Poll: Console Cults

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Vlane

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Eggo said:
Vlane said:
Eggo said:
Vlane said:
Elim Garak said:
PC FTW!!!! Graphics that are better than the best either console can offer, more in-depth games, a control scheme head, shoulders, breasts, hips, and thights above console crap? Yea, I will stick with that.
Graphics are better okay but the thing about controls and in-depth are your opinion.

I don't know why PC fanboys think that their controls are the best. The mouse is the only thing which is a pro. WASD (or anything like it) is still too unprecise for most games.
For first person shooter games, could you explain how it is still too imprecise? It's not like you typically need anything more than binary digital inputs for gross movements in competitive online multiplayer games.
Especially in FPS's it's too unprecise. If you press W,A,S or D you move too fast, too far in one direction and this can be bad if you are behind something.
I have this strange feeling you haven't played PC FPS's for too long.
If you consider 3 years not long enough then yes I haven't.
 

Elim Garak

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Chickenlittle said:
I call that slightly biased. I accept that PC games have much higher customization and graphics power, but the design and game depth doesn't depend on the platform. Please, please, don't turn into another fanboy.
Nah, just messing around. The reason I am saying this is because that's what I've seen in my (admittedly fairly limited) experience on a console. Also, because of a control scheme that is forced to be simpler. You can do way more with a mouse and a keyboard than with a controller - there is a reason why RTS doesn't translate well to the console. Or strategy games.

Plus, many if not most games on the consoles seem to be aimed at the lowest common denominator. That does not usually result in a complex and in-depth game.
 

Lukeje

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Eggo said:
Vlane said:
If you consider 3 years not long enough then yes I haven't.
I'm just trying to recall any moments of frustration I had in terms of moving my characters around in the Unreal, Quake, Half Life (and mods), and Battlefield games.
Maybe his 'W' key was just broken?
 

Hamster at Dawn

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I just thought I would draw everyone's attention to the considerably greater quantity of votes towards the xbox 360...
 

ffxfriek

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ihatefullmetalalchemist said:
I usually here fans really support consoles. So I am just curious if a cult was formed for all the consoles, which console would be your messiah?
You can choose more than one or neither.
I would say Both X-box and PS3.
Mainly because they have pretty graphics and good games.
seconded but i wouldnt join the cult.
 

Chickenlittle

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Elim Garak said:
Chickenlittle said:
I call that slightly biased. I accept that PC games have much higher customization and graphics power, but the design and game depth doesn't depend on the platform. Please, please, don't turn into another fanboy.
Nah, just messing around. The reason I am saying this is because that's what I've seen in my (admittedly fairly limited) experience on a console. Also, because of a control scheme that is forced to be simpler. You can do way more with a mouse and a keyboard than with a controller - there is a reason why RTS doesn't translate well to the console. Or strategy games.

Plus, many if not most games on the consoles seem to be aimed at the lowest common denominator. That does not usually result in a complex and in-depth game.
Ah. RTS is another matter entirely. I know of one game on the original X-Box which made it work Kingdom Under Fire, and that's it. Now, Halo Wars.

But the simpler controls makes everything more intuitive and less confusing. I for one still have trouble using a keyboard for everything in FPS. Depth, I'm not gonna bother arguing for. It's just perception.
 

Archemetis

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Aug 13, 2008
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I chose neither, otherwise known as "none of the above" simply because all the consoles have their strengths and weaknesses, and i'm personally just fed up of the cult-like devotion the consoles get, they're material objects people, sure if they WERE the messiah then maybe it'd be worth some worship, but they're not, they're microchips and cooling fans encased in plastic each built for the same job but for different tastes...
Get over it.
 

gamegod25

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The only people who "worship" a console are fanboys. When getting a console I do so for what it is, not just because a certain company makes it or whatever. The only reason I don't own a PS3 is because it's too expensive and doesn't have enough games for me to justify the price. And I'd be the first to admit that the 360 and Wii have their problems.
 

Elim Garak

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Chickenlittle said:
But the simpler controls makes everything more intuitive and less confusing. I for one still have trouble using a keyboard for everything in FPS. Depth, I'm not gonna bother arguing for. It's just perception.
That's one of the problems - simpler controls. Simpler is usually not better. Usually it is worse - much worse. The term "consoletarded" appeared for a reason. Many a game/sequel has been dumbed down and destroyed by a port to a console - or a decision to develop purely a console game.

Simpler controls mean that there are fewer options, fewer possibilities. Joysticks are less accurate than a mouse - harder to aim. Games have to be modified to account for that. A keyboard provides far more possible actions that can be taken. More complex and interesting actions. Actions that lead to more complex consequences, opening new avenues and dimensions in the game.

For example, I played through Halo 1 on PC. It was at best mediocre. The story was only so-so, . Gameplay was in many ways sub-par. Weapons and accuracy - same thing. I played through Half-Life 1 (released three years earlier) 3-5 times, at least - and that used a far more primitive engine, graphics, etc. I don't have any desire to play Halo 1 at all. And yet Halo is considered the pinnacle of console gaming achievement. Why is that?

You know what else came out in 2001? Max Payne. Black and White. Civ 3. Baldur's Gate 2. Each of those is head and shoulders above Halo. I played through Max Payne alone 3-4 times.
 

