Pachter: DLC Codes Not Hurting Pre-Owned Sales

The Lunatic

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Jun 3, 2010
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To most companies this would basically mean "Okay, it's not working, let's stop doing it."

However, it seems to certain game development companies it'll probably end up being more of a "Okay, let's charge more and reserve of the game's content then." message.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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uk_john said:
It will be the end of the games market when it all goes to downloading, which the industry wants purely because it doubles their profits!

What the games industry doesn't recognise is that without retail and print media coverage, the industry will die. Mom and Pop are not going to be sure at all about little Johnny's birthday present being a game that he downloads with no box or anything for the parents to look at!

Also, having all games download only will raise the coverage of indie titles and will make abandonware sites all the more utilized. After all, look at the PC gaming format. 60% smaller coverage in retail, 68% fewer PC titles released and the likelihood that as a format (ie PC only AAA titles), it will die. I feel this started when PC games went from big boxes and therefore differentiated themselves from console games in DVD cases to being in DVD cases just like their console counterparts. This meant when you went into the store, you no longer saw a stand-out PC section with obviously bigger boxes with big manuals and maps, etc. Something that we see with Collector's Edition's ALL gamers want!

As to pre-owned. If I was heading a large games publishing business, I would be terrified of over five MILLION DOSBox downloads and the absolute explosion of abandonware sites as more and more people find they have to go back 10 years to find the gameplay they crave!
Hmm... same username as a known troll on the GOG.com forums.

Ultimately, going digital distribution only will probably kill the consoles due to lack of competition. Prices will remain stubbornly high since there's little incentive for the console maker to have sales. Sure, you will have developers wanting to have sales, I'm not convinced the manufacturer will follow through. Observe the PSPgo and the 360's Games on Demand section.
PCs, on the other hand, can get away with it, since there's multiple digital distributors keeping each other honest. For example, I believe Impulse introduced the concept of weekend sales before Steam, and Steam's famous Christmas sales have promted most DDs to produce a similar sale around that time.

Any perceved suffering of the PC market (even if you pulled out your figures from your arse) is a symptom of the disease known as high definition graphics that's afflicting gaming. Other symptoms include removing content to sell later as DLC, increasing prices of DLC (e.g. Call of Duty map packs since World at War) and the likes of Project $10. The reason the PC market is perceved as suffering is because that PC gamers generally do not like getting ripped off or getting a sloppy port, and sales are likely to be affected. The do like getting some care and attention and the ability to make their own content (see any Valve game).

I called high definition graphics because it's the reason why development costs are shooting up. Has stories improved? Not really. Has AI improved? Again, not really. It's only really the graphics that's made great strides in the last decade or so, and the expectation of high quality graphics has meant that developers generally can no longer afford to produce format exclusive games and have to resort to cheap money-making tactics such as crappy DLC. Ultimately, AAA gaming will force graphics to plateau (or, more likely, reverse) or it will die. Simple as that.

I wonder how many DOSbox downloads does GOG and Steam (and so on) account for. Probably a significant proportion.
 
Jul 22, 2009
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manaman said:
Record companies whined about internet sales until that became apparent that was the route most consumers wished to take to purchase their music, they whine about people making copies of CD's (even for personal use), and they have tried to make it illegal for you to purchase a CD and rip that CD to your computer, then copy the files onto a personal media player. How is that fair to the consumer that they can dictate when you listen to the copy of the music you purchased, but also what format you use to play back that copy? It's not like playing that copy of a CD and your MP3 player at the same time gives you any tangible benefit anyway. Mostly they whine about piracy through, and don't confuse piracy with used game sales, the two are not even remotely related in the slightest. Now that they successfully labeled pirates as the scum of humanity (not that I don't think it is wrong, I just don't think they completely deserve the bad rap) there new gig is to attempt to convince people that buying used is some how stealing from the developers as well.
Isn't that agreeing with what I said about record companies never stopping whining?

Yes because of how music is, piracy is a huge thing so that's what they complain about the most. But if magically all the pirates disappeared you think they'd just leave it? They'd whine about used CD sales too. You've seen how money grabbing they are trying to make ripping CDs illegal.


