Place you hate to visit in games

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Khinjarsi

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Mar 14, 2011
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Bowerstone in Fable 2 ,actually most places- my character is now such a hero I can't go anywhere and not get asked for a ring every two seconds.

Also Mt. Moon, or any cave system in Pokemon.
And the Thunder Plains in FFX, after Dark Ixion appears. I never remember where he is.
 

eggy32

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Nov 19, 2009
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Oblivion Gates in ES:IV
The Fade in Dragon Age: Origins.
Oeilvert and Ipsen's Castle in Final Fantasy IX. Seems like I'm always underprepared whenever I go to Oeilvert and I really don't like the music in Ipsen's castle.
FFIX is still my favorite game, despite those two places.
 

TheKruzdawg

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Apr 28, 2010
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Bugerion said:
Everywhere in Dragon Age 2
So those 3 other places besides Kirkwall?

ruben6f said:
Oblivion the dark caves, I wold just climb over them or swim in lava if I had too, and any dungeon or cave that had zombies or another scary monster.
This. I made every attempt to never enter a cave while in Oblivion. I've swam through more than my fair share of lava rivers in that endeavor.
 

Bugerion

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Jan 10, 2011
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TheKruzdawg said:
Bugerion said:
Everywhere in Dragon Age 2
So those 3 other places besides Kirkwall?

ruben6f said:
Oblivion the dark caves, I wold just climb over them or swim in lava if I had too, and any dungeon or cave that had zombies or another scary monster.
This. I made every attempt to never enter a cave while in Oblivion. I've swam through more than my fair share of lava rivers in that endeavor.
4 you forgot the mines where the on of 2 dragons live :p
 

Suicida1 Midget

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Jun 11, 2011
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Theres the Water temple in ocarina of time. Took me me two hours to find the god damn key in the spire.(plus shadow link has fifty thousand lives and is a ***** to hit)

Any place that is dark. HDTVs make it impossible to see.(jacking up the lighting makes everything blurry to boot.

The temple of time from FFIII. I went in many, many, times thinking i gots this. Just to have a dragon pop up, kill both my dragoons, geomancer, and healer, in that order.

Finally the snatch and grab sepc. ops from MW2. I got within fifty meters of the end, (on 3 star difficulty) just to have a squad of juggernauts pop up like haaaay, u die now, noob.
(Still have to patch the hole in the wall.... and get my controller back.....it was a wired on...i am pathietic.
 

Apprentice88

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Jun 16, 2011
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Sewers / Caves; Same old, Same old.

Honestly you'd reckon people would come up with some more creative settings nowadays.
 

neonsword13-ops

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Mar 28, 2011
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ninonybox360 said:
*reads all posts*

really?....nobody said this yet....oh well better late than never.



OH GOD NO NOOOOOOOOOOO

......took me a fucking YEAR to get through this god forsaken thing.....missed 1 cleverly hidden key.
The damn ninjas are everywhere!

Oblivion gates. The enviornments all looks the same. Red, some brown, let's throw in some redish brown too. OHH, make that rock BLACK! Such varity.
 

Gutlord Grom

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Oct 27, 2008
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The Deep Roads, in Dragon Age: Origins.

The game pulls the the drag chutes, and you have to deal with a long dungeon crawl, facing multiple bosses and huge mobs of enemies guarding ostensibly nothing but side rooms. There's maybe a handful of useful items down there, and unless you packed enough health poultices (or Cthulu save you, didn't bring Wynne along) you were dead. Worst bit is they don't tell you how damn huge it is.

Place killed my Noble Dwarf Warrior Warden, and that wasn't even past the first real boss. And the fight at the end is hair tearingly miserable, even if you came ready for either bosses particular brand of ass hattery, its probably the least fun bit of a great game.
 

Stormz

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The berserker levels in Gears of war. I don't hate them really, but the seriously terrify me. Being chased by a huge monster that can rip you to pieces in one hit while stuck inside a small corridor is just unsettling. It gets me everytime.
 

captaincabbage

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Worgen said:
captaincabbage said:
Worgen said:
sewers, they are almost universally boring
I think I could potentially one-up you on this matter, as my personal choice is the universal "Industrial District".
at least the industrial districts can be open, sewer levels are required to be in small confined spaces that are also usually dark
I don't really mind Sewer levels to be honest, it's the subway levels I really hate. At least in a sewer there's no place for the enemies to hide.
 

Strixvaliano

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Feb 8, 2011
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Water levels... Any levels that involve swimming with horrible controls attached to it... mainly platformers.

Another place I absolutely hate is any of the flying parts in Banjo Kazooie. For some reason I just find the controls horrid and have the most trouble in those areas.

I also have to agree with dungeons in Oblivion as well as adding in the whole starting area.
 

Evil Top Hat

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May 21, 2011
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I share your pain with the Oblivion gates, I used to use console commands to no clip to the top of the main tower so that I wouldn't have to trudge through them.

The fade in Dragon age: origins was one hellish place, and for all the wrong reasons.
 

Timedraven 117

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Jan 5, 2011
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I have a good one in Jade Empire when you are in the forest with all the spirits and cannibals soo annoying. oh and Sewers on princible
 

Timedraven 117

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captaincabbage said:
Worgen said:
captaincabbage said:
Worgen said:
sewers, they are almost universally boring
I think I could potentially one-up you on this matter, as my personal choice is the universal "Industrial District".
at least the industrial districts can be open, sewer levels are required to be in small confined spaces that are also usually dark
I don't really mind Sewer levels to be honest, it's the subway levels I really hate. At least in a sewer there's no place for the enemies to hide.
WRONG they can HIDE. i know a few memorable cases where orks where hanging from the ceiling and hiding in the water.
 

EHKOS

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Feb 28, 2010
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The Mandalorian jungle in KOTOR II. Oh how I hate it so. It was so long and boring and tedious. Yet I still venture forth to play the game again every once in a while. I just Knight speed through it.
 

infohippie

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Oct 1, 2009
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Anywhere in twisty little underground tunnels without any memorable landmarks or other ways of being able to keep track of where you are. I really hate getting lost then taking four hours to find your way back out again.