kris40k said:
Which I don't have a problem with. They are still selling those games and they don't condone use or promotion of ROMs, which, while they do have legit uses, they are also a source of piracy.
Do you have a CD/DVD burner? Even with the decline of physical media, these are still a serious source of piracy.
SecondPrize said:
You really think video game copyrights holders don't have the rights to broadcasts of their games?
I would say there's a difference between the right to broadcast and the right to exclusively control all appearances of your media in all circumstances.
CrystalShadow said:
My youtube channel could have... At a guess, 90% of everything taken off it if Nintendo were to take issue with what I do.
I have better things to worry about, but it does make me wonder every time I upload a video...
Is this going to get flagged for something stupid?
When making videos with music, I usually use smaller artists or even ones I've got explicit permission from. One of my favourite videos I've done, however, uses a Weird Al song. I really do worry any time I upload something like that. So I feel your pain.
To be fair, youtube itself is complicit in this.
Not complicit, so much. They're the primary driver. Much of what you describe later is not based on copyright law but upon YouTube policies made because there are entire industries with money and YouTubers who mostly don't have it. They opted for this model not because of laws, but because of expediency, both political and fiscal. The reason? We can't afford to fight back.
Well, some of us can. I do YouTube as a hobby and any legal battle I would have to go through for my content would take away from the jobs I hold down to not die and stuff. Even people doing it for money don't have the resources to fight while they're being undercut by the exact people they're fighting.
martyrdrebel27 said:
they clearly don't. the moment you interact with the title, any video of it becomes a "transformative work".
The internet likes to claim that, but it's never been successfully legally argued that simply playing a game is sufficiently transformative. Transformative works have criteria, and being transformative is only one criteria of fair use.
I mean, you could argue it should be, but should be doesn't equal "is," or "they clearly don't." You have to make a better case than "it's transformative" for that to be the case.