar to Atari games such as yars revenge. The bosses filled half of the screen, and fired various projectiles. You had to hit strobing weak shots to chip off layers of armour and armaments, and make more atari yars revenge like sounds.

Thanks!
Pretty sure your first game is TwinBee [https://www.youtube.com/watch?v=gL5RLJwWYPM].

No clue on the second, though.
 

TheParasomniac

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Mar 19, 2016
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[PC][2003-2006?]Diagonal/top down action rpg. Colorful with fantasy elements

I could be wrong about the date range but I played a demo on a Computer Gaming World comp CD with this game on it. I think it had something to do with elves, and that might have been in the title (but I'm starting to doubt that), I believe it was one of at least two games in a series (also could be wrong about that).
The demo level was pretty bright, not cartoony, but for the genre it looked unusual. It had hack and slash elements. Medieval weapons. I thought it was done by GOD games but also wrong about that.

Plays pretty similar to Revenant as far as gameplay goes.
 

TheParasomniac

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Mar 19, 2016
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[DOS][late 80s-early 90s] Indie adventure game with potential adult themes?

I remember this game had a "do not play if under 18" disclaimer upon opening, but for what little I played of it, there didn't seem to be really any adult themes in it except drinking. It looked sort of like The Adventures of Melvin Freebush if it had a graphical facelift and was set at night. I couldn't find this game under the same developer.
You played a punk rocker teen (blonde maybe? backwards cap?) and I think your goal was to get a fake ID and get into a club for a show. Controls were done with the text parser.
I remember in one scene you are at an apartment complex and all the names listed are puns (I remember Al Cohol being one). At another scene you are at a burger shop and there's some dude eating a lot of burgers and when you tell him that he eats a lot of food he responds with "Hey, I'm a growing boy!"
 

diablo rules

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Aug 14, 2014
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Ok....really want to remember this game, but I don't know the name or remember very many details...

I remember it being an adventure game on the PC, most likely a point and click. I don't remember the setting or story or anything. There are only a few things I remember. I remember at one point, you got access to rats or mice or something, but you had to solve the puzzle with them quickly or they would bite through your pockets or something (or maybe even kill you?). There was also another puzzle where you were in a house with a drunk old man, and you had to solve a puzzle so he would keel over and allow you to progress forward. Only other thing I can remember is some kind of foggy swamp or bog or wasteland area, but that was when my dad and I got stuck and we couldn't figure anything else out, so we stopped, never seeing the end of the game. Really want to remember the name of this game because not remembering has been annoying me for years. X_X

Wanna say it was mid or late 90s? I also think it was a first person perspective too
Return To Zork (1995)

https://www.youtube.com/watch?v=EB-UEJjf7oA
 

Zen.Gamer

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Sep 24, 2014
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diablo rules said:
should be

Blaze & Blade - Eternal Quest (2000)

https://www.youtube.com/watch?v=qCfY6yU3XuY (in German, sorry)

for the original Playstation, they are not tarot cards however...

That is actually it! I wasn't sure until I saw the hand drawn loading screens, they definitely stand out. The cards are not what I remember, but memory is a fickle beast that is easily distracted.

Thank you so much for helping me finish this 2 year journey.
 

Dessa

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Mar 20, 2016
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Sorry if there's a lack of info in mine but its a console I am pretty sure and a game. It was cyan and white and had two parts- a docking station type thing and this handheld part and the hand held part had a black cross on the left hand side at the front. As for the game part, from what I can remember is you played as a dog and when you went outside you could dig around in the park and you could go to the beach and dig aswell and you could play with the beach ball, and there was this one minigame type thing I remember, where you jumped a brown wall type thing and there were these brown piles of dirt just floating there that you had to jump on and if you jumped on ones with cracks it would break, some were also moving.
Again I apoligise if theres a lack of info, (and I am aware it sounds like a babyish game but its from my childhood and I'd like to find it again. ) Thankyou anyone if you find it! :p
 

rastafarijana

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Nov 10, 2013
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rastafarijana said:
I wanna know the name of this game... i've been searching for it all day... in multiplayer, there are 2 witches(or magicians), one is pink, the other one is purple, and they go together, killing bees and colleting magic...
Please...
 

