Planescape Creator Has "Kickstarter Fever" - UPDATED

Recommended Videos

Quellist

Migratory coconut
Oct 7, 2010
1,443
0
0
I now have this horrible vision of EA and Activision getting on the kickstarter bandwagon, then when they've milked the fans for all they can get, cancelling production citing 'insufficent funds'
 

Carnagath

New member
Apr 18, 2009
1,814
0
0
Quellist said:
I now have this horrible vision of EA and Activision getting on the kickstarter bandwagon, then when they've milked the fans for all they can get, cancelling production citing 'insufficent funds'
EA and Activision are publishers. I don't think anyone would give them a single penny. If they want a game made, they can fund it, that's their job.

As for the "Kickstarter bandwagon", personally there are only a handful of developers that I'd be willing to prefund. Only well known and proven ones, no chucklefucks like Notch who delivered a completely broken product and had the nerve to call it 1.0. Schafer and Gilbert, absolutely. Avellone, yes, if he promises to deliver without compromises to the writing. Molyneux as well, if he decides to ask for support to buy the Dungeon Keeper rights from EA and make a third installment that is faithful to the first two. I also want a new MOTHERFUCKING CRUSADER game, it needs to be made, and I would fund it. Mainly those, and a couple of others. Not much of a bandwagon, at least for me.
 

Quellist

Migratory coconut
Oct 7, 2010
1,443
0
0
Carnagath said:
Quellist said:
I now have this horrible vision of EA and Activision getting on the kickstarter bandwagon, then when they've milked the fans for all they can get, cancelling production citing 'insufficent funds'
EA and Activision are publishers. I don't think anyone would give them a single penny. If they want a game made, they can fund it, that's their job.

As for the "Kickstarter bandwagon", personally there are only a handful of developers that I'd be willing to prefund. Only well known and proven ones, no chucklefucks like Notch who delivered a completely broken product and had the nerve to call it 1.0. Schafer and Gilbert, absolutely. Avellone, yes, if he promises to deliver without compromises to the writing. Molyneux as well, if he decides to ask for support to buy the Dungeon Keeper rights from EA and make a third installment that is faithful to the first two. I also want a new MOTHERFUCKING CRUSADER game, it needs to be made, and I would fund it. Mainly those, and a couple of others. Not much of a bandwagon, at least for me.
Wow, calm down....it was just a joke, i'd throw down for a Planscape 2 or anything remotely related, i just couldnt miss the chance to bash the two worst publishers out there. I mean admit it, they'd do it if they thought they could get away with it
 

capt.fodder

New member
Sep 6, 2009
48
0
0
I have a better idea: how about we give money to a KS project for them to build us an ISO/turn-based game construction kit? Then we can make all the games and tell all the stories we want to (and even start KS projects of our own). You want the next Planescape/Fallout-looking deal? Write it then - we'll pony up the dough for all the genres we like and everyone wins.
 

Davroth

The shadow remains cast!
Apr 27, 2011
678
0
0
I remember that the strategy guide mentioned a sequel for Planescape Torment. I wonder if they have design documents or an pitch for that lying around.
 

JMeganSnow

New member
Aug 27, 2008
1,591
0
0
Do they plan to give the game free to people who donate above a certain dollar amount? Like, say, $25? They why not just call it a "pre-order", set a price, and say "we'll make this game when we get 300k preorders, tell your friends". It'd market itself, because the people who wanted to see it made would spread the word for you. At various levels of pre-ordering, you could, say, add extra features like texture upgrades or voice acting. Heck, you could even list out things like "these are the voice actors we want to hire, here's how much they cost, if you want to fund it, go for it". Or "here's the composer we want, here's how much she costs, if you want it, buy it".

That'd actually be quite neat, and it'd put a stop to "this game was rushed" or "they could have gotten better actors than this!" stuff.

Anyway, what would I like to see from Obsidian? I'd like to see a new IP, a full-on text-heavy RPG, and I'd LIKE THEM TO PROPERLY BUG TEST IT AND FINISH IT BEFORE THEY RELEASE IT PLEASE.
 

JMeganSnow

New member
Aug 27, 2008
1,591
0
0
Davroth said:
I remember that the strategy guide mentioned a sequel for Planescape Torment. I wonder if they have design documents or an pitch for that lying around.
They may never have gotten that far. People forget that Torment was a flop, only sold about 300,000 copies at first release.
 

uzo

New member
Jul 5, 2011
710
0
0
Ahh Planescape *sniff, sigh*

I remember fondly the time I glanced at my inventory screen and found I was carrying my left index finger, my entire right arm, my right eyeball, and my intestines wrapped up in a bunch. Good times. Good times.


