Poll: Anyone else feel Starcraft II storyline is weak?

gyro2death

The Chosen
Mar 5, 2009
145
0
0
Not going to spoil it for anyone not playing or not as far as me, but having played SC1 and brood war, I can't help but to feel that the new campaign is weak. So much just feels like fluff, the story elements move slowly and the missions are just battles, you very rarely have any story movement while playing. Don't get me wrong, the cutscenes are nice, very well detailed, and much better than having the entire plot done in game (IE. Supreme commander) but so little development happens, and very little of it happens with you doing anything.

So my question to all who have played, are you enjoying the campaign? Because to me its just not engaging enough to keep me playing, I know myself I keep exiting to go play a skirmish with friends or even random people to break up the monotony of the campaign.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
It's an RTS. You weren't seriously expecting a decent storyline... were you?
 

MisterMojo

New member
Aug 28, 2009
119
0
0
I haven't played it yet, but remember one thing: It is only the Terran campaign since Blizz is releasing it episodically. They have to draw it out a bit due to the epic scale of the game. In the original SC they had to pack the whole story the way they did due to space limitations. Give it some time to watch the whole thing play out, then see what you say about whether or not the storyline is weak.
 

NaumWolf

New member
Oct 18, 2008
93
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0
MisterMojo said:
I haven't played it yet, but remember one thing: It is only the Terran campaign since Blizz is releasing it episodically. They have to draw it out a bit due to the epic scale of the game. In the original SC they had to pack the whole story the way they did due to space limitations. Give it some time to watch the whole thing play out, then see what you say about whether or not the storyline is weak.
so blizzard is pulling a valve and only going to release two parts of it, then stall for ever to release the last part?
 

Flying-Emu

New member
Oct 30, 2008
5,367
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0
It's terrible. So many plotholes and continuity problems...

For example, what the hell is up with the Prophecy missions? The Hybrids are the fusion of Zerg and Protoss DNA... but they're also Xel'Naga? The Xel'Naga MADE the Protoss and Zerg, so why the hell would they be born from a fusion of the two?

Also, WTF happened to Samir Duran?
 

Nomanslander

New member
Feb 21, 2009
2,963
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0
Zhukov said:
Nomanslander said:
Zhukov said:
It's an RTS. You weren't seriously expecting a decent storyline... were you?
Ever played Warcraft 3?
Yes.

It was an RTS. With a crappy storyline.
Well that sure is one opinion I can't disagree with any less.

The Arthas storyline is still some of the best I've ever seen in gaming.
 

Volafortis

New member
Oct 7, 2009
920
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0
I feel that a lot of the stuff
before you go to Char
was filler that was used to give you tech upgrades, or, at least felt like it at the time, although actually, in the final mission of each persons storyline, it's explained rather well. The main change is that there isn't as much in-mission chatter and narrative as SC1 and WC3. The story is there, just not very well tied in to the missions, until you get to the one point mentioned above.

It's still a phenomenal game, though.
 

gyro2death

The Chosen
Mar 5, 2009
145
0
0
Flying-Emu said:
It's terrible. So many plotholes and continuity problems...

For example, what the hell is up with the Prophecy missions? The Hybrids are the fusion of Zerg and Protoss DNA... but they're also Xel'Naga? The Xel'Naga MADE the Protoss and Zerg, so why the hell would they be born from a fusion of the two?

Also, WTF happened to Samir Duran?
No plot holes or continuity problems, if you remember from the first one (which to the idiot who says RTS can't have good plots can go shoot himself because its plot line was nothing less that #%$%*#$ awesome...) I'm spoiling the first game in this upcoming spoiler
the Xel'Naga are unable to procreate, but they live an extremely long time, the Xel'Naga continue by creating a seed races that has the traits they want, then fusing them together to create superior beings which replace the Xel'Naga and they continue on, the protoss were the first created and were perfect of body, the zerg, were created to be a hive mind to achieve perfection of mind as the protoss rebelled against their psyonic link and entered an anon of strife. Their plan was to eventually have to two races merger to create their future.
Ok so no, they're keeping the plot fine, its just that its so slow, and so little of it despite putting 20 hours in i feel 3 would have covered it.
 

gyro2death

The Chosen
Mar 5, 2009
145
0
0
Volafortis said:
I feel that a lot of the stuff
before you go to Char
was filler that was used to give you tech upgrades, or, at least felt like it at the time, although actually, in the final mission of each persons storyline, it's explained rather well. The main change is that there isn't as much in-mission chatter and narrative as SC1 and WC3. The story is there, just not very well tied in to the missions, until you get to the one point mentioned above.