HamShanky

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Mar 19, 2016
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Ogoid said:
HamShanky said:
Wow this seems like the place.

Anyways, I have two games that I remember playing all the time. I played them on a knockoff console (plug in and play type), which was a very direct and blatent rip off of the purple N64 controller, but had a a battery pack at the back (springs and all, in a purple case), detachable with a button, and a serial port, which you can connect another knockoff controller to. It played NES games, such as Magmax (the NES port), kung fu, snack attack, balloon fight etc, so I assume that the game that I am thinking of was on the NES. I'm not sure if all of the games were exclusive to the NES ports.

The first game is a top down shooter, where you are a ship/plane/jet and have bombs and a standard attack. The bombs can be used to destroy ground buildings (kinda like xevious), but only if your ship hasn't been shot once yet. The ship can take a total of two shots, first one removes bombs and also turns the music into a slower sad tone, while the second one destroys. If you play with two players, you can merge the ships at the wingtips if done perfectly (otherwise it bounces off. The combined ships are played by the first player, and fires two shots. There are bonuses in the form of large diamonds (which probably appear after killing an entire group of enemies, which if left to collect, they speed up towards you, and just give points. The diamonds can also be shot multiple times, every now and then changing colour, to offer different bonuses. Sometimes the diamond darkens, and when picked up, it gives a motion blur effect to one ship (probably speeding up movement of one ship (that's the only other power up I remember). There is a boss at the end of every level, which when beaten, advances to another level. The art style of the ships, enemies, stage and boss change in every level. The second level has the ship being blue, I think.

The second game I have no idea if it is NES or not. It is also a top down shooter where you are also a ship/plane/jet, but at the start of the game, you lift off from a runway, with the choice from 10-20 different accessories, each with different types of main attacks. There was one which fired a narrow wave, which goes a short range (kinda like the galaga arrangement for ps2 ship did), and there was also one which hand orbiting black orbs, which could deflect projectiles, if they hit it, perhaps only once, perhaps infinitely. If you were hit with wing accessories attached, you would lose it, and you would be left with a plain ship, which had very little wings. I remember that there was a button to discard the wing attachments, leaving them to flutter off to the ground, and leaving the hull of the ship plain, to perhaps pickup a more preferable set of wing pickups. There were random wing pickups around the level (just like the blue yoshi wing pickups in some levels in super mario world). Without wing attachments, the standard ship's attack would be narrow and short, just like Metroid Samus's orange juice firing blaster, at the start of the game. The bosses were very brightly coloured, and the boss made a very crackly sound, similar to Atari games such as yars revenge. The bosses filled half of the screen, and fired various projectiles. You had to hit strobing weak shots to chip off layers of armour and armaments, and make more atari yars revenge like sounds.

Thanks!
Pretty sure your first game is TwinBee [https://www.youtube.com/watch?v=gL5RLJwWYPM].

No clue on the second, though.
Yes! I played a hacked Twinbee called VAN-1! The music etc is the same but the graphics are different!

I also found the second one, called B Wings, which may or may not have been modified.

The console that I played it on was the Maxxplay, which was a famiclone in the shape of a N64 controller.
 

betolakd

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Mar 20, 2016
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I cannot remember the name of this NES game. Here's what I remember about it. You played with three different vehicles depending on the level. One of them was a ground vehicle, another was some kind of spaceship, and I don't remember the third one. Logically it should be a water vehicle but I don't recall there being water levels.
Anyway, you couldn't choose, transform or switch vehicles within the level, you just had the vehicle corresponding to the type of level.
I remember some bosses or mini bosses. One of them was a red car, which after taking damage started losing parts. Another boss was a locomotive. And in a space level, the boss was some kind of pumpkin that shooted stars everywhere.
Any clue?