Poll: Anti-BioWare backlash?

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IamGamer41

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Mar 19, 2010
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Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
How can a company that has to make money in order to exist, "sells out"? I never really understood that line of though.
Well, it's a good thing I know how to use Google. You should try it. Here's how:

- Open a new tab
- go to https://www.google.com/
- in the search box type "sell out"

Since I am nice though and want to make it easier for you, I will just drop the definition here:

Anyone who sacrifices artistic integrity in an effort to become more successful or popular (generally in music); someone who forgets their roots.

http://www.urbandictionary.com/define.php?term=sell%20out

You're welcome.
Instead of trying to be funny, you should read the other post I made.
I did and I wonder how naive you really are. Well, they must make money so they are permitted to do anything to reach that goal.

ME3 is part of a trilogy, to take the third game and shift the goalpost towards Kinect and multiplayer is just wrong. DA2 went in the wrong direction too considering it was the second game in a series designed to BRING BACK CLASSIC PC RPG GAMEPLAY. Bioware: "Let's take a series made for PC's and make the sequel for consoles and let's disable controller support for PC gamers making the console version the superior one".

There's more to it that just "they need to make money".
You call it being "naive" I call not being buthurted about trivial things. You can always try to run your own business tho.
Oh the classic "make a better game or don't complain" defense.

Hint: I am the consumer here, not the competition. I have a right to complain and I don't need to make a better game.

Bioware hasn't done right by it's fans and as a result many won't be giving Bioware any money for their latest releases. There is nothing wrong with talking about it and we don't all need to be business owners to have an opinion.
And the amount of people that will still buy games will still be superior to the "fans". It´s just a fact of life. You re perfectly free to not buy their games.
..and I am perfectly free to complain about their games too.

How many people really wanted another MMO? How many would have preferred KOTOR 3? Did they care?
Let´s, I played Kotor 1 and 2. So Kotor 3 never came out. Shrugs, life goes on, I would have found another thing to keep me interested. If other people want to play MMO, more power to them. I don´t really care about WoW and think the art style is cartoonish and the game boring, but I don´t say Blizzard has "sold out" or anything like it. I just don´t play the game, but I also realize that with the am mount of millions that play the game, my vote is meaningless. In all it´s just a waste of air, just like bitching about say.. Twilight or such.
It's fine that you're passive but we are here to discuss these things.

Blizzard did sell out, people wanted another Warcraft RTS and they got an MMO. You can't do anything about it but there's nothing wrong with having an opinion and discussing it on a gaming forum.

Want another example, nobody want Age of Empires Online, people wanted Age of Empires 4. Guess what we got?

I hope we get a Fallout 4 instead of a Fallout MMO.

Bioware has just played "follow the leader". Suppose no one complained, would that have prevented an MMO instead of a full game. Will complaints today prevent a Fallout MMO or an Uncharted MMO?
Lets not forget that the Warcraft MMO made Blizz millions an millions.So they choose the right thing.
 

IamGamer41

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Mar 19, 2010
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mrF00bar said:
soren7550 said:
The only BioWare games I have played are Mass Effect 1 & 2, and Dragon Age: Origins (played the demo for DA2, and I didn't think it was bad). But with Mass Effect 3s upcoming release (which I am so eagerly awaiting), my opinion of BioWare is going down. 'Mass Effect 3 is better with Kinect!' 'Mass Effect 3 has three modes of play!' 'Mass Effect 3 is a great place for new players to jump into the series!' 'Multiplayer!', all of that just pisses me off so much.
Those things would annoying me but now I just don't care about them because of Origin. I refuse to install it onto my PC and am therefore also not going to be able to play ME3. Other than that I still hold Bioware in high regard but after EA took them over I have just been waiting to see them get run into the ground and it brings a tear to my eye knowing EA will do it someday.
Why not just uninstall Origin after your finished with ME3? Or is it uninstallable?
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
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My Opinion of Bioware has changed ever since I played Mass Effect 2. Prior to that the only Bioware games were much older, the Baldur's Gate series, and I think I had played Neverwinter Nights, (I recently downloaded the Demo and I'm almost sure I played it before). However, I loved Mass Effect for the reasons I loved Baldur's Gate, although it was a different type of game and it was nowhere near as good (but that's saying alot, Baldur's Gate 2 is in my opinion one of if not the best game of all time, certainly of it's genre). But they have recently made some assholeish moves regarding how the games are released and the DLC sort of stuff. But isn't that sort of thing the publishers concerns?