As for optional, it's not all that option when they leave the game a hollow shell of itself, to be filled in later like EA does. No way EA is ever going to get my money anywhere near launch day for one of their games. I will rather wait until the full game has been released which seems to be several months from the release of the game at least. Don't tell me that when the voice acting for the "DLC" and everything else is included on the disc for "DLC" they are going to released more then 6 months after the game is released that it and everything before it where not stripped from the game to provide DLC for this $10 program of theirs. Yes mass effect 2, I mean you, if that is the future of EA, they are not getting any more of my money.
The DLC they create is all made after the game reached it's final state.

Bioware wanted to include Zaeed but they didn't have time, so they included him with Project Ten Dollar. Same with the Stone Guardian from Dragon Age.

The only other point I will make here is in the sports titles where it removes online play, that is completely out of order and utterly disgraceful.

When it's only DLC all of that DLC is optional, I've played it, it added to the game, but it didn't add that much, I could've lived without it.

You are way, way to optimistic about how many people trade in every game they buy, or resell them. I for one have never sold a game I have purchased. Say only one out of five people decides to keep a game they have bought, That still means one has to buy it new, and four play and resell it before finally a fifth picks it up and keeps it. Yes I agree that retailers in the used game buisness are a rip off, nowhere else other then games will you see a %10 only difference no matter the condition. Used books go for as much as 1/3rd the price of new depending on the condition, used DVDs can go for as little as a few dollars each, Used CDs are typically half the price or less. All of these in a retail environment as well. They also tend to benefit from not being massive chains. You almost never see a secondhand chain of stores aside form pawn shops which are as much of a rip off.
Ever heard of CEX? If not go check it up now... my 'optimistic' view may not be quite so far fetched if you factor them in.

Currently I'm being careful with the games I buy, I haven't traded a game in for around 6 months now.

I got confused around the bit with pre-owned stuff... I'm not sure why we are talking about how much they cost.

Again... CEX...

Not that it even matters. Once you have purchased a copy of a game, book, movie, scroll, newspaper, or even someone's random thoughts scribbled on a gum wrapper you should be able to sale, or loan that copy as you please provided you are not making additional copies and distributing those copies. It's only fair for the consumer. After all that is how it has been historically, until companies decided they deserved money every time anyone ever has a gander at something they own the rights to.
Yeah I agree. Once you have purchased a game you are allowed to do whatever you want with that disc. It's yours to do what you want with. You can make copies for personal use only, you can lend it to anyone you like, you can give it away as a present that's all fine.

I'm not saying used games are the devilspawn that ails the game industry. I just think Project Ten Dollar is a nice way for companies such as EA and Ubisoft to make some additonal money to put towards high quality content.

Who can say that Battlefield Bad Company 2 doesn't deserve money for that? Or that Mass Effect shouldn't be payed for?

Used game sales are always going to be there, I buy used games if I see something I want.

I'm just saying that Project Ten Dollar isn't a bad idea and it's doing quite well.
 

Jalius

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Jul 6, 2010
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Nintendo's DS and Wii already are going the way of lowering costs.

Gaming is in a rough shape because the industry backed itself in a corner when they started making ridiculously expensive games of fewer types, thereby reducing an already small market.

Graphics have become the core problem simply because gaming has become an arms race.
Has if they thought that a high def boob job can hide the fact that the game isn't fun.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Jalius said:
Nintendo's DS and Wii already are going the way of lowering costs.

Gaming is in a rough shape because the industry backed itself in a corner when they started making ridiculously expensive games of fewer types, thereby reducing an already small market.

