Strazdas said:
retail is doing horrible. closing down shops, downscaling, agressively pushing other services and generally having death throbs. left and right. People can pick up consoles in hardware stores or walmart. No, some small minority of people think buying online is scary. this is 2016, not 2006. Basically the only physical copy buyers are people with awful internet or physical copies collectors. The cards for eshops are mostly because most kids dont have bank accounts but still have disposable income to buy games. They also make good gifts to gamers. gifting "buying card/check" is popular. most shops thatn dont usually have them make them specifically for christmas because people use them as gifts. gaming is no exception here in that it is used for gifts.
You're confusing specialised gameshops with retail as a whole. It's not the same thing. And do you have any idea how many people still have bad internet connections? I'm guessing you're from a European country were fiber is common, but a lot of consumers don't have great options. Heck, they may only have one shitty option. I heard that's pretty common in the US.
Yes, most peopld do not leave reviews. hence the phrase "silent majority". I have played over 100 games on Steam. i have left a review for 4 of them. As far as i know, none of my friends left even a single review. So no, most people dont bother writing reviews.
Okay, so these people are rioting, but so quietly we don't even notice them? I'm not sure how that works.
No. I had connected my console to a simple 50hz 13" CRT TV that i saved up for as a kid. Some games ran at 50fps, though most as you say were interlaced. This problem didnt exist when i bought a Pentium I, as PC ran just fine with the 85 hz CRT i mentioned earlier. 50 hz CRT TVs were a standard here in Europe, though most TV programs were indeed interlaced 25 fps programs.
When set at interlaced, a monitor only refreshes half the image. Instead of getting 50 new images a second, you're only really getting 25. I'm not entirely sure how many TVs actually supported 240p back then.
No, DOOM had no frequency cap, though when it released most machines could not run it at 60 fps well. And no, my CRT did not use interlacing, at all. The CRT i used for my computer didnt have interlacing as a function. CRTs have no input lag. as in, its at 0.001ms input lag. they were also for a very long time thanks to the TV manufacturing cartel the only monitors capable of above 60 hz visuals because 144/120 hz TN panels werent around, but good quality CRTs could go up to 125 hz progressive.
Actually the reason many retro gamers use old CRTs is because the games were designed for non-flat screens and look kinda weird on flat screens. Many old CRTs are non-flat screens.
That's the first time I heard about the curves being better. I don't know. Seems like a weak argument to me. Things like no input lag, native resolution (no scaling to mess things up) and such seem more important to me.
No, by that remark i meant PS3, Xbox 360 and WiiU. A PC built for 500 will outperform PS4 or Xbox One though. Most likely youll end up playing on medium settings, but it will still be nicer than what console shows and thats the goal with that computer isnt it, to get more than the console for same costs.
I looked up what ~500$ gets you at this point in time. I found this, along side other lists, this article [http://lifehacker.com/5840963/the-best-pcs-you-can-build-for-600-and-1200] (look the $600 PC). Looking at what you can do with it, it seems to be on par with modern consoles, at best. Consoles and PCs are hard to compare anyway, because unlike a dedicated system, a PC always has a OS taking up a room and power.
Monitor should not be put into question here, as you do not have a monitor with a console either. and yes, you can plug your computer into your TV with exact same cables as you can plug your console in. And well yes, monitors eventually die, something like one per 10 years of daily use. but so do TVs and all other electronics.
That wasn't exactly my point. I'm a laptop user (work-related reasons, plus I like how it saves space on my desk at home). If I were to upgrade to a gaming PC now, I would have to invest in a proper display. I wouldn't want to use my TV in the living as a monitor. Despite being fairly modest, it's still too big to use comfortably with a pc (unless that PC is purely used for watching series and playing games with a controller). Using a console with a PC display works a lot better, by the way.
I built a top end PC for 700 dollars two years ago. i wasnt an "Early adopter", but that isnt necessary to play your games at decent framerate. So far the only think that i actually upgraded was me putting in and SSD, something that i did specifically to make it easier to do other things in the background while im gaming (such as record footage) and something an average gamer can be without. Im not "Feeling the age" yet.
(700 dollars? I thought you're from Europe?)