Although Dragon Age 2 was sort of clearly a money grabbing attempt, so maybe the publishers aren't the only ones to blame here.

All in all, they still make great games.
 

Cowabungaa

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Feb 10, 2008
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Crono1973 said:
Mass Effect 3 sounds like the ultimate sell out
Except that, y'know, they want to go back to the RPG roots. A good analogy for Bioware would be the Goldilocks tale; one game goes too much in that direction, the next too much in the other direction, and the third sits right in the sweet spot.

At least I hope it'll be like that, as we still have to see ME3 in the flesh.
 

Oroboros

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Feb 21, 2011
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IamGamer41 said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
How can a company that has to make money in order to exist, "sells out"? I never really understood that line of though.
Well, it's a good thing I know how to use Google. You should try it. Here's how:

- Open a new tab
- go to https://www.google.com/
- in the search box type "sell out"

Since I am nice though and want to make it easier for you, I will just drop the definition here:

Anyone who sacrifices artistic integrity in an effort to become more successful or popular (generally in music); someone who forgets their roots.

http://www.urbandictionary.com/define.php?term=sell%20out

You're welcome.
Instead of trying to be funny, you should read the other post I made.
I did and I wonder how naive you really are. Well, they must make money so they are permitted to do anything to reach that goal.

ME3 is part of a trilogy, to take the third game and shift the goalpost towards Kinect and multiplayer is just wrong. DA2 went in the wrong direction too considering it was the second game in a series designed to BRING BACK CLASSIC PC RPG GAMEPLAY. Bioware: "Let's take a series made for PC's and make the sequel for consoles and let's disable controller support for PC gamers making the console version the superior one".

There's more to it that just "they need to make money".
You call it being "naive" I call not being buthurted about trivial things. You can always try to run your own business tho.
Oh the classic "make a better game or don't complain" defense.

Hint: I am the consumer here, not the competition. I have a right to complain and I don't need to make a better game.

Bioware hasn't done right by it's fans and as a result many won't be giving Bioware any money for their latest releases. There is nothing wrong with talking about it and we don't all need to be business owners to have an opinion.
And the amount of people that will still buy games will still be superior to the "fans". It´s just a fact of life. You re perfectly free to not buy their games.
..and I am perfectly free to complain about their games too.

How many people really wanted another MMO? How many would have preferred KOTOR 3? Did they care?
Let´s, I played Kotor 1 and 2. So Kotor 3 never came out. Shrugs, life goes on, I would have found another thing to keep me interested. If other people want to play MMO, more power to them. I don´t really care about WoW and think the art style is cartoonish and the game boring, but I don´t say Blizzard has "sold out" or anything like it. I just don´t play the game, but I also realize that with the am mount of millions that play the game, my vote is meaningless. In all it´s just a waste of air, just like bitching about say.. Twilight or such.
It's fine that you're passive but we are here to discuss these things.

Blizzard did sell out, people wanted another Warcraft RTS and they got an MMO. You can't do anything about it but there's nothing wrong with having an opinion and discussing it on a gaming forum.

Want another example, nobody want Age of Empires Online, people wanted Age of Empires 4. Guess what we got?

I hope we get a Fallout 4 instead of a Fallout MMO.

Bioware has just played "follow the leader". Suppose no one complained, would that have prevented an MMO instead of a full game. Will complaints today prevent a Fallout MMO or an Uncharted MMO?
Lets not forget that the Warcraft MMO made Blizz millions an millions.So they choose the right thing.
That's great for them, but what's good for the company is not always good for the consumer. "We didn't get what we asked for, but they made money" is a pretty puzzling argument in favor of this sort of behavior. If a developer completely abandons what the target audience wants in favor of a new one (possibly drastically changing/retconning the IP that the former audience loved so much in the process) then they have a pretty fair justification for being annoyed with the developer, I figure. No one would care if Blizzard made an unrelated MMO on the side and made millions off of it, but it was made in substitution for the rest of an rts series. Not only is the MMO takign the palce of warcraft 4, but it *is* warcraft 4, as it is another game in the same series. I can understand why many fans would be upset with the final note of a beloved series ending in a completely different genre.
 

