Poll: Did the Death Knight kill WoW?

TheMasterGL16

New member
Jan 31, 2009
322
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I?ve been playing WoW lately, and I?ve noticed that the Death Knight is more than VERY over powered. This has caused me to not want to play anything other than my DK. It?s gotten so bad that you I can?t win any PVP battle unless I?m on my DK.

So, the question is? DID Blizzard intentionally over power the DK so that you HAVE to buy the ex-pack to keep up? or did they just make a horrible mistake?

The next question is, if this is not fixed, could it mean the end of all classes other then DKs? And if so, would that mean the end of WoW?
 

Threll

New member
Mar 2, 2009
5
0
0
Well its overpowered coz its a hero class which makes it suck. It has a pet like hunter, It can gain health back, its just stupid theres hardly any warlocks that play wow now coz they all rerolled DK (jesus christ Blizzard we need our SS and summons) Tbh i think they should just nerf them
 

Caliostro

Headhunter
Jan 23, 2008
3,253
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Blizzard is milking you out of your money.... ZOMFG BREAKING NUS!!!!


No, really... What do you honestly think.. "hay guyse, we're gonna release a totally new and stupid broken hero class....we might release some new ones soon too!".


I'm just guessing but I foresee that when everyone buys the expansion and rerolls death knight because of how broken they are, Blizzard will suddenly mention they've been working on another hero class... Which I'm gonna guess will be even more broken for a while... Just a guess.
 

stonethered

New member
Mar 3, 2009
610
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i hope it doesn't i just started playng a few months ago and under the lvl 50+ batleground and questing zones everyting is still great. then you hit 50 and the only viable classs is the deathknight, it sucks.
 

Rhayn

Free of All Weakness
Jul 8, 2008
782
0
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It works well together with many classes, enhancing their alredy powerful abilities. I'm thinking about the Paladin and the Rogue now.

I wouldn't go and say that it's overpowered by a mile like most say, but it could still use some balancing. Right now, I say it's more the Paladin that's the king of the hill.

I think PvP has come full circle now - we're back to square one. Resilience is so ridiculous it does nothing, PvE gear rules over PvP gear, and people go around 3shotting others like there's no tomorrow. Much like the original PvP. Warlocks are now a joke, as they were back then, I've been on the recieving end of a 12k pyroblast, got killed in Cheap Shot, mauled by paladins in less than 5 and hell, even died 30 seconds after I got away from that affliction warlock.

So do I honestly belive the Death Knight ruined WoW? No. What I do belive is that this whole Hero Class-deal is utterly ridiculous - sure, it might sound great to have one of those, but what does the word 'hero' bring with it? Well, I'm sure you can figure that one out yourself. It shouldn't have been a hero class, it should've been just another class.

For that matter, isn't a hero class supposed to be a progression from your original class? You'd have the fire specced mage become the Pyromancer, the Demonology specced warlock becomes the Necromancer and soforth.

The Death Knight may be a hero class, but without the class-thing. Now it's just a hero.

So reading trough my rather unstructured post, here's the TL;DR version:

I belive PvP is a complete mess right now. The Death Knight is merely a part of a larger problem, which will eventually be solved. But OP-ness goes in cycles, so I dare say the next FOTM will most likely be healers with so much health and resilience you might aswell give up. But if Blizzard pulls the balancing off and stops cradeling their little minigame, the arena, and focuses more on the actual PvP, then hats off to them.
 

Fortesque

New member
Jan 16, 2009
601
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0
Wouldnt know.

I stopped playing WoW about a month b4 Lich King release. Got sick of it.