Chickenlittle

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Elim Garak said:
Chickenlittle said:
But the simpler controls makes everything more intuitive and less confusing. I for one still have trouble using a keyboard for everything in FPS. Depth, I'm not gonna bother arguing for. It's just perception.
That's one of the problems - simpler controls. Simpler is usually not better. Usually it is worse - much worse. The term "consoletarded" appeared for a reason. Many a game/sequel has been dumbed down and destroyed by a port to a console - or a decision to develop purely a console game.

Simpler controls mean that there are fewer options, fewer possibilities. Joysticks are less accurate than a mouse - harder to aim. Games have to be modified to account for that. A keyboard provides far more possible actions that can be taken. More complex and interesting actions. Actions that lead to more complex consequences, opening new avenues and dimensions in the game.

For example, I played through Halo 1 on PC. It was at best mediocre. The story was only so-so, . Gameplay was in many ways sub-par. Weapons and accuracy - same thing. I played through Half-Life 1 (released three years earlier) 3-5 times, at least - and that used a far more primitive engine, graphics, etc. I don't have any desire to play Halo 1 at all. And yet Halo is considered the pinnacle of console gaming achievement. Why is that?

You know what else came out in 2001? Max Payne. Black and White. Civ 3. Baldur's Gate 2. Each of those is head and shoulders above Halo. I played through Max Payne alone 3-4 times.
As Half Life was created for the PC, Halo was turned to be released for the X-Box console. Far as I can tell, the majority of games are better on the platform they are released for. What Halo did was take most features in FPS, and do them right on a console. On top of that, the controls were simple and intuitive, which is what consoles need for FPS. In Half-life and other PC games, but you may have many more abilities because of a keyboard, but why do you really need them in many shooters? You have aiming with a thumb, you have moving in any direction with a thumb, you have all the necessary actions with your fingers. Like I said, I still confuse myself with keyboard FPS controls, even for Halo PC, because I need to set and remember them.

Personally, I think that control intuitiveness is a big part of why it was successful. but like I've also said, most games are more enjoyable on the platform they are released on.
 

bjj hero

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All of the money is in leading a cult, not in being a worshiper. Just ask the Pope

Ive not loved a console since my Dreamcast. My 360 is ok but my Dreamcast had charecter.
 

Kadamon

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PLAYSTATION THREEEEEEEEEEEEEE!!!

*Sacrifices goat on altar*

PC would have been my choice, but not included. Thats how awesome the PC is. Its not even a console and it wins in a console contest.
 

bjj hero

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Indigo_Dingo said:
bjj hero said:
All of the money is in leading a cult, not in being a worshiper. Just ask the Pope
Pretty sure he's not the one being worshipped there.
Then why the massive crowds and hype when he leaves his home? You telling me hes not doing alright out of the whole pope thing?

You dont need to be the actual item of worship to lead a cult, you just need to be the guy with the knowledge/direct access to god/aliens/insert object of worship or hysteria here.
 

Elim Garak

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Chickenlittle said:
As Half Life was created for the PC, Halo was turned to be released for the X-Box console. Far as I can tell, the majority of games are better on the platform they are released for.
Umm... I don't see how this can be, frankly. The main difference is the controllers. The rest is just window dressing. Yes, they had to do a lot of work in porting Halo to PC in order to increase the textures to something acceptable - but that's the only difference.

Perhaps you are just used to inaccurate weapons on a console and expect that, and thus accept it?

Besides, the point of Half-Life is that it provided a far richer world, better environment, and a more interesting story. It had far more twists and turns than Halo, and the characters were more compelling. It was also far longer than Halo, if I am not mistaken - by 1/3rd to 1/2. None of these things would be affected in any way by transfer to a different platform.

What Halo did was take most features in FPS, and do them right on a console. On top of that, the controls were simple and intuitive, which is what consoles need for FPS. In Half-life and other PC games, but you may have many more abilities because of a keyboard, but why do you really need them in many shooters? You have aiming with a thumb, you have moving in any direction with a thumb, you have all the necessary actions with your fingers. Like I said, I still confuse myself with keyboard FPS controls, even for Halo PC, because I need to set and remember them.
I disagree. FPS is just a way of telling a story. A perspective on the world and the game. It is not the game itself. If it was, then Serious Sam would be considered the best game ever, since it was an excellent shooter, although with minimal level design and possibilities.

Consider this - Doom, Quake, Halo, Half-Life, Far Cry, Far Cry 2, Crysis, Fallout 3, etc. - they are all shooters. And yet they are different. What separates them is not just the graphics and controls. That is secondary at best. The story and gameplay are what is important. These are the things that so many console games seem to lack.

What you call intuitive I think of as far too simplified. For example, in some console FPS games you can't even jump! You can't fall off a cliff! And when you can, you have to work at it - you are protected from yourself. No pure PC game would be able to get away with that.

Personally, I think that control intuitiveness is a big part of why it was successful. but like I've also said, most games are more enjoyable on the platform they are released on.
Are you sure that what you perceive as intuitive controls is not simply a standardized control scheme that you are used to? To a person that is used to the Dvorak keyboard, a Querty would also seem unintuitive.
 

October Country

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I prefer the PS3, but I don't worship it. All cults lead just lead to mass suicide anyway, and I'll have none of that, thank you very much.
 

Fronken

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Top 3 gaming platforms:

1: PC
2: NES
3: N64

That being said, i really dislike the next gen consoles cause of there being no really good game (atleast according to me), seeing as its all about graphics nowadays, and by graphics, i mean realism (-_-), it all looks like shit stained pieces of wool, Where's the color!?