Lunar Templar

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Sep 20, 2009
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*shrugs*

they're just another developer to me, and and given the only game of theirs i actually liked enough to finish is DA: O i could really careless one way or another
 

Sabertooth

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Jan 23, 2012
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Oroboros said:
IamGamer41 said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
How can a company that has to make money in order to exist, "sells out"? I never really understood that line of though.
Well, it's a good thing I know how to use Google. You should try it. Here's how:

- Open a new tab
- go to https://www.google.com/
- in the search box type "sell out"

Since I am nice though and want to make it easier for you, I will just drop the definition here:

Anyone who sacrifices artistic integrity in an effort to become more successful or popular (generally in music); someone who forgets their roots.

http://www.urbandictionary.com/define.php?term=sell%20out

You're welcome.
Instead of trying to be funny, you should read the other post I made.
I did and I wonder how naive you really are. Well, they must make money so they are permitted to do anything to reach that goal.

ME3 is part of a trilogy, to take the third game and shift the goalpost towards Kinect and multiplayer is just wrong. DA2 went in the wrong direction too considering it was the second game in a series designed to BRING BACK CLASSIC PC RPG GAMEPLAY. Bioware: "Let's take a series made for PC's and make the sequel for consoles and let's disable controller support for PC gamers making the console version the superior one".

There's more to it that just "they need to make money".
You call it being "naive" I call not being buthurted about trivial things. You can always try to run your own business tho.
Oh the classic "make a better game or don't complain" defense.

Hint: I am the consumer here, not the competition. I have a right to complain and I don't need to make a better game.

Bioware hasn't done right by it's fans and as a result many won't be giving Bioware any money for their latest releases. There is nothing wrong with talking about it and we don't all need to be business owners to have an opinion.
And the amount of people that will still buy games will still be superior to the "fans". It´s just a fact of life. You re perfectly free to not buy their games.
..and I am perfectly free to complain about their games too.

How many people really wanted another MMO? How many would have preferred KOTOR 3? Did they care?
Let´s, I played Kotor 1 and 2. So Kotor 3 never came out. Shrugs, life goes on, I would have found another thing to keep me interested. If other people want to play MMO, more power to them. I don´t really care about WoW and think the art style is cartoonish and the game boring, but I don´t say Blizzard has "sold out" or anything like it. I just don´t play the game, but I also realize that with the am mount of millions that play the game, my vote is meaningless. In all it´s just a waste of air, just like bitching about say.. Twilight or such.
It's fine that you're passive but we are here to discuss these things.

Blizzard did sell out, people wanted another Warcraft RTS and they got an MMO. You can't do anything about it but there's nothing wrong with having an opinion and discussing it on a gaming forum.

Want another example, nobody want Age of Empires Online, people wanted Age of Empires 4. Guess what we got?

I hope we get a Fallout 4 instead of a Fallout MMO.

Bioware has just played "follow the leader". Suppose no one complained, would that have prevented an MMO instead of a full game. Will complaints today prevent a Fallout MMO or an Uncharted MMO?
Lets not forget that the Warcraft MMO made Blizz millions an millions.So they choose the right thing.
That's great for them, but what's good for the company is not always good for the consumer. "We didn't get what we asked for, but they made money" is a pretty puzzling argument in favor of this sort of behavior. If a developer completely abandons what the target audience wants in favor of a new one (possibly drastically changing/retconning the IP that the former audience loved so much in the process) then they have a pretty fair justification for being annoyed with the developer, I figure. No one would care if Blizzard made an unrelated MMO on the side and made millions off of it, but it was made in substitution for the rest of an rts series. Not only is the MMO takign the palce of warcraft 4, but it *is* warcraft 4, as it is another game in the same series. I can understand why many fans would be upse
Oroboros said:
IamGamer41 said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
Crono1973 said:
Sabertooth said:
How can a company that has to make money in order to exist, "sells out"? I never really understood that line of though.
Well, it's a good thing I know how to use Google. You should try it. Here's how:

- Open a new tab
- go to https://www.google.com/
- in the search box type "sell out"

Since I am nice though and want to make it easier for you, I will just drop the definition here:

Anyone who sacrifices artistic integrity in an effort to become more successful or popular (generally in music); someone who forgets their roots.

http://www.urbandictionary.com/define.php?term=sell%20out

You're welcome.
Instead of trying to be funny, you should read the other post I made.
I did and I wonder how naive you really are. Well, they must make money so they are permitted to do anything to reach that goal.