Also got sick of never being good enough to never go into the high level raids like Naxx and MC pre BC and BT and Hyjal in BC
 

Jesterz

New member
Jan 27, 2009
145
0
0
DK's are amazingly over powered. I actually dedicated myself to one and whilst im 70 now (Stfu im not a hardcore wow nerd) there are a lot less DK's as you progress out of Hellfire. But even so, With my Death Knight, not even geared with many blues at all, i can easily kill elites equal to or above my level with little difficulty. Blizzard should really nerf Death Knights, however much it hurts me.
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
2,485
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Rhayn said:
It works well together with many classes, enhancing their alredy powerful abilities. I'm thinking about the Paladin and the Rogue now.

I wouldn't go and say that it's overpowered by a mile like most say, but it could still use some balancing. Right now, I say it's more the Paladin that's the king of the hill.

I think PvP has come full circle now - we're back to square one. Resilience is so ridiculous it does nothing, PvE gear rules over PvP gear, and people go around 3shotting others like there's no tomorrow. Much like the original PvP. Warlocks are now a joke, as they were back then, I've been on the recieving end of a 12k pyroblast, got killed in Cheap Shot, mauled by paladins in less than 5 and hell, even died 30 seconds after I got away from that affliction warlock.

So do I honestly belive the Death Knight ruined WoW? No. What I do belive is that this whole Hero Class-deal is utterly ridiculous - sure, it might sound great to have one of those, but what does the word 'hero' bring with it? Well, I'm sure you can figure that one out yourself. It shouldn't have been a hero class, it should've been just another class.

For that matter, isn't a hero class supposed to be a progression from your original class? You'd have the fire specced mage become the Pyromancer, the Demonology specced warlock becomes the Necromancer and soforth.

The Death Knight may be a hero class, but without the class-thing. Now it's just a hero.

So reading trough my rather unstructured post, here's the TL;DR version:

I belive PvP is a complete mess right now. The Death Knight is merely a part of a larger problem, which will eventually be solved. But OP-ness goes in cycles, so I dare say the next FOTM will most likely be healers with so much health and resilience you might aswell give up. But if Blizzard pulls the balancing off and stops cradeling their little minigame, the arena, and focuses more on the actual PvP, then hats off to them.
The deathknight, should only be available to paladins. Cause thatswhat a fictional 'Deathknight' is.
 

crowshadow

New member
Oct 19, 2008
2
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0
You can't really argue that the Death Knight is ridiculously over-powered for the first 10 or so levels, but really after that they become progressively better balanced with the rest of the classes. I'd have to agree with Rhayn that the Warlock and Paladin need some serious balancing- Pallys dominate pretty much everything at the moment, while locks are eaten alive by just about everyone hopefully the current situations get remedied by the next patch... on the plus side I'd have to say that I haven't enjoyed pve as much for a very long time, and hope that the storyline stays interesting.
 

Nivag the Owl

Owl of Hyper-Intelligence
Oct 29, 2008
2,615
0
41
Let's be honest WoW was dead as soon as PvP was changed, 40-man raids were abolished, the level cap was raised and futuristic space-land was added. Which all happend at the same time. It's called the Burning Crusade and it RUINED LIFE.
 

Don't taze me bro

New member
Feb 26, 2009
340
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As a new class, you'd expect them to be either underpowered or overpowered. I do believe that in some ways they were OP, but they are constantly being changed.
Some of their recent changes included:

Icebound Fortitude changed from 50% > 20% (scales with + def)
Boneshield Nerf (40%? (iirc) damage reduction to 20%)
Plaguestrike will no longer remove HoTs (as of next patch)
Shadow of Death removed from the game (Allowed the DK to come back as a ghoul)
Auras no longer affect party / raid (as of next patch)
Removed Death and Decay glyph from the game. (AOE CC anyone?)

Dks used to be really hard to kill. Once they nerfed their pvp survivability though Boneshield and IBF, it became easier to deal with them.

As for the next Ulduar patch, it really changes DKs again. I won't see it out though, I finally quit after playing since release in Nov 04.
 

Bertruam

New member
Feb 7, 2009
226
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They really should have released two or more hero classes to try and keep balance.
 

