Poll: Critics are horrible.

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UltraParanoia

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EspirituExterminatus said:
On a side note. A wiccan? Really? Tell the dopey palm reading slapper to go practice fucking with her tea leaves or whatever it is those idiots do.
Seriously, you take criticism from a wiccan with a straight face? Tell her to quit being a tard and spell it magic like normal people.
 

Internet Kraken

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spartan773 said:
Internet Kraken said:
spartan773 said:
squidninjapirate said:
That;s the point of critism, to try to make the idea better through negativity. Embrace the hate, you might get a good idea from it.
Well it wasn't really negative. i just had a rather excellent idea, and these naysayers just burst in and tell me my own creative idea is folly and is going to not even sell a single copy.
It's often hard to see the flaws in your own work. Perhaps they may have had some valid criticisms.

Anyways, I like good critics. If people didn't criticize my wok throughout life I would have never improved.
but it was about constant things in video games today, character customization, a karma meter and moral choices.

now about moral choices. i quote from Yahtzee "Moral Choice Systems in games need to drink paint and retard themselves out of existance" i agree with that, because all it does boil down to is 2 choices.
Even Fallout 3[i/] had more than 2 choices. And even if no one has done it right so far, that doesn't mean you can't do it well.

And maybe these people just gave bad criticism. That doesn't mean you shouldn't let other critique your ideas.
 

spartan773

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DirtyCommie said:
spartan773 said:
Recently i explained a game idea to a couple of friends in a YouTube stream...
Found the problem right here folks. Next time, ask the escapist.

Everyone is just too nice over here.
actually... i do agree with you on that.
 

spartan773

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Internet Kraken said:
spartan773 said:
Internet Kraken said:
spartan773 said:
squidninjapirate said:
That;s the point of critism, to try to make the idea better through negativity. Embrace the hate, you might get a good idea from it.
Well it wasn't really negative. i just had a rather excellent idea, and these naysayers just burst in and tell me my own creative idea is folly and is going to not even sell a single copy.
It's often hard to see the flaws in your own work. Perhaps they may have had some valid criticisms.

Anyways, I like good critics. If people didn't criticize my wok throughout life I would have never improved.
but it was about constant things in video games today, character customization, a karma meter and moral choices.

now about moral choices. i quote from Yahtzee "Moral Choice Systems in games need to drink paint and retard themselves out of existance" i agree with that, because all it does boil down to is 2 choices.
Even Fallout 3[i/] had more than 2 choices. And even if no one has done it right so far, that doesn't mean you can't do it well.

And maybe these people just gave bad criticism. That doesn't mean you shouldn't let other critique your ideas.

what's probably worse... is that one of the critics can't tell the difference between a Western RPG and a JRPG.
 

spartan773

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UltraParanoia said:
EspirituExterminatus said:
On a side note. A wiccan? Really? Tell the dopey palm reading slapper to go practice fucking with her tea leaves or whatever it is those idiots do.
Seriously, you take criticism from a wiccan with a straight face? Tell her to quit being a tard and spell it magic like normal people.
yeah... i took criticism from a wiccan.
 

Booze Zombie

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Critics tell you the faults in your ideas and as no idea is faultless, you will always have critics.

UltraParanoia said:
Seriously, you take criticism from a wiccan with a straight face? Tell her to quit being a tard and spell it magic like normal people.
Thing is, she is a normal person, just with a different belief system from say... me or you.
Besides, I would hardly call giving spelling lessons about mystical things dumb compared to Christians linking Harry Potter and D&D with Satanism.

That "blew me outta the water" when I read about that.
Besides, one of the most popular games ever observes wiccan spelling... Oblivion with it's magicka statistic.
 

spartan773

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EspirituExterminatus said:
I am a chef. So obviously yes. Mostly these people are called Waitresses and I respond by pointing out that they have no training, no qualifications, no skills in anything hence why they are carrying plates for a living.
What really pisses me off is idiots who claim they are just giving "constructive criticism" as though that gives them licence to say whatever they want as long as they claim its constructive.