If they *did* make a sequel, it'd have to be a different character. I don't want Nameless resurrected (ha! see what I did there?!).

But a game where I can roam the streets of Sigil once more; cower in fear from the Lady of Pain; club people to death with one of my limbs; and encourage an old woman to split my skull open just to check if there's anything inside -- that is the stuff dreams are made of. Sick, sick, disturbed dreams.

EDIT: BTW ... I seem to remember there being a Torment novel ... or is that my imagination? I used to DM Planescape campaigns (it was really just a way we used so the same characters could visit the Inn of the Last Home, then Neverwinter, then float around in Spelljammer for awhile, before passing through Sigil on their way to Greyhawk Free City). The Planescape artists were very distinctive - far moreso than much of the other 2nd Ed artwork I feel.
 

ChupathingyX

New member
Jun 8, 2010
3,716
0
0
The possibility of an Obsidian game not weighed down by the pressure and deadlines of the publisher makes me happy.

Seriously, what is it with Obsidian and publishers?
 

Davroth

The shadow remains cast!
Apr 27, 2011
678
0
0
Yes, maybe it's unreasonable, but I would pay double to make a Planescape sequel happen. For me, it's pure nostalgia, that, for once, held up when I replayed it years later. It's the ultimate game of that particular genre to me.

Heck, I would pay 60 bucks for a Planescape Torment remake, provided they rework the content outside of Sigil, and jazz up the graphics and gameplay a little.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
Sequel?
Hell... I'd settle for a remake with proper quest markers and a minimap.
Seriously, that's the main thing that's keeping me from finishing that game.
 

Lunar Shadow

New member
Dec 9, 2008
653
0
0
In an interview with the gaming community I am a part of, he said that his dream game for a project like this would be a isometric text heavy old school RPG in the vein of Baldur's Gate.

http://dl.dropbox.com/u/27204429/OOCCDDFree/OOCCDDEP20.mp3 ~ Approximately 34 minutes in, though I suggest listening to the whole thing.
 

BentSea

New member
May 26, 2010
5
0
0
Honestly, I think Obsidian should finish one of their games before starting a new one in any way shape or form.
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
2,819
0
0
Irridium said:
An old-school isometric RPG made by Avallone, Sawyer, and Cain?

I'm sorry, I can't hear anything over the sound of my massive erection.
For some reason that made me giggle for like 5 minutes straight, I'm such a child!



OT: I gotta get the first Planescape torment game.....

If it's anything like Baldurs gate then I'll love it.
 

Pseudopod

New member
Oct 8, 2010
91
0
0
Planescape: Torment is one of my favorite RPGs of all time, and Planescape is my favorite campaign setting for D&D. I've spent a lot of time reading the manuals for it just for leisure. However, I don't want to get my hopes up too much that this could result in a new game in the Planescape setting. I really don't know much about the state of D&D today and how easy it would be for them to make a video game set in one of their campaign settings, especially one that's long abandoned like Planescape.

However, even if the game is totally unrelated to Planescape in all but spirit, I'm exciting for what could come from this. I started Dragon Age: Origins a few days ago and it's making me very nostalgic for games like Baldur's Gate and Planescape. My interest is piqued.
 

Wolfram23

New member
Mar 23, 2004
4,095
0
0
Oh god, Dare to Dream! I forgot about that game! Wow so long ago... I'm pretty sure I never beat that one.
 

Rabid Toilet

New member
Mar 23, 2008
613
0
0
I would fund this so hard. You have no idea. All of my money.

It doesn't even have to be a Planescape sequel. I'd settle for any old-school isometric RPG these guys want to make.

A classic, text-heavy RPG from the guys who made Fallouts 1 and 2, as well as Torment, being made without publishers breathing down their necks, and funded by people who actually like that type of game rather than trying to appeal to a broad audience.

All of my money
 

Smokej

New member
Nov 22, 2010
277
0
0
i would certainly donate if they promise that the game has:

Infinity Engine PoV style or something close to it
party based, numbercrunching, turnbased (or at least rt on a turnbased ruleset)tactical gameplay
a 60 hours+ campaign
high customizability of the characters with lots of statitics, abilities etc.
no streamlining and dumbing down, a true oldschool crpg, if i wanted a more streamlined "lightweight" game i can play mass effect, dragon age etc.

i would give good money for a new bg, planescape or arcanum (in that order)

a new VtM Bloodlines would be nice as well
 

Bishop99999999

New member
Dec 6, 2007
182
0
0
Sure, a return to old-school RPG form would be most welcome in this new, dark age of copypasta'd blockbuster releases, but honestly I really just want a way to kick modern publishers in the proverbial balls.