ME3 is part of a trilogy, to take the third game and shift the goalpost towards Kinect and multiplayer is just wrong. DA2 went in the wrong direction too considering it was the second game in a series designed to BRING BACK CLASSIC PC RPG GAMEPLAY. Bioware: "Let's take a series made for PC's and make the sequel for consoles and let's disable controller support for PC gamers making the console version the superior one".

There's more to it that just "they need to make money".
You call it being "naive" I call not being buthurted about trivial things. You can always try to run your own business tho.
Oh the classic "make a better game or don't complain" defense.

Hint: I am the consumer here, not the competition. I have a right to complain and I don't need to make a better game.

Bioware hasn't done right by it's fans and as a result many won't be giving Bioware any money for their latest releases. There is nothing wrong with talking about it and we don't all need to be business owners to have an opinion.
And the amount of people that will still buy games will still be superior to the "fans". It´s just a fact of life. You re perfectly free to not buy their games.
..and I am perfectly free to complain about their games too.

How many people really wanted another MMO? How many would have preferred KOTOR 3? Did they care?
Let´s, I played Kotor 1 and 2. So Kotor 3 never came out. Shrugs, life goes on, I would have found another thing to keep me interested. If other people want to play MMO, more power to them. I don´t really care about WoW and think the art style is cartoonish and the game boring, but I don´t say Blizzard has "sold out" or anything like it. I just don´t play the game, but I also realize that with the am mount of millions that play the game, my vote is meaningless. In all it´s just a waste of air, just like bitching about say.. Twilight or such.
It's fine that you're passive but we are here to discuss these things.

Blizzard did sell out, people wanted another Warcraft RTS and they got an MMO. You can't do anything about it but there's nothing wrong with having an opinion and discussing it on a gaming forum.

Want another example, nobody want Age of Empires Online, people wanted Age of Empires 4. Guess what we got?

I hope we get a Fallout 4 instead of a Fallout MMO.

Bioware has just played "follow the leader". Suppose no one complained, would that have prevented an MMO instead of a full game. Will complaints today prevent a Fallout MMO or an Uncharted MMO?
Lets not forget that the Warcraft MMO made Blizz millions an millions.So they choose the right thing.
That's great for them, but what's good for the company is not always good for the consumer. "We didn't get what we asked for, but they made money" is a pretty puzzling argument in favor of this sort of behavior. If a developer completely abandons what the target audience wants in favor of a new one (possibly drastically changing/retconning the IP that the former audience loved so much in the process) then they have a pretty fair justification for being annoyed with the developer, I figure. No one would care if Blizzard made an unrelated MMO on the side and made millions off of it, but it was made in substitution for the rest of an rts series. Not only is the MMO takign the palce of warcraft 4, but it *is* warcraft 4, as it is another game in the same series. I can understand why many fans would be upset with the final note of a beloved series ending in a completely different genre.
To be honest, I found Warcraft 3 a pretty mediocre game. Probably the same reason I don´t really care about WoW.
 

Sixcess

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Feb 27, 2010
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One reason why the level of criticism has risen so significantly is that Bioware have entered an entirely new genre (for them) with The Old Republic. Dedicated MMO players are less likely to soften their opinion based on their single player games - quite the reverse.

It hasn't helped that Bioware have been insufferably arrogant in the run up to and following the release of SWTOR.

"One of the greatest achievements in the history of video games."

"After playing SWTOR, people are finding it difficult to go back to other MMOs."

"SWTOR is the first MMO where story really matters."


Etc etc. Every time they point out how superior their game is they're indirectly pissing on every other MMO, and they've done that a lot.
 

Kahunaburger

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May 6, 2011
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Well, dragon age 2 was mind-bogglingly bad, and by most accounts TOR is a solid MMO with the questionable choice to give a mediocre script a more central role. I don't think that that's enough to prove a decline. Now if only they would change the mandatory Origin policy so I could actually buy their games...
 

JoesshittyOs

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Aug 10, 2011
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I was honestly more uneasy with them around the past few games that everyone loved, I was seriously underwhelmed by Mass Effect 2.

Though now that I've seen some gameplay for 3, I'm hopeful. It looks good.
 