On a side note. A wiccan? Really? Tell the dopey palm reading slapper to go practice fucking with her tea leaves or whatever it is those idiots do.

WarmasterPopey said:
Yeah I read that Jim Butcher had a similar problem. Like at least a dozen publishers turned him down since his style was not what they were looking for at the time. Not to mention he had already finished 2.5 books at the time so changing them would have been a major pain in the ass.
Now his Dresden Files series is a absolute top seller due to its oddities and has influenced many knock offs.
yeah...
 

spartan773

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Booze Zombie said:
Critics tell you the faults in your ideas and as no idea is faultless, you will always have critics.
yeah... there's faults in anything... but these people were trying to make me change from my original idea, which i thought was excellent.
 

likalaruku

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spartan773 said:
likalaruku said:
My greatest critics are my own family. No wonder I never ammounted to anything.
i highly doubt that.
I never ammounted to anything...out of spite. I have plans for when they are either dead or broke....or both.
 

dmase

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spartan773 said:
dmase said:
I watch yahtzee regularly.... so yes not to mention like rotten tomatoes and other critic sites especially newspaper critiques tho. They usually are too in depth and focus on things the normal consumer won't give a shit about.
well at least they're somewhat rational.
"corniest movie ever made about the white man's need to lose his identity and assuage racial, political, sexual and historical guilt."

From a news magazine or paper in new York. I posted this in another thread i should have added a link when i put it up. http://www.nypress.com/article-20710-blue-in-the-face.html

That seems like a real unrational way of reviewing when you delve that deep into a movie.
 

spartan773

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UltraParanoia said:
EspirituExterminatus said:
On a side note. A wiccan? Really? Tell the dopey palm reading slapper to go practice fucking with her tea leaves or whatever it is those idiots do.
Seriously, you take criticism from a wiccan with a straight face? Tell her to quit being a tard and spell it magic like normal people.
yeah.
 

Internet Kraken

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spartan773 said:
Booze Zombie said:
Critics tell you the faults in your ideas and as no idea is faultless, you will always have critics.
yeah... there's faults in anything... but these people were trying to make me change from my original idea, which i thought was excellent.
If you think your idea is excellent, why don't you share it with us?
 

Booze Zombie

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dmase said:
"corniest movie ever made about the white man's need to lose his identity and assuage racial, political, sexual and historical guilt."

From a news magazine or paper in new York. I posted this in another thread i should have added a link when i put it up. http://www.nypress.com/article-20710-blue-in-the-face.html

That seems like a real unrational way of reviewing when you delve that deep into a movie.
Not to derail, but it is effectivly a "white American" guilt film.
I don't think you need to go very deep to see that.

Anyway, carry on.
 

Booze Zombie

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spartan773 said:
yeah... there's faults in anything... but these people were trying to make me change from my original idea, which i thought was excellent.
Maybe it wasn't all that excellent to them?
Tell us your idea, if you think we're rational enough to judge people who've "offended" you, then we're certainly rational enough to be critics.
 

Silva

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Yes. The only people who have never suffered a criticism are probably either people who are literally brain dead from birth or people who have had no social interaction with others whatsoever. And even the latter have probably criticised themselves at least once.

Criticism is an important mould of art and design. If you receive it, you must decide using your own logic, and some level of human empathy, to see if it is constructive, partially constructive or completely destructive. You take what you can from it, and leave whatever you think is irrational either ignored or countered. That is one of the most basic principles of good craftsmanship.

Take advantage of the constructive parts of your friends' advice, after real thought and maybe further dialogue with them, and you may just end up with a better game idea. Which is important, since you can have the most amazing design skills in the world, but if your idea sucks, the whole thing will be a complete mess.
 

digipinky75910

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Criticism alone isn't a bad thing, it is mostly a good thing. Discussing and putting up ideas or suggesting what might work better is how anything gets improved.