I guess my estimate was almost spot-on, then. Look, decent framerate is relatively easy to obtain, as long as you're willing to sacrifice other things (lighting effects, draw distance, other fancy stuff). Well, and as long as the developer lets you - having a very minimal settings menu is a problem in some games. In any case, just saying you're getting a good number of fps isn't painting the whole picture. My example was extreme, but it is still the truth: my piece of low-tech shit can do 60fps. Just don't ask what games I'm playing and how I'm playing them.
can you build things out of lego? yes? congratulations, you have the skills to build a computer. you can get the knowledge on youtube in a few hours. confidence is something youll have to make on your own though. Once you build it correctly, there is nothing to "keep it running properly".
A set of legos costs a few dozen bucks, a hundred if you want something big. A PC has hundreds of dollars worth of components. One might find that intimidating. Sure, in reality they're pretty easy to put together, but picking components (that involves a lot of research) and learning to put them together still requires time and commitment. Few people have fun with it. It's no wonder a lot of people would rather pay extra for a pre-build than to take any risks. (Heck, I could have saved some money by building a PC for my parents, but it just wasn't worth the hassle. Ordering it online and having it send to their place was much less time-consuming.)
Keeping it running properly is kind of a big and important thing. If you're computer savvy, you'll probably avoid doing anything too stupid automatically, but a lot of people are not computer savvy. That's more or less the software side of things. The hardware side... Well, sometimes things go weird in the weirdest ways. My sister once had a laptop that would try to boot up, shut down midway, try to boot up again and so on. Took a while before I figured out it was trying to draw power from a near-dead battery instead of directly from the power supply. And then there's all the fun I've had with modems... Please, don't get me started on modems...
No, i meant games released last year - 2015. my computer mentioned above handles them fine.
Again, that doesn't mean much. I'm playing games released in 2015. Half of them look like 16-bit games, and the other half isn't much more impressive, but yeah, games from 2015... yay.
To be a member of PC Master Race you have to knowledge the superiority of PCs. You dont even have to own one.
Superiority is relative. I only became interested in PC Gaming again when it became much easier to use. GoG is nice. So is Steam (but I stay away from games that require UPlay and the like). I'm not interested in power. I'm interested in convenience. Easy access entertainment. As long as the PC offers that, it'll be part of my gaming diet together with the PS4, Wii U, 3DS, PSP and more. (I love my PSP - it's such a cute little system!)
It seems to me that PC gaming is most fun if you're interested in the tech involved. I kinda get that putting your own system together and figuring out how to get the most out of it gives a sense of accomplishment. But, it's not what interests me, personally. It just seems like an exhausting rat race to me.
nonsense. What is there is already hitting the limits with black bars, low resolutinos and limited framerate. the tablet level APUs in consoles (and they are same APUs that actually came out in tablets last year, yay for cheaping out AMD) have already reached their limit. DirectX 12 and OpenGLNext may improve performance a bit, so we will see a boost there, but other than that, there wont be much of the developer optimization this time around.
It seems to me that is more a result of many games being rushed out of the door - poorly optimised and filled with bugs (I heard the console versions of Just Cause 3 have some really fun memory leaks that end up adding whole minutes to loading times after just an hour of play). Nintendo has the least amount of power to work with, but they're releasing some of the best looking and most stable games this generation.
More raw power will not solve that most issues you see on consoles. Actually, I think it might make developers more complacent and that wouldn't be good for PC gamers either. Poorly programmed console games are not a good foundation for ports.
Maybe AAA business should remmeber that its not advertisement or word of mouth that sells games, its actually making a good game (points at Undertale).
It's be great if it were that simple. Of course you need a good game, but that alone is no guarantee for success. Undertale was one of many quirky retro style games released in 2015, but it was also one of the few fortunate enough to be noticed by the right people (and that didn't happen without atleast some marketing). It wouldn't have exploded the way it did if it hadn't.
If you ever have a a day to spare, go spelunking. Don't just stick to the depths of Steam, check sites such as rpgmaker.net as well. You'll be surprised by the gems hidden there. If you want a starting point: Off. If you liked Undertale, this RPG Maker game from 2008 may be to your liking.