I almost always agree with Yahtzee, but not this time.
Sequels in general do suck. But it is not part of the way of the sequel. It is the way of the designers. Whenever someone makes a new game/move/book, they put a lot of effort into it but when they get the chance to make a sequel, they go "Well, most of the work is already done! I can just breeze through this and get paid."
I think you should change the law to "Whenever you make a sequel, don't be a pissant and actually work on the sequel."
Sequels exist because people want to partake in that world more or there was something in the original that was cool to watch/play. Take the Matrix (This is a bad example, since the sequels sucked, but go with it). The movie was cool to watch and I know at least that I wanted to know more about and see more of the Matrix's world. This is why I saw the second Matrix in theaters, but the crappy-ness of it made me watch the third one when it was on TV many years later.
There ARE good sequels that don't have to follow that silly trilogy rule (AKA- If there are 3 movies, then all 3 are good. Hence why you can't include Star Wars, Indiana Jones, LoTR, etc.) The Dark Knight was as good as, if not better, than Batman Begins. The Terminator movies and the Bourne movies have both received high marks on IMDB. (Note: Bourne movies are not a Trilogy because there is another movie releasing soon)
The same can be applied to games and books. Yes, more often than not, the sequel is just a cash whore. But sometimes developers can actually create something worthwhile.
And your entire point is moot. Your favorite game is Silent Hill 2. 2. TWO. AKA- Sequel.
Sequels in general do suck. But it is not part of the way of the sequel. It is the way of the designers. Whenever someone makes a new game/move/book, they put a lot of effort into it but when they get the chance to make a sequel, they go "Well, most of the work is already done! I can just breeze through this and get paid."
I think you should change the law to "Whenever you make a sequel, don't be a pissant and actually work on the sequel."
Sequels exist because people want to partake in that world more or there was something in the original that was cool to watch/play. Take the Matrix (This is a bad example, since the sequels sucked, but go with it). The movie was cool to watch and I know at least that I wanted to know more about and see more of the Matrix's world. This is why I saw the second Matrix in theaters, but the crappy-ness of it made me watch the third one when it was on TV many years later.
There ARE good sequels that don't have to follow that silly trilogy rule (AKA- If there are 3 movies, then all 3 are good. Hence why you can't include Star Wars, Indiana Jones, LoTR, etc.) The Dark Knight was as good as, if not better, than Batman Begins. The Terminator movies and the Bourne movies have both received high marks on IMDB. (Note: Bourne movies are not a Trilogy because there is another movie releasing soon)
The same can be applied to games and books. Yes, more often than not, the sequel is just a cash whore. But sometimes developers can actually create something worthwhile.
And your entire point is moot. Your favorite game is Silent Hill 2. 2. TWO. AKA- Sequel.