Oroboros

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Feb 21, 2011
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Sabertooth said:
[quote="Oroboros" post="9.339715.13744501
To be honest, I found Warcraft 3 a pretty mediocre game. Probably the same reason I don´t really care about WoW.
Well, I never really got into it either, except for the custom maps and stuff like that. I prefer games in the vein of Total War. But I have known people who are into that sort of stuff, so I can understand the sentiment in this case, and I feel that aspects of this argument do apply to the direction that Bioware is heading in recent years.
 

Amaror

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Apr 15, 2011
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To anyone here, who says they had to "sell out" to get money:
Dragon Age 2 made less money than Dragon Age Origins.
 

Sabertooth

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Jan 23, 2012
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Amaror said:
To anyone here, who says they had to "sell out" to get money:
Dragon Age 2 made less money than Dragon Age Origins.
What was the difference in profits?
 

ckriley

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Mar 31, 2010
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j-e-f-f-e-r-s said:
They shacked up with EA. What did you think was going to happen?

This is the same EA that bought out and closed down Westwood, Pandemic, Bullfrog, Origin and Dice Canada (hours after buying Dice), as well as numerous divisions of their own in-house development teams.

Quite simply, if Bioware weren't pandering their recent games out to as large a demographics as possible, EA would have shut them down ages ago. Bioware may be whoring it, but with EA in charge, they're whoring it for their lives. The minute they stop whoring it is the minute they get a notice of closure from their owners.

It doesn't help that all the senior staff and writers who made all the great games so good have either been split up or quit the company. The creative lead on Dragon Age: Origins had nothing to do with DAII. He saw where that game was going, and decided to leave the company. You can read it on his blog, if only I could remember his name...
David Gaider?
 

PureIrony

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Aug 12, 2010
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Hasn't changed. I'm young. I only heard of Bioware like 3 years ago. They gained my respect because they showed they cared about their fans, about telling a story and about trying to further the medium.

Even if Dragon Age 2 wasn't perfect and the TOR launch has had some hiccups, so what? They don't feel like they've changed to me.

Maybe they used to be something different and I never knew it. Fair enough. But what I know is that what they are now is a good developer, maybe even a great developer. Anyone who can't see that is blind.
 

Sabertooth

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Jan 23, 2012
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j-e-f-f-e-r-s said:
Sabertooth said:
Amaror said:
To anyone here, who says they had to "sell out" to get money:
Dragon Age 2 made less money than Dragon Age Origins.
What was the difference in profits?
Dragon Age Origins was Bioware's most successful game ever, selling something like six million copies.

For whatever stupid reason, they decided to make the second game more like Mass Effect, a game series that has sold rather less than Dragon Age Origins. Dragon Age II then sells about the same as a Mass Effect game, but nowhere near as much as Origins.

Whatever fucked up logic Bioware were using when it came to designing DAII, it's not as it the results weren't predictable.

ckriley said:
David Gaider?
Nope. Just checked Google, the man I'm thinking of is Brent Knowles.

http://social.bioware.com/forum/1/topic/141/index/4982457/1

http://blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/

Got to say, when the lead designer of your most successful ever game doesn't really like where yoru sequel is going, you have to stop and wonder exactly where you're heading as a company...
Well, then it was a poor error in judgment. I haven´t played DA, but I can how a shooter mechanic might not apply to a hack and slash RPG.
 

Hides His Eyes

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Jul 26, 2011
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Oroboros said:
BloatedGuppy said:
Oroboros said:
There's nothing wrong with casual games, or the people that play them. The problem is that developers are increasingly turning towards this market to the exclusion of other types of games. There are increasingly fewer places to turn if one wants a game in the vein of Arcanum, Baldur's Gate, Vampire the Masquerade: Bloodlines, Morrowind, etc. Certain styles and genres are just being left by the wayside, and I think many people are irritated that Bioware, a developer who had a hand in the creation of many beloved 'traditional' rpgs of the past, is abandoning this style of game. There isn't really anywhere to turn to for games of that style, and it somewhat feel like they are shunning those who historically have been consumers of their games. The problem isn't 'casual gamers' they are after the same thing in games as the rest of us, after all (fun). The problem is that other folks are getting marginalised, and there is something of a feeling of 'betrayal' among many folks as a result of it.
The problem is the market for those old school RPGS was small, and shrinking. The genre almost died on the vine along with adventure games. Cost of development too high, returns too low. A lot of old school CRPG nuts hate on Bioware and Bethesda, but they re-popularized the genre. I'm not sure Witcher 2 even exists if not for them, certainly not with the development budget it ended up having.

