Molankati said:
Planeforger said:
Molankati said:
I bloody love this thread. I can practically feel the excitement and happiness people get from rediscovering those lost games
Maybe ill be as lucky
.
Old 3D adventure RPG.
Medieval fantasy setting.
You play a character that has been infected or otherwise contaminated, and as you progress (could be time bound) you gradually lose your human form to something more beastly. i remember it having 2 stages at least (might be 3 if complete human was possible). i believe the upside was that you were stronger, the downside was no npc would talk to you and hence you couldnt continue the story.
There was a way to reverse to a less beastly state, but u had to drink water that was blessed? holy? at the cost of a chunk of your healthbar.
It had some basic swordplay in it, and i believe different weapons could be used.
There was also a tavern where you could play a form of reversi.
considering the sparseness of my info, google doesnt get me anywhere, and the lists of games i found stretch decades.
I played it on PC, ps1 comparable graphics... mightve been around the same time as FX fighter so 1995 ish.
would be such a blast if someone could shed some light on this
I'm going to guess either Lands of Lore: Guardians of Destiny, or Vampire: The Masquerade: Redemption.
neither it seems, lands of lore seems to be quite quirky, and vamp was way after. The game seemed dark and gritty to me, progression was slow and the storyline was about you as a hero/antihero managing your curse, either being beastly and strong, or more human and able to talk to people. slow like FF, action like resident evil 1/2 is how i would describe it...
Hi guys,
can anyone help any further here? I am looking for the same game.
The description from the user Molantaki is pretty much what I can remember from the game.
It was a 3D fantasy action RPG. I played it on PC, after playing Monkey Island 2. The year should be from 95-96 onwards.
I remember that in the game you did not have the chance to customise your character.
Dark/decadent environment.
You had a lot of freedom in the game, you were allowed to kill everyone if you wanted to. At your risk, because you could have killed an important character.
Also, I remember that to win new weapons, you had to play a sort of draughts.
You could choose different weapons (the axe was slower than the sword), and if I'm not mistaken, after a while the weapons could be damaged for the use.
Maybe the plot referred to a guild or a group called "the Walkers".
Anyway, as said earlier, the main plot was this protagonist being infected and able to turn into a beast.
Playing as a beast you were stronger, but after a while you couldn't go back human anymore.
Thank you in advance!