It's still a phenomenal game, though.
I know, but it takes that long before it gets going, and the in mission chatter was so great, when combined with properly timed cut scenes in game chatter lets you get to know the character through their banter. Like when Kerrigan and Jim meet over and over they have like 5 words to stay to each other despite everything between them, if the first game, you had full conversations about motivation, reasoning, and some just for being playful, and it made it feel alive, to me, this game feels dead except for a few spots such as your mentioning, and to me that's just not as good as they could have done.
 

Flying-Emu

New member
Oct 30, 2008
5,367
0
0
gyro2death said:
Flying-Emu said:
It's terrible. So many plotholes and continuity problems...

For example, what the hell is up with the Prophecy missions? The Hybrids are the fusion of Zerg and Protoss DNA... but they're also Xel'Naga? The Xel'Naga MADE the Protoss and Zerg, so why the hell would they be born from a fusion of the two?

Also, WTF happened to Samir Duran?
No plot holes or continuity problems, if you remember from the first one (which to the idiot who says RTS can't have good plots can go shoot himself because its plot line was nothing less that #%$%*#$ awesome...) I'm spoiling the first game in this upcoming spoiler
the Xel'Naga are unable to procreate, but they live an extremely long time, the Xel'Naga continue by creating a seed races that has the traits they want, then fusing them together to create superior beings which replace the Xel'Naga and they continue on, the protoss were the first created and were perfect of body, the zerg, were created to be a hive mind to achieve perfection of mind as the protoss rebelled against their psyonic link and entered an anon of strife. Their plan was to eventually have to two races merger to create their future.
Ok so no, they're keeping the plot fine, its just that its so slow, and so little of it despite putting 20 hours in i feel 3 would have covered it.
Where in SCI does it say that the Xel'Naga can't procreate? If I remember correctly, they're hardly mentioned.
 

gyro2death

The Chosen
Mar 5, 2009
145
0
0
Flying-Emu said:
gyro2death said:
Flying-Emu said:
It's terrible. So many plotholes and continuity problems...

For example, what the hell is up with the Prophecy missions? The Hybrids are the fusion of Zerg and Protoss DNA... but they're also Xel'Naga? The Xel'Naga MADE the Protoss and Zerg, so why the hell would they be born from a fusion of the two?

Also, WTF happened to Samir Duran?
No plot holes or continuity problems, if you remember from the first one (which to the idiot who says RTS can't have good plots can go shoot himself because its plot line was nothing less that #%$%*#$ awesome...) I'm spoiling the first game in this upcoming spoiler
the Xel'Naga are unable to procreate, but they live an extremely long time, the Xel'Naga continue by creating a seed races that has the traits they want, then fusing them together to create superior beings which replace the Xel'Naga and they continue on, the protoss were the first created and were perfect of body, the zerg, were created to be a hive mind to achieve perfection of mind as the protoss rebelled against their psyonic link and entered an anon of strife. Their plan was to eventually have to two races merger to create their future.
Ok so no, they're keeping the plot fine, its just that its so slow, and so little of it despite putting 20 hours in i feel 3 would have covered it.
Where in SCI does it say that the Xel'Naga can't procreate? If I remember correctly, they're hardly mentioned.
http://starcraft.wikia.com/wiki/Xel%27naga
 

TsunamiWombat

New member
Sep 6, 2008
5,870
0
0
gyro2death said:
Flying-Emu said:
gyro2death said:
Flying-Emu said:
It's terrible. So many plotholes and continuity problems...

For example, what the hell is up with the Prophecy missions? The Hybrids are the fusion of Zerg and Protoss DNA... but they're also Xel'Naga? The Xel'Naga MADE the Protoss and Zerg, so why the hell would they be born from a fusion of the two?

