Poll: Do You Invert?

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timmytom1

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Feb 26, 2009
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ZahrDalsk said:
Always standard. Up is up. Down is down. Left is left. Right is right. Same with movement. Anything else would be ridiculous.
Agreed though perhaps it`s because of a time when i let my cousin play goldeneye only for the bastard to forget to tell me he`d inverted the controls ,it took me nearly 15 min to figure out what the hell had happend
 

Arachon

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Jun 23, 2008
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I occasionally invert for flight simulators, but usually I use a joystick for flight simulators, which are "inverted" by default, and playing a flight simulator without a joystick is nigh impossible (try getting out of a spin using your mose & keyboard o,O)
 

Overlord_Dave

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Mar 2, 2009
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For some reason it's the only way I can play FPSs with a thumbstick, which I'm naff at anyway. Mouse and WASD ftw!

EDIT: And this

SageOfCalm said:
I always invert. If you don't invert you're a communist.
 

ThatJagoGuy

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Feb 11, 2009
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Madshaw said:
ThatJagoGuy said:
Pi_Fighter said:
Apparently, when you pick up a game for the first time, whether or not you like the inverse thumbstick/mouse setting depends on which side of the brain you use most.

I use inverse. Because I can.

P.S. To anyone wonderring:
The y-axis is the up/down.
I found a paper during my psych degree research which theorised that inversion often comes down to perspective. Inverters apparently tend to view the camera as a physical mechanism wthin the virtual environment to be manipulated much like their neck would move to adjust the view in real life. Non-inverters allegedly see the environment purely as an interface so their logic dictates up be up and down be down.

Of course, we adapt to different styles, but I think our initial approach may indeed be dictated about whetther you use the creative or logical side of your brain.

Hrrrm... I should have done my thesis on this and not VR. :-/

Does that explain why I can only use invert while in third person?
Like in gears of war i can use either, but it drives me insane in Call of duty
Yeah, maybe because 3rd person promotes the notion of camera operation as opposed to perspective control.
 

B4D 9R4MM3R

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May 15, 2008
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Anything with a stick needs to be inverted on the y-axis, otherwise I end up looking at the sky or the ground, but never at the guys shooting me. The mouse can be left alone, however.
 

Drake the Dragonheart

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Aug 14, 2008
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I don't, though I can understand it in games where you pilot aircraft, but I just can't on an FPS. I have a friend who can't function in any game without the invert, and it makes things annoying when we do something where we have controller trade-offs.
 

Cowabungaa

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Feb 10, 2008
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No, not even when flying a plane in a game. I kept crashing in Battlefield Heroes, untill I turned off invert, then I could actually fly and swoop down. My hand-eye coordination is pretty good, but I can never get used to inverted controls. I see why it makes sense in real life, seeing how aircrafts work and stuff, but in games...not really. When I move my mouse up, why would I want the thing on my screen to go down, just...why?
 

EscapeGoat_v1legacy

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Aug 20, 2008
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I can use both, but I prefer non-inverted, since the majority of games I've played for a while have had non-inverted as default, and I've got used to it.
 

skcseth

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May 25, 2009
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Never. Tried it once for Goldeneye back in the day, I think I gave myself motion sickness.
 

The_Echo

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Mar 18, 2009
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I think I've only ever changed the Y Axis controls once... and then I changed it back soon after.