Hey guys. I've been searching for a game for a few years now, it's impossible to remember the name.
Ok, it's a 2d isometric sci-fi with, probably, rpg elements, from 1995-2003 period.
From what I can remember, you could play it on windows 98/XP, I've seen this game back in 1999 or 1998, I think.
The game: you're a robot or cyborg or something like that, you go places, mostly closed spaces like warehouses with lots of boxes, and kill aliens or bugs, worms. I've only seen the first mission or the second one. In the first mission you kill green worms, you have a radar like that in the ALIEN movie a motion sensor like, makes a sound i think, but definitely pings enemies with a green dot. These worms use to be on the ground or just fall from the ceiling, you don't see the ceiling.
After the mission was complete, you return somewhere where you usually repair the armor, you could have arms damage, legs, head, torso, and you choose what to repair and to what extent, I think.
You came back with stuff to sell, usually guns, and the guns that you could not use, because of strength or other constraint, was highlighted in red. You had a stash to keep these guns that you could not use for now, and use them later. You could buy upgrades for the: torso, arms, legs, head.
The idea of the game is that you never have enough money to repair yourself and buy upgrades, so it made you want to earn more cash in order to fully repair and continue to upgrade. I can't remember if the upgrades where called just upgrades or implants. You had strength and probably armor, dexterity, etc. I can't remember anything else, but it's a really old school game probably worth to play it even now.
If anybody can help me, I would appreciate it. Thanks guys.
Edit: Also the inventory had green squares, a grid-based inventory, that how it was divided. So a big gun would occupy let's say 8 squares, while a small gun only 2 or 4.
Edit2: When you came back from missions, on the repair screen the damage appears on the body, the body actually looked damaged and after you fix it it appeared fixed. Also, but I don't recall exactly, when you upgraded your body or fixing damages, you entered a case that emanated a green light like welding, but I'm not sure that I don't confuse memories with another game.