Graphics have become the core problem simply because gaming has become an arms race.
Has if they thought that a high def boob job can hide the fact that the game isn't fun.
Exactly. Ultimately, I can see the next generation of consoles sticking to this generation's graphics capabilities, and anyone wanting to make the next Crysis will be forced to make it PC exclusive. Honestly, PC gaming is a bit like the Wii: the method to be successful on it is quite a bit different compared to the PS360.
 

high_castle

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Apr 15, 2009
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*sigh* One more article heralding the beginning of the end for physical sales. At least this one is a bit on the conservative side, saying we don't when it will happen. It's going to be a while. Digital only just isn't as convenient or cost-effective yet. And the used business is so prominent...and absolutely impossible to execute in digital form at present. There are a lot of people out there who don't care about DLC, who only by used, etc. You'd have to slash prices of digital versions in order to make a dent in the physical sales.
 

Danpascooch

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Apr 16, 2009
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Wait, he is looking at ALL preowned sales? That's idiocy, he should look at the preowned sales of EA GAMES! Those have surely declined!
 

-Samurai-

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Ultratwinkie said:
-Samurai- said:
I beat DLC codes as soon as I realized that video stores don't remove them from the cases. Now I have a deal with the manager(and old friend) of a store around the corner where he removes the codes form the rental cases and gives them to me.

BF:BC2 made me a killing by selling the codes online for $5. Suck on that Project $10. Not only are you not getting my money for new games(I almost exclusively buy used), and not only am I playing your games online without paying for an access code, but I'm making money from it.
aaaaaaand now you're on the list for a lawsuit. they can take you to court for that.
There's nothing illegal about selling the codes. There would have to be some sort of disclaimer printed on them saying that you can't resell them. What I'm doing(was doing, I haven't gotten any new ones to sell in awhile) is perfectly fine.

Now, if it actually was illegal, I'd love to go to court over it. Even if I lost, they'd come out looking horrible for suing over something so trivial. The bad PR isn't worth the measly amount I've gained.
 

MetalDooley

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Feb 9, 2010
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Shamanic Rhythm said:
I was about to buy Dragon Age the other day, when I flipped over the box and noticed that the DLC code expired on the 18th of April, 2010. I was so annoyed at the thought of being denied content I was paying full price for that I refused to buy it after that.

The irony is that a pre-owned copy would now have the same amount of content, and be cheaper. So I'm not surprised - but then Patcher is Mr Stating the Bleeding Obvious of the gaming industry.
They actually got rid of the expiry date on the code.I bought Dragon Age about a month ago and the code worked fine despite the back of the box saying it was only valid until April 30th 2010
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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Too bad that Project Ten Dollar has nothing to do with people playing online, you stupid idiot Pachter. I don't know why this is so hard.

Project Ten Dollar = free DLC if you buy the game new
Online Pass = when you pay to play online if you buy used

They are two separate things!
 

-Samurai-

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Ultratwinkie said:
-Samurai- said:
Ultratwinkie said:
-Samurai- said:
I beat DLC codes as soon as I realized that video stores don't remove them from the cases. Now I have a deal with the manager(and old friend) of a store around the corner where he removes the codes form the rental cases and gives them to me.

BF:BC2 made me a killing by selling the codes online for $5. Suck on that Project $10. Not only are you not getting my money for new games(I almost exclusively buy used), and not only am I playing your games online without paying for an access code, but I'm making money from it.
aaaaaaand now you're on the list for a lawsuit. they can take you to court for that.
There's nothing illegal about selling the codes. There would have to be some sort of disclaimer printed on them saying that you can't resell them. What I'm doing(was doing, I haven't gotten any new ones to sell in awhile) is perfectly fine.

Now, if it actually was illegal, I'd love to go to court over it. Even if I lost, they'd come out looking horrible for suing over something so trivial. The bad PR isn't worth the measly amount I've gained.
you are selling a company's property for money. that is highly illegal and they will sue your ass into oblivion for an example. even if its a disk, or a code its still property. the manager at that game store could be sued too.
Under that logic, selling your game would be illegal as well. Yet there are millions of used media stores that sell used games, consoles and accessories. Once I buy it or it is given to me in a manner that legally transfers ownership to me, it's mine to do as I please. At that point, I can use it, sell it, set it on fire, or eat it, and there isn't a thing they can do about it.
 

GonzoGamer

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Cynical skeptic said:
GonzoGamer said:
They're really going to have to gimp out their "on disc" versions of games to make it affect used sales.
Problem there is reducing the value of the game simply entices pre-owned sales. For it encourages people to wait until theres enough DLC and the pre-owned price has dropped low enough to buy it.
But they can really screw everyone over by constantly adjusting the price of the dlc so the consumer can never catch a break.

I just don't see why they can't do things to entice people to buy games new rather than punishing those who maybe can't afford it (like I used to not be able to; thankfully back then, used games were actually cheap). The pre-order bonus dlc is a good move. Rather than taking things out, they can add in little bonuses.

It's not like they have to try very hard: gamestop has gouged most of the used game market to only be a couple of dollars cheaper. Publishers only have to make it worth it to spend that extra dollar or two rather than the fifteen to thirty dollars we were saving 10 years ago by buying used.
 

-Samurai-

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Ultratwinkie said:
actually it is under some contracts. used game sales are a form of piracy but trying to fight used game sales is harder than fighting actual piracy. at this rate, they will add DRM to console games. at that point, i see a mass exodus of people out of gaming or into PC gaming.
This isn't the thread for the whole "used games are or are not piracy", so I'll simply say that I disagree. Piracy involves an illegally made copy, and in used games, there are only legal copies.

But, that's a discussion for a different thread.
 

Cynical skeptic

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GonzoGamer said:
But they can really screw everyone over by constantly adjusting the price of the dlc so the consumer can never catch a break.

I just don't see why they can't do things to entice people to buy games new rather than punishing those who maybe can't afford it (like I used to not be able to; thankfully back then, used games were actually cheap). The pre-order bonus dlc is a good move. Rather than taking things out, they can add in little bonuses.

It's not like they have to try very hard: gamestop has gouged most of the used game market to only be a couple of dollars cheaper. Publishers only have to make it worth it to spend that extra dollar or two rather than the fifteen to thirty dollars we were saving 10 years ago by buying used.
The problem is every effort any publisher can make to encourage buying new, the retail chains can counter. Half the game is DLC -> Drop used game prices another 15%. Distribute lower copies at lower cost -> retail chains do nothing but make more money and maybe lower used prices a few percent.
-Samurai- said:
Ultratwinkie said:
actually it is under some contracts. used game sales are a form of piracy but trying to fight used game sales is harder than fighting actual piracy. at this rate, they will add DRM to console games. at that point, i see a mass exodus of people out of gaming or into PC gaming.
This isn't the thread for the whole "used games are or are not piracy", so I'll simply say that I disagree. Piracy involves an illegally made copy, and in used games, there are only legal copies.

But, that's a discussion for a different thread.
Au contraire, that argument is always relevant whenever and wherever used games pop up. Simply because the core of both used sales and piracy are utterly identical, separated only by semantics.
 

Shamanic Rhythm

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MetalDooley said:
Shamanic Rhythm said:
I was about to buy Dragon Age the other day, when I flipped over the box and noticed that the DLC code expired on the 18th of April, 2010. I was so annoyed at the thought of being denied content I was paying full price for that I refused to buy it after that.

The irony is that a pre-owned copy would now have the same amount of content, and be cheaper. So I'm not surprised - but then Patcher is Mr Stating the Bleeding Obvious of the gaming industry.
They actually got rid of the expiry date on the code.I bought Dragon Age about a month ago and the code worked fine despite the back of the box saying it was only valid until April 30th 2010
Oh good. It still bugs me as to why they'd include an expiry date in the first place...
 

Jkudo

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Cynical skeptic said:
GonzoGamer said:
This isn't the thread for the whole "used games are or are not piracy", so I'll simply say that I disagree. Piracy involves an illegally made copy, and in used games, there are only legal copies.

But, that's a discussion for a different thread.
Au contraire, that argument is always relevant whenever and wherever used games pop up. Simply because the core of both used sales and piracy are utterly identical, separated only by semantics.
wow...used games are piracy? really? Buying from a retailer, something someone else sold to a retailer, is piracy? Pawn shops are theft as well?