There are more factors at play than simple math, but yes, the big advantage of weak, rapid attacks is that you don't overkill. That, and misses are a bit more forgiving. There are advantages going in the other direction, though.Signa said:Simple maths say attack speed is far better.
Enemy has 350HP. You can deal 100 damage per hit, once per second, or 50 damage, every half-second.
Who kills the enemy faster?
You don't have to worry much about damage reduction, for example. In the case of your 350 HP enemy: what if, say, he had armour that knocked off 25 points per hit? Then you'd be killing him in five seconds with the heavy attack (375) or seven seconds with the light attacks (14 attacks at 25 damage a piece). Those armour upgrades are worth more against the marines than the siege tanks, aye?
The other noteworthy advantage: front-loaded burst damage can kill an enemy before he has a chance to counterattack.
Anyway, I like tanky tank tanks. Though fast weapons are definitely better in Elder Scrolls games because of the weapon enchanting.