I can't agree with you more. Blizzard doesn't need *more* money. I'm gonna do what I always do and just wait for the reviews. If it turns out that the items available in the auction house have a noticeable affect on gameplay and not just on aesthetics, then Blizzard will have a broken game on their hands. I don't care how good or bad Diablo 3 ends up being, Blizzard already has a wildly popular MMORPG, they don't need to make another one.teebeeohh said:no
blizzards needs a game to tank or at least do bad enough to make them stop and think.
and Diablo is my concession, i need love starcraft and need my wow-fix every once in a while (i usually pick up an expansion and go through the first tier of raids).
Diablo isn't far below those two. Blizzard just has magic fingers when it comes to shaping a genre. Diablo clones are rampant, WoW defines and owns the MMORPG scene and Starcraft was still popular up until the SC2 release. What's better, Blizzard has learned from its customers. Starcraft players used the game's mechanics to do things they never imagined, so in SC2 they included those strategies and play styles to better their new game. I can think of only a few other studios that actually do the same.Robert Ewing said:I'm pissed at the decisions big time. I don't think it's a step in the right direction. But Blizzard are an exceptional games company, not a single on of their product has been bad. With the Warcraft franchise still being the most popular MMORPG scene in the world. Starcraft taking everything by storm... again. And Diablo coming from behind to probably end up as a seriously solid, and good quality game.
Diablo is the underdog below Warcraft and Starcraft. But I expect Diablo to be brilliant, even a bit better than Starcraft maybe? I expect nothing less than brilliance from Blizzard, they've always delivered that before.
There's a minimum deposit to prevent the AH from being flooded with trash. Your argument is invalid. Plus you can MAKE MONEY FOR PLAYING A VIDEO GAME. This is a dream come true if you decide to take it seriously. It's a stock market, but you get to kill hellspawns between meetings. Seriously, nerd heaven.Jimbo1212 said:I doubt that blizzard will have made AH purchases vital for levelling. Also, if it is the same as the previous Diablos, then you can grind to your hearts content with re-spawns etc in dungeons.Xzi said:It's bad if the end result is that nothing halfway decent ever ends up on the gold auction house. Then everybody is just playing with the mindset that they're out to screw everybody else with shameless cash-ins, and character advancement becomes only for the people with a lot of disposable income.Jimbo1212 said:Woah woah woah.
How is selling items for real cash a bad idea when PLAYERS are the ones who sell it?
If you are good, then you could farm items and make real cash from it.
If you are bad, then 'pay to win' by lining a smart players pocket.
I think this has to be one of the best ideas ever for gaming.
Also, it is not Blizzards fault if all that happens is people sell things for cash - it is the gamer who buys the items fault. This has been the case for many years that too many gamers have put up with bad purchases (copious DLC, poor games, micro-transactions etc) and now these devs are just capitalising on gamers who have too much spare cash/no other expenditure.
Holy mother of god.... another human being that ACTUALLY GETS IT! I don't believe it! Another member of the minority who is willing to think straight through the controversy and emotions! Props good sir, props. I've said almost the exact same things in every D3 thread, yet everyone is too busy whining to actually GET those points. It's refreshing to see someone with a similar train of thought as myself.Levethian said:The whining about these issues is incredible.
The majority of Diablo 2 players played on Battle.net, so there was a default 'always-on' internet requirement for most.
You can play by yourself online if you're desperate to play alone.
Auction Houses will exist, whether they are conveniently controlled by Blizzard or not.
It is not 'pay to win' because it is not a game you 'win' - it is an eternal grindfest.
I'm trying Diablo 2 mods (Median XL Omega, Eastern Sun 3.0), and while interesting, they are unbalanced.
Pffft... as much as I hate to accept it I agree with you. It's not just enough to ship a AAA title sold at a premium, nope. You have to sell at least the cost of the original game bits and pieces of extra content.Jimbo1212 said:....but that day arrived years ago.camazotz said:You'll see, trust me. It's going to be a new dark age for gaming, I think. Read up on what's going on over at EVE Online.
I don't begrudge the concept, and I accept that people will pay stupid amounts of cash for virtual objects, but I lament that one day not far from now it might be possible that I simply can't pick up and buy a game for a set price and get the whole game in one package, that any proper experience with a game will require a steady stream of income to purchase it, piece by piece, with no proper end in sight. Blizzard is going to get us used to the idea of micro-transactions as a way of life. Even though we wouldn't pay to see a movie that stops every fifteen minutes until we feed a machine another dollar....we're going to end up doing exactly that for games.
What do you think DLC is?
Look at the Sims 3 - 50% of content missing from day one as you have to buy it. ME2 - you want all the characters and storyline? Well don't expect to get that in one of our games!
With this method, at least you can make some money back and abuse people who have to pay to win rather then just losing out.
Well, I got stuck at chess meets a lot to help my father out, even though he had nothing for me to do rather than help unpack and repack. And the wi-fi there blew chunks. Having NWN2 was the only thing that kept it going.Aisaku said:Always online? I mean who isn't always online when playing a game, console or otherwise?