Priderage

New member
Sep 9, 2008
42
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No, the Death Knight did not ruin WoW. Anyone who says they did looks at theory and not practice. Let me give you an example of what I mean:

"Well its overpowered coz its a hero class which makes it suck. It has a pet like hunter, It can gain health back, its just stupid"

Let's extract hard viewpoint from this. According to this line:
:- Death Knights are overpowered because it's a Hero Class
:- Because it has a pet, it's great
:- Because it can regenerate health, it's great

Now, anyone who's worth listening to is going to take those facts, be told they're apparent proof of how godly Death Knights are, and they're going to laugh at how flimsy and ignorant thse arguments are.

Death Knights are fine. They're equal tanks, they're equal DPS. No idea how they are in PvP, but from my perspective, which is raiding and heroic instances, they're just as good as anyone else, which lends credence to the goal of "Bring the player, not the class".

If you ask me, WoW has gotten better and better as time has gone on. Anyone who says otherwise is either a very in-depth player who enjoyed a certain way of playing and refused to adapt to suit new changes, or an ignoramus who needs to stop being ridiculously hypersensitive to change. Here's a good example of that last part:

"Let's be honest WoW was dead as soon as PvP was changed, 40-man raids were abolished, the level cap was raised and futuristic space-land was added. Which all happend at the same time. It's called the Burning Crusade and it RUINED LIFE."

Literally, the poster said "Four major places have changed" - but all of them changed for the better. PvP was made into an Arena system, that demanded actual ability instead of grindfests (as an aside: I ground my way to General ranking in the old honour system and I managed to rack up a 1900 rating in my brief Arena spat. The latter was FAR more preferable because it demanded that you were GOOD at what you do instead of having TIME to do it alot. The former was simply a timesink that demanded you run with a large premade against PuG teams repeatedly, ad nauseum), 40-man raids were abysmal compared to 25 and 10-man variants, the level cap being raised effectively does nothing but add more content to enjoy and a new setting is a personal matter, but I didn't really mind it.

Sadly, you get many people who will simply say "The expansions killed WoW" regardless of WoW's major growth, total enjoyability and depth. These people were simply unwilling to change with the game, and therefore, while others bent like bamboo, they broke like dry twigs, and their false wailings can be heard throughout the internet.

Phew. That's some wall o' text.
 

PuckFuppet

Entroducing.
Jan 10, 2009
314
0
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Well, as an old WoW player, who has played from the very start blah blah blah etc etc random interjections about how awesome I am.

That done, I continue. I have to admit my best memories of WoW were without a doubt my time spent in MC, Naxx, BWL, AQ etc etc

I've never played WoW as a game, but rather another social medium for me to hang out with people whom I had dropped out of sustained contact with, I mean besides the odd phonecall or online game, and that's literally it.

When we eventually got 50 of us together at level 60 we started raiding, other people joined, the guild got bigging and bigger so on and so forth. Then I stopped playing, came back for Burning Crusade, levelled my character, did some raids got bored and left again.

I have yet to play WoltK in a major way, just levelled the Warrior who had been neglected while I levelled my Priest to 70 so I'll probably be spending a good month or so slowing pushing both of them up to 80. But the first thing I noticed, besides that all Death Knights are played by people who have the same skill as an empty bottle of coke, is that questing has gotten alot easier, Warriors have become greatly more balanced(I was quite pleased to be able to level as Prot) and that's before I've even started looking into my Priest.

Honestly I could 1v2 a pair of 60 DK's with my Warrior easily, Knight-Captain btw, but maybe that's only because of the tier 3 gear, who knows and who cares? Fact is DK's aren't that great, the game has only gotten better, but I do think they should be removed to stop them from attempting to tank. Because they can't.

Random note, the next Hero Class is going to be Arch Druid... that's right kids Malfurion's class is gonna be playable...

EDIT: BRD ftw, the first time I did the barfight >,< I had no idea what was going on, except that my Priest was dead and everyone else soon followed.