Also, WTF happened to Samir Duran?
No plot holes or continuity problems, if you remember from the first one (which to the idiot who says RTS can't have good plots can go shoot himself because its plot line was nothing less that #%$%*#$ awesome...) I'm spoiling the first game in this upcoming spoiler
the Xel'Naga are unable to procreate, but they live an extremely long time, the Xel'Naga continue by creating a seed races that has the traits they want, then fusing them together to create superior beings which replace the Xel'Naga and they continue on, the protoss were the first created and were perfect of body, the zerg, were created to be a hive mind to achieve perfection of mind as the protoss rebelled against their psyonic link and entered an anon of strife. Their plan was to eventually have to two races merger to create their future.
Ok so no, they're keeping the plot fine, its just that its so slow, and so little of it despite putting 20 hours in i feel 3 would have covered it.
Where in SCI does it say that the Xel'Naga can't procreate? If I remember correctly, they're hardly mentioned.
http://starcraft.wikia.com/wiki/Xel%27naga
Probably somewhere in the manual, god I loved that manual... awesome concept art.
 

Zanaxal

New member
Nov 14, 2007
297
0
0
It's a bit crazy on the optional stuff, plot characters coming and going. Like you're suppost to care about these people (See heavily jamacian accented Rhastaman Blizzard copy 101).

I think the main issue is that it's the terran campaign, Terran campaign always been pretty shitty as they want to force human emotions into every nook and cranny. Why does jim raynor look entirely different from the first games? who knows.

I still think its alot better then sc1 tho, the plot feels much more involving and vibrant. In Sc1 and such you were kept in the dark until a nuke goes off then suddenly, OHS the Sons of Korhal were bads? You play for the Adjudicator then you go rogue on him etc.

You play as kerrigan then go rogue on the overmind when the link is cevered blah blah. GO rogue much?!?!?!

Durant be the EDA/EDF (whatever) friends, goes rogue ofcofcofc, Then he wants to be the lapdog of Kerrigan, where's the lapdog now?
 

mrpmpfan

New member
Apr 14, 2010
227
0
0
I find it funny that the huge PC title that has taken forever to come out is only a third complete...you only get to play as the humans....why?
 

gyro2death

The Chosen
Mar 5, 2009
145
0
0
veloper said:
It's a game. What else did you expect?
/smack

You must not like yahtzee to be able to say that.

Anyways, Tsunami yes the first one was all about betrayal, but that was kinda its thing, everything has to have a point, and the point of SC 1 was teaching you that trusting people could have them stab you in the back only harder. Was a great plot device that despite potential abuse never was.

And as for why its only a third complete...well thank Activision for that, they absorbed blizzard and then they announce suddenly SC 2 will be in 3 parts...I hate them...for those who like to read
http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252
If you need to read anything more to realize how evil Activision is...I suggest you go get a job there, heard their working conditions were "amazing".
 

cdb73

New member
Sep 23, 2009
19
0
0
Zhukov said:
It's an RTS. You weren't seriously expecting a decent storyline... were you?
What kind of an excuse is that? Who says RTS's can't have decent stories to go alongside them? Hell, Bioware is trying to make an MMORGP with an actual plotline. Anyway, returning to RTS's, I (like Yahtzee) have never been a huge RTS fan, but I tried Halo Wars (and some others RTS's) to try and get a feel for them. I found Halo Wars to be a great RTS with a story. It had an actual plotline, the cinema scenes were engaging and cool, the missions actually had variety.
Back to the subject of SC 2. I haven't played it yet so this is just skepticism; but, while I thought that0 SC 1 to have a decent storyline, I get the impression that Blizzard intended to make this game a huge multiplayer hit. While there is nothing wrong with knowing where the money for your product lies, I imagine that the campagin would take a hit as a result. Also, epsisodic releases are just a dick way to make more money from the consumers. They should have just released a game on 3 discs rather than 3 games on 3 discs with release dates set so far apart that story continuity will suffer. I don't want to buy part 2 of a story and have to replay all of part 1 to figure out what's going on before I can finsih the story. Then, having to do it all over again for a part 3 just seems mean.
 

gyro2death

The Chosen
Mar 5, 2009
145
0
0
veloper said:
It's a game. What else did you expect?
/smack

You must not like yahtzee to be able to say that.

Anyways, Tsunami yes the first one was all about betrayal, but that was kinda its thing, everything has to have a point, and the point of SC 1 was teaching you that trusting people could have them stab you in the back only harder. Was a great plot device that despite potential abuse never was.

And as for why its only a third complete...well thank Activision for that, they absorbed blizzard and then they announce suddenly SC 2 will be in 3 parts...I hate them...for those who like to read
http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252