Shouldn't that be new?Logan Westbrook said:Despite being designed specifically to make buying games news more appealing,
Holy smokes! You're so right! A storefront! One whole mission with a fairly needless mostly muted character! And those über awesome vehicle missions that felt like a tacked on trial pack more than a part of the game! How could I be so shortsighted! That was definitely $10 worth of content.squid5580 said:Icehearted said:It would help if the DLC one gets wasn't laughably minuscule. I pre-ordered Mass Effect 2 because I enjoyed the hell out of the first one, but the DLC that came free was a joke. Had I been a lesser fan I can most assuredly say that I would have bought it used.
This has taught me that there's nothing to fear I'm missing out on as far as content goes. If the rest of the $10 "projects" are just as vanilla, I will remain indifferent to the whole thing entirely.
What??? Do you realize what they gave you? They gave you the Cerberus Network code which in itself is a store front. Then they gave us Zaaed, some weapons and armor, and 6 Hammerhead missions.
If you really think buying preowned is a loss for the publishers then you are just buying into their hype. You don't see the same whiny crap about with music, movies, or books do you?GamesB2 said:I thought the main point of Project Ten Dollar was to get back some of the money lost on pre-owned sales.
Probably because while there are some notable exceptions (mostly games where portions of the development money where spent on starting the squeals as well) a new big budget game cost somewhere in the neighborhood of $20-$30 million, with $10 million being a more realistic cost for most games (expected to double with the next generation). While a new big budget movie that costs less then $80 million is rare. Sure movies have a wider audience, but games are still drastically cheaper to make. Keep in mind that the $50 million, and $60 million price tages you see for blockbuster titles also includes the advertising costs, which can in some cases more then double the price tag on the game.Ultratwinkie said:how many times do i have to say that games are NOT CHEAP? less money, worse game. in a day and age where graphics means everything to sales, they cannot skimp on the cash spent on it. skimp on the cash and you will suffer. the price to put games on consoles increased. the way way to go from now is up. the PC however is still sitting at the 50 dollar mark. the ONLY way they will kill used game sales is to institute a steam-like policy where your game is tied to your XBL/PSN account forever if worse comes to worse, you will have to do this.
what about BF:BC2 i think they're on their 6th map packDioxide20 said:EA's Project 10 Dollar hasn't really given anything worth 10$.
"Buy this game new, get a special code that adds a character that has no effect on the actual game, as well as one that gives you this neat hat!"
Put something worthwhile in the new games, and maybe it would have an effect.
When do music companies ever stop whining?Manaman said:If you really think buying preowned is a loss for the publishers then you are just buying into their hype. You don't see the same whiny crap about with music, movies, or books do you?
They made their money when the game was sold, trying to make money each and every time someone so much as looks at the copy from that point on is despicable.