I'm apathetic towards it; on hard(which is essentially medium difficulty because of how easy medium can be at times) you run out of ammo really fast and you have to actually swap out weapons mid-fight/battle.
It makes the gameplay more tense and faster-paced, and I think having more than two weapons available would only diminish the effect of disparity.
But, I wouldn't mind if they let you carry more weapons IF the difficulty was balanced accordingly.
As a side-note, why is it that only the special enemy types use vigors?(Fireman, Raven etc.)
After all, Booker is a (sort-of) average guy, so why don't the regular enemies just down vigors like there's no tomorrow?
It makes the gameplay more tense and faster-paced, and I think having more than two weapons available would only diminish the effect of disparity.
But, I wouldn't mind if they let you carry more weapons IF the difficulty was balanced accordingly.
As a side-note, why is it that only the special enemy types use vigors?(Fireman, Raven etc.)
After all, Booker is a (sort-of) average guy, so why don't the regular enemies just down vigors like there's no tomorrow?