Now there's many different types of criticism, you should seek helpful and constructive criticism, positive changes that might make your idea better. And it sounds like that is what they are trying to give you. You may have the greatest idea in the world, but if no one agrees with that statement, maybe it's not such a great idea after all, at least it's not very productive. If you don't want people to critique your work, you can always keep all your genius ideas to yourself and not share them with the unworthy populace. Otherwise, if you don't think you're getting a fair shake from the first people you've asked, try a larger focus group. Or, try what they suggest. See if you like it. See if they like it. No one's forcing you, you could be right and they wrong. They're just trying to give you an idea of what the average man on the street will think when they encounter what you are putting out.
 

spartan773

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Booze Zombie said:
spartan773 said:
yeah... there's faults in anything... but these people were trying to make me change from my original idea, which i thought was excellent.
Maybe it wasn't all that excellent to them?
Tell us your idea, if you think we're rational enough to judge people who've "offended" you, then we're certainly rational enough to be critics.
well my idea was about a city called Archon City, it's ruled over by the Demon Hunter Guild... or just the Guild, a government funded military group that took over the National Guard and the Police forces in Archon and opperated like the both combined, made up of the best fighters the policing forces and military forces the earth can offer. the main character is John Engel, he's called a Specialist in the Guild, a Guild soldier who's capable of using melee combat, gunplay and magic without any other training. previously there were 11 Specialists... John, His mother Janine and the 9 members of the Mitsugi family.
The gameplay is a mixture of Assassin's Creed, InFamous, and Devil May Cry. John's capable of free-running like Altair, Ezio and Cole Magrath, the swordfighting, spellcasting and gunplay a bit like the devil may cry series, and it's open world with several different jobs for john to do for the guild.

The main enemies are demons, of course, The Cult of the Plague; a cult dedicated to spreading the demonic influence throughout the earth, and the Brotherhood of the Crimson Slayers; a offshoot of the Knghts Templar who's dedicated to stopping the demons, the cult AND the Guild and bring the earth back into the Dark Ages, where God reigned supreme, knowledgable ventures like science and art were non-existant and a King ruled over the people.
 

spartan773

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pinky75910 said:
Criticism alone isn't a bad thing, it is mostly a good thing. Discussing and putting up ideas or suggesting what might work better is how anything gets improved.

Now there's many different types of criticism, you should seek helpful and constructive criticism, positive changes that might make your idea better. And it sounds like that is what they are trying to give you. You may have the greatest idea in the world, but if no one agrees with that statement, maybe it's not such a great idea after all, at least it's not very productive. If you don't want people to critique your work, you can always keep all your genius ideas to yourself and not share them with the unworthy populace. Otherwise, if you don't think you're getting a fair shake from the first people you've asked, try a larger focus group. Or, try what they suggest. See if you like it. See if they like it. No one's forcing you, you could be right and they wrong. They're just trying to give you an idea of what the average man on the street will think when they encounter what you are putting out.
i did and i didn't like the ideas... how they would fit in with the storyline and gameplay.
plus i know most gamers would go for the bad choices so they could kill people.
 

spartan773

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Nov 18, 2009
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Silva said:
Yes. The only people who have never suffered a criticism are probably either people who are literally brain dead from birth or people who have had no social interaction with others whatsoever. And even the latter have probably criticised themselves at least once.

Criticism is an important mould of art and design. If you receive it, you must decide using your own logic, and some level of human empathy, to see if it is constructive, partially constructive or completely destructive. You take what you can from it, and leave whatever you think is irrational either ignored or countered. That is one of the most basic principles of good craftsmanship.

Take advantage of the constructive parts of your friends' advice, after real thought and maybe further dialogue with them, and you may just end up with a better game idea. Which is important, since you can have the most amazing design skills in the world, but if your idea sucks, the whole thing will be a complete mess.
they really didn't offer much. they offered the constant standard cliches in most action-adventure games.
Moral Choices, customization of characters. it wouldn't fit in with my idea.