This guy is from mars right?
He seems entirely out of touch when he says "game companies have no problem with you selling your game". Yes, yes, they do. Has he even been paying attention to the whole issue over used game sales and the like?
Oh, I have no real issue with his basic message about piracy, he's morally right about that. But at the same token he's totally off kilter about the industry he's defending and it's own greed and corruption. What's more DRM and Digital Downloads and such are not just intended to confront pirates, but also to limit one's control over their own property, ensuring they can't sell or transfer it, and punishing people who buy such games second hand by requiring them to buy codes to access the online, or pay an additional "project $10" type fee to get all the content that should have been part of the game.
What's more, I as a consumer have the right to make as many copies of a game that I own for my own purposes. Keeping archival backup copies of your (very expensive) game software used to be encouraged. Given the rights and power I used to have, I personally think it should be illegal for game companies to use any kind of copy protection, digital or otherwise, at all, as by it's very nature it limits what you can choose to do with your own property.
Do not misunderstand that point, while what I say abouve might make things easier for pirates, at the same time there *ARE* legitimate reasons for this.
Right now I feel it's the consumer's right to have a disc in hand, and the abillity to play their game 20 years later, even if the company making the game goes out of business. Right now, nothing protects users who buy a game only to see the collapse of the digital systems. Things like shutting down the online of "Halo 2" pretty much illustrate this problem, as arguably the rights of all those players were violated. There was no contract signed BEFORE they paid the fee for the game, the EULA is more or less powerless (or should be), and right now they can't access what they paid for because of a requirement that the company maintain online services to fully use the product. The situation with things like Ubisoft's DRM are even worse, Ubisoft goes out of business and people who bought their games are more or less screwed down the road, and if they fold, good luck with a lawsuit.
He seems entirely out of touch when he says "game companies have no problem with you selling your game". Yes, yes, they do. Has he even been paying attention to the whole issue over used game sales and the like?
Oh, I have no real issue with his basic message about piracy, he's morally right about that. But at the same token he's totally off kilter about the industry he's defending and it's own greed and corruption. What's more DRM and Digital Downloads and such are not just intended to confront pirates, but also to limit one's control over their own property, ensuring they can't sell or transfer it, and punishing people who buy such games second hand by requiring them to buy codes to access the online, or pay an additional "project $10" type fee to get all the content that should have been part of the game.
What's more, I as a consumer have the right to make as many copies of a game that I own for my own purposes. Keeping archival backup copies of your (very expensive) game software used to be encouraged. Given the rights and power I used to have, I personally think it should be illegal for game companies to use any kind of copy protection, digital or otherwise, at all, as by it's very nature it limits what you can choose to do with your own property.
Do not misunderstand that point, while what I say abouve might make things easier for pirates, at the same time there *ARE* legitimate reasons for this.
Right now I feel it's the consumer's right to have a disc in hand, and the abillity to play their game 20 years later, even if the company making the game goes out of business. Right now, nothing protects users who buy a game only to see the collapse of the digital systems. Things like shutting down the online of "Halo 2" pretty much illustrate this problem, as arguably the rights of all those players were violated. There was no contract signed BEFORE they paid the fee for the game, the EULA is more or less powerless (or should be), and right now they can't access what they paid for because of a requirement that the company maintain online services to fully use the product. The situation with things like Ubisoft's DRM are even worse, Ubisoft goes out of business and people who bought their games are more or less screwed down the road, and if they fold, good luck with a lawsuit.