Hello everyone, just so you know, THIS IS THE THIRD YEAR I'VE BEEN ASKING HERE AND NOBODY HAS EVEN ATTEMPTED AN ANSWER! MY RESEARCH HAS HIT A DEAD END, SO PLEASE JUST TRY! THANKS. ORIGINAL POST:
I have been trying to find two specific games I played when I was a kid and have been searching for them ever-since then. They were both played on windows 95 in the mid to late 90's (EDIT: some other games I have recently identified are from 1998, so probably is around the same time). For clarity and efficiency, only GAME #1 will be mentioned here with GAME 2 being mentioned later in another post.
= GAME #1:
= I only remember one specific scene/part or level for this game and not much else, so I'll do my best to remember.
= I believe it was a 3D sci-fi shooter (fps) game set on a (possibly red/Martian-terrain) with alien doom-like enemies.
= The part I remember was likely at/near the beginning of the game as it had a tutorial/introductory vibe to it.
= I believe the level had you (the player) being led/instructed along a transparent shielded/force-fielded path (similar in my head to a glass aquarium observation tunnel) across the red terrain by a female computer voice as you go.
= outside of the shields, a battle/war was taking place between allies/humans(?) and the enemies/aliens and the allies either lost or were losing. You could actually intervene in the battle by walking through the shields into the battle, where the enemies would try to shoot at you whether you were inside or outside the shields, but I believe that you were unarmed at this point.
= I don't think the aliens or their projectiles could pass through the shields, only you could. So long as you stayed on the path inside you were protected. Reminds me of the beginning of Halo CE where you can see the enemies up close fighting allies, but you were unarmed and defenseless until you later find weapons.
= I think the female computer voice would tell you exposition about the enemies, their attack on the base or whatever, as well as something along the lines of "do not be concerned, the enemies wont be able hit you so long as you remain inside the shields" and would scold you and/or warn you to return if you left them.
= I think the planet's(?) terrain was mostly uneven/natural and rocky, possibly openly explorable in that area too (not linear)and the path may have only been a go-between between 2 buildings/structures or to/from a ship. Possibly the rest of the game was open and outdoors too, but not entirely sure of anything in this particular paragraph/bullet-point to be honest.
Anyway let me know your suggestions to what the game could be, I am at a loss so far. All help is much appreciated, cheers
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