fisherbuoy said:I'm trying to identity a game I played some time in the '90s.
It was a PC game, and I believe it was on Windows 95 or 98. It was basically a turn-based war game, viewed top-down, played on 9 little islands, set in the 3 rows and 3 columns. I think there might have been some grid squares with sea only.
You could play against 3 (at the most) computer opponents (possibly other human users too, though I can't remember for sure), where each player started in a corner of the map, which was fixed - no scrolling or fog of war. You won by capturing the enemy's home island, by simply having more of your units (or at least those of higher values) in their island grid square. On the way there you could capture enemy units by having more units or higher total units value in a grid square.
Possible units were soldiers, ships and planes. Units could be merged to form higher value units. For example, 2 or 3 little soldiers merged to form a big one, and the same for planes and ships.
Animation was extremely limited. Unit movement was basically drag and drop. The soldiers' feet might have moved. And there was some smoke and explosions as the battles where resolved for each grid square at the end of each turn.
Possibly the game might have been around when games like Doom, Heretics and the old Castle Wolfensteine were being played.
Found it!!! It's called Power. Forgot it had tanks too!