Don't get me wrong, I grew up with the Ultimas and Wizardry's and Bard's Tales. Once upon a time, Baldur's Gate was the new fangled casual RPG everyone was hating on (I believe it was Scorpia who claimed it wasn't a "real RPG"). I acknowledge something has been lost as the RPG has evolved in this medium. But there are things to love about these new games, too. And there are games like Avernum to cater to the niche group of fans who just can't let go.
To be fair, Bioware was one of the groups that did make many of those old school rpgs, small and shrinking market or not. This *was* a group that Bioware was catering to in the past, and quite effectively. The fact that they have decided that this group is no longer worth their time is definately a good reason for fans to lose their faith in them, especially considering that many of their recent games are designed to draw the attention of this group (TOR and DA) They just don't seem to be willing to commit to actually make a game for this group anymore, so it's something of a bait and switch deal.
Exactly. I think it's a real shame, if I'm honest. Also, I don't think it's accurate to say the market for traditional RPGs is "small and shrinking". It's certainly big enough to turn a healthy profit, as DA:O demonstrated, but it's not the biggest market. It's not enough for the biggest profit imaginable. And with the new ultra-profit-driven paradigm that the games industry has taken on over the last ten years, only the biggest profit imaginable is enough. That means every game has to appeal to the largest possible number of people, which means games get less and less unique, more and more homogenized.

Capitalism and art are compatible up to a point. The games industry is getting past that point.

And it pisses me off when people say "that's the real world, deal with it". Yes, I know that's the real world, I don't have to fucking like it.
 

Kahunaburger

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May 6, 2011
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PureIrony said:
Maybe they used to be something different and I never knew it.
Yeah, if you liked Dragon Age 2, you might like some of their earlier games. For instance, Dragon Age: Origins is like Dragon Age 2, except that it doesn't suck.
 

BloatedGuppy

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Feb 3, 2010
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Hides His Eyes said:
Exactly. I think it's a real shame, if I'm honest. Also, I don't think it's accurate to say the market for traditional RPGs is "small and shrinking". It's certainly big enough to turn a healthy profit, as DA:O demonstrated, but it's not the biggest market. It's not enough for the biggest profit imaginable. And with the new ultra-profit-driven paradigm that the games industry has taken on over the last ten years, only the biggest profit imaginable is enough. That means every game has to appeal to the largest possible number of people, which means games get less and less unique, more and more homogenized.

Capitalism and art are compatible up to a point. The games industry is getting past that point.

And it pisses me off when people say "that's the real world, deal with it". Yes, I know that's the real world, I don't have to fucking like it.
50 seconds on Google turned this thread up:

http://www.rpgcodex.net/forums/index.php?threads/researching-the-death-of-the-crpg-industry.60314/

And there's plenty of information in there I won't bother cutting and pasting. I'm not pulling it out of my ass, the CRPG market was in real trouble for a while there. Gaming was becoming more mainstream, and the CRPG was still a niche market. The games were huge, costly, and time consuming to make, and they gave a terrible ROI compared to shooters and the CRPG's stupid younger brother, the ARPG.

Everyone craps on Bioware and Bethesda for "abandoning their roots" and making a more accessible product, but without them doing that you'd never even SEE a DA:O. And DA:O is hardly a throwback. Some people suggested it was, in some ways, a "spiritual successor" to Baldur's Gate II, but nowhere near as hardcore, and Baldur's Gate was mocked at the time for being a brain-dead streamlining of the genre.

At the end of the day we're just fans. I'm happy that they're still making RPGS. This isn't an X-Com scenario where they turned it into a FPS and told everyone that strategy games weren't contemporary any more. No, the RPG doesn't look exactly like it used to, and yeah, sometimes that makes me sad, but there's lots to love about where the RPG is going, too, not just where it's been.
 

blind_dead_mcjones

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Oct 16, 2010
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where's the 'indifferent because i'm not dumb enough to get emotionally attached to a business' option? because its stuff like that which leads to stupid asinine occurences like the 'console wars' and the 'ford vs holden' debate

seriously, i honestly don't care either way whether bioware has 'changed' or 'sold out', demographics shift, so long as the end product is good thats all that matters. same with buying a car, it doesn't matter what the badge or label is, just that it's reliable, fun, and has a manual gearbox