Problem is Pachter is a joke.
This is the guy that in 2007 boldly predicted that PS3 would win this console generation because Blu-ray beat HD-DVD... Jesus Christ. The guy is worse than even a completely random guesser, he so consistently makes the wrong predictions but sweet-talks his way out of his mistakes. WOrst of all, even if is his data is accurate he makes sweeping generalisations for WHY they are happening.
Better theory:
http://malstrom.50webs.com/birdman.html
I think third party is failing on the wii because Publishers are idiots who think developing for Wii is a quick buck; low investment & guaranteed returns. Basically, exploit Nintendo's admittedly naive user base. But naive doesn't mean no-taste.
Nintendo have said as much: that publishers STILL have to put their top talent developers to make even "casual" games, sure you save money on coding graphics but you STILL need people who know how to make a fun and engaging game. You need to extensively play-test it and go through rigorous development to ensure it is actually FUN for the target audience(s).
Nintendo games aren't great on wii just because Nintendo is great... they just understand what they are trying to do with the system. Sure the games are not as deep and complex as "hardcore" but accessibility should not come at a cost of enjoyability.
Also, third party developers must realise that if they want the games to even be noticed by a significant proportion of the 75 million Wii users (who do not regularly read up on gaming news) then they MUST spend the cash on marketing, advertising and getting their game to stand out to advertise their features.
This is the guy that in 2007 boldly predicted that PS3 would win this console generation because Blu-ray beat HD-DVD... Jesus Christ. The guy is worse than even a completely random guesser, he so consistently makes the wrong predictions but sweet-talks his way out of his mistakes. WOrst of all, even if is his data is accurate he makes sweeping generalisations for WHY they are happening.
Better theory:
http://malstrom.50webs.com/birdman.html
I think third party is failing on the wii because Publishers are idiots who think developing for Wii is a quick buck; low investment & guaranteed returns. Basically, exploit Nintendo's admittedly naive user base. But naive doesn't mean no-taste.
Nintendo have said as much: that publishers STILL have to put their top talent developers to make even "casual" games, sure you save money on coding graphics but you STILL need people who know how to make a fun and engaging game. You need to extensively play-test it and go through rigorous development to ensure it is actually FUN for the target audience(s).
Nintendo games aren't great on wii just because Nintendo is great... they just understand what they are trying to do with the system. Sure the games are not as deep and complex as "hardcore" but accessibility should not come at a cost of enjoyability.
Also, third party developers must realise that if they want the games to even be noticed by a significant proportion of the 75 million Wii users (who do not regularly read up on gaming news) then they MUST spend the cash on marketing, advertising and getting their game to stand out to advertise their features.