It looks kinda weird to look through which wont help the "shoot through Dalton's field" mechanic.Living_Brain said:They made the force field green. WORST MISTAKE EVER.
yeah, that was basically my reaction as well. The new game doesn't look bad, just like a thousand other games. And the original trailer made me want to get invested in the characters, this just doesn't.natster43 said:Eh. I am not really interested in it now. It just looks so bland now.
The thing is, both scenarios involve changing a perceived expectation. The Diablo crowd were expecting something gritty, and it wasn't up to their standards. Insomniac set up a light hearted premise and it's taken a gritty turn. And frankly, we're fine for gritty shooters. This could've filled a niche with very little competiton. How many quirky comical shooters are there on the market at the moment? The only one that comes to mind is Borderlands, and even then that holds a different market appeal.carlh267 said:Before Diablo 3's release: "This game looks too colorful now!"
Before Fuse's release: "This game looks too gritty now!"
To be fair to Metal Gear Solid, as ridiculous and campy as the story is, the aesthetic has always been rather 'stylized grit'.thanatos388 said:And always remember grit will always sell more than humor and charm, just ask MGS, WOW, Portal, and Team Fortress 2. Obviously EA is such a genious, if only they were smart enough to take the humor out of Mass Effect 3 the one thing people complain about in the damn thing.
As soon as I saw the redhead in the trenchcoat in the trailer, I said aloud "Wow, I'd like playing a game as that character."TheNaut131 said:![]()
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I wanna party with those motherfuckers!
It looks like this:Wicky_42 said:That trailer was really quite fun-looking. Those screen-shots are not. Then again, it's perhaps not fair to bump those against each other, so I'll see what a trailer for the new one looks like...
I can get your point, but the whole "Diablo is too colorful now" argument was a tad bit ridiculous.Weresquirrel said:The thing is, both scenarios involve changing a perceived expectation. The Diablo crowd were expecting something gritty, and it wasn't up to their standards. Insomniac set up a light hearted premise and it's taken a gritty turn. And frankly, we're fine for gritty shooters. This could've filled a niche with very little competiton. How many quirky comical shooters are there on the market at the moment? The only one that comes to mind is Borderlands, and even then that holds a different market appeal.carlh267 said:Before Diablo 3's release: "This game looks too colorful now!"
Before Fuse's release: "This game looks too gritty now!"
Personally, I'm less enthusiastic about this now. Insomniac has a good pedigree of humourous games, and frankly I was excited for another one. I'll withold judgement until I know more details, because Insomniac have proven they are able to do gritty quite well. The Resistance and Infamous series were both excellent, and while Infamous did have moments of levity it was still a fairly serious affair. I'm more than willing to reckon this will be a good game, barring any interference from EA (I really don't want to jump on the auto-EA hate wagon, but frankly you can only judge a horse by the races its won, or in this case the horses it's hamstrung and sent to the glue factory).
Overstrike would've been a day 1 purchase.
Fuse will be a wait and see affair.
This quote seems to imply that their reason for changing the aesthetic was because they wanted more violence. Because clearly, color and smooth shapes means no violence is allowed. Just look at Borderlands, or TF2, or Mortal Kombat. Oh no. Wait. So-called cartoony aesthetics actually let you get away with more gruesome, violent things because they are less likely to put people off. Oops?carlh267 said:IGN said:With Fuse's more photo-realistic visuals and altered story came new weapon forms and amplified violence. Enemies melt, explode into chunks, spray blood when they're cut, and wobble their backward heads after unsettling neck-break animations.
TheNaut131 said:![]()
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I wanna party with those motherfuckers!
Well, that was dry. And completely incomparable to the Overstrike trailer. Colour me disappointed until further info is released.Irridium said:It looks like this:Wicky_42 said:That trailer was really quite fun-looking. Those screen-shots are not. Then again, it's perhaps not fair to bump those against each other, so I'll see what a trailer for the new one looks like...
Not exactly riveting stuff. Especially not compared to the OverStrike trailer.
*sigh*
D'oh! Not rightly sure what I was thinking when I wrote that... Anyway, I agree on the Diablo front being overblown for what it was, but then again, I never played Diablo 1 or 2, so I wasn't invested in it. I love me some Ratchet and Clank though, and comedic writing is a strong suit of theirs. I hate to see potential wasted. We'll have to wait and see though. No sense getting bent out of shape until more information is available to us. Then we can get ourselves good and angry about their BETRAYAL!carlh267 said:I can get your point, but the whole "Diablo is too colorful now" argument was a tad bit ridiculous.
I'm a little less enthusiastic, but I agree with you, Resistance was a great series (despite the floundering of the second game, I still enjoyed its set pieces). Just a correction: Infamous was made by Sucker Punch, not Insomniac.
Small correction. Infamous was created by Sucker Punch, of Sly Cooper fame. Not Insomniac.Weresquirrel said:The thing is, both scenarios involve changing a perceived expectation. The Diablo crowd were expecting something gritty, and it wasn't up to their standards. Insomniac set up a light hearted premise and it's taken a gritty turn. And frankly, we're fine for gritty shooters. This could've filled a niche with very little competiton. How many quirky comical shooters are there on the market at the moment? The only one that comes to mind is Borderlands, and even then that holds a different market appeal.carlh267 said:Before Diablo 3's release: "This game looks too colorful now!"
Before Fuse's release: "This game looks too gritty now!"
Personally, I'm less enthusiastic about this now. Insomniac has a good pedigree of humourous games, and frankly I was excited for another one. I'll withold judgement until I know more details, because Insomniac have proven they are able to do gritty quite well. The Resistance and Infamous series were both excellent, and while Infamous did have moments of levity it was still a fairly serious affair. I'm more than willing to reckon this will be a good game, barring any interference from EA (I really don't want to jump on the auto-EA hate wagon, but frankly you can only judge a horse by the races its won, or in this case the horses it's hamstrung and sent to the glue factory).
Overstrike would've been a day 1 purchase.
Fuse will be a wait and see affair.
Already corrected Capt'n!Irridium said:Small correction. Infamous was created by Sucker Punch, of Sly Cooper fame. Not Insomniac.