Original developers , like creators or leaders of every kind, ought to keep around a trainee they can impart their ideas and concepts in. Not merely to make him start liking those kinds of ideas (because a certain hint of admiration has to exist when building something in the image of something else), but to make him understand WHY the original concepts worked. How the creator thought the idea should evolve, how it came to be, and so forth. Giving the person whom should succeed the creator a full view of just how things should come to a head in future installments, if any. Not that they ought to become proper clones of said men/women, but so that they can continue the work they left behind, should they wish to.
And there are quite a few sequels made with not a hint of fandom in them that have been disastrous (as Yath already pointed out). We're already hearing disturbing things about how Syndicate may be getting a new iteration , and how it's completely over the top in all the wrong ways.
And there are quite a few sequels made with not a hint of fandom in them that have been disastrous (as Yath already pointed out). We're already hearing disturbing things about how Syndicate may be getting a new iteration , and how it's completely over the top